GrizzNKev said:...except Caspian Border loaded at least twice as fast in the beta. Well, it defragged, so I'm gonna test it and come back with the results.
The texture packs for the maps are much bigger than beta to decompress.
GrizzNKev said:...except Caspian Border loaded at least twice as fast in the beta. Well, it defragged, so I'm gonna test it and come back with the results.
Bisnic said:What's wrong with the Battlelog? I'm trying to get into a multiplayer match, and i've been stuck at "Matchmaking" for like 10 mins.
Ogs said:AMD X4 640 3.0GHz
4GB DDR2
4870 1GB
Win 7
720p on Low.
Really ?, please tell me drivers will improve this shit (using catalyst preview in OP), having a hard time enjoying this what with the performance :/
I don't think the problem is client sideGrizzNKev said:Defrag didn't help at all. Still 30+ second load times for ALL maps.
ChefRamsay said:I think I've come to a conclusion based on this forum and other similar threads in other gaming forums.
The C2D E6xxx series fucking SUCKS with this game. My E6600 OC'd to 3.0GHz just can't handle BF3, it's clearly bottlenecking my GTX460 1GB
Anyone else have this issue, and any workaround to make the game playable? Doesn't matter if I'm running high, medium or low graphics.. Everytime I step out of a building my framerate dives. It has to be my CPU... I'm sure of it.
The game greatly benefits from having 4 coresChefRamsay said:I think I've come to a conclusion based on this forum and other similar threads in other gaming forums.
The C2D E6xxx series fucking SUCKS with this game. My E6600 OC'd to 3.0GHz just can't handle BF3, it's clearly bottlenecking my GTX460 1GB
Anyone else have this issue, and any workaround to make the game playable? Doesn't matter if I'm running high, medium or low graphics.. Everytime I step out of a building my framerate dives. It has to be my CPU... I'm sure of it.
A 5 year old CPU @ 3ghz. Of course it isChefRamsay said:I think I've come to a conclusion based on this forum and other similar threads in other gaming forums.
The C2D E6xxx series fucking SUCKS with this game. My E6600 OC'd to 3.0GHz just can't handle BF3, it's clearly bottlenecking my GTX460 1GB
Anyone else have this issue, and any workaround to make the game playable? Doesn't matter if I'm running high, medium or low graphics.. Everytime I step out of a building my framerate dives. It has to be my CPU... I'm sure of it.
True that.Deadly said:The game greatly benefits from having 4 cores
subversus said:of course it's your CPU. Frostbite is very CPU intensive engine and BFBC2 was as unplayable with most dual cores as this game. Sure you could get decent framerate out of it but it was decent at best.
Black_Stride said:
ChefRamsay said:Damn I could have sworn BFBC2 ran without any problems..
Doesn't have anything to do with it. A poster implied that I was silly for thinking my CPU could run BF3. I was merely saying that because I was okay in BFBC2, I didn't expect such a huge difference in BF3. I was clearly wrong and see that I am wrong.jambo said:What does that have to do with BF3 performance?
ChefRamsay said:Damn I could have sworn BFBC2 ran without any problems.. Maybe they weren't as noticeable?
mercenar1e said:print screen doesn't work in game for some reason.. should of used Fraps BUT the problem is still visible
MrOogieBoogie said:Which makes my i3-2100 handling this game like a champ that much more impressive.
ChefRamsay said:Is there anyway someone can help me with my problem though?
Is his E6600 really that less capable than an Athlon II X2 255? That's what I'm running the game on. I get 30fps on ultra in campaign mode with 2x AA and medium deferred AA. Yes, HBAO is on.subversus said:of course it's your CPU. Frostbite is very CPU intensive engine and BFBC2 was as unplayable with most dual cores as this game. Sure you could get decent framerate out of it but it was decent at best.
Yes, he will barely be able to run it. With a quad core he might be able to eek by on low, but...MrOogieBoogie said:Friend has an e8400 and a Radeon HD 4850.
Anyone with a similar setup played the game? Are medium settings at 1440x900 too much to ask for?
Dries said:Battlelog won't show ping for any servers anymore. Also, every server I get on I have constant rubberbanding...... WTF?
ChefRamsay said:I think I've come to a conclusion based on this forum and other similar threads in other gaming forums.
The C2D E6xxx series fucking SUCKS with this game. My E6600 OC'd to 3.0GHz just can't handle BF3, it's clearly bottlenecking my GTX460 1GB
Anyone else have this issue, and any workaround to make the game playable? Doesn't matter if I'm running high, medium or low graphics.. Everytime I step out of a building my framerate dives. It has to be my CPU... I'm sure of it.
MrOogieBoogie said:Friend has an e8400 and a Radeon HD 4850.
Anyone with a similar setup played the game? Are medium settings at 1440x900 too much to ask for?
I guess I'm the only one? I'll post in the support forum when I get home from work.Cheeto said:Anyone have a problem where you can't raise your sights? When I hold right mouse button it just randomly stutters between hip and raised and sometimes stays up or down for a couple seconds.
iNvidious01 said:my post from the ea forums, might help some who were crashing
Was having freeze problems like a lot of you, in my case it would hang with the sound in the background for a few seconds and then my monitor would go into standby. I fixed it by doing the following:
1. Download the 285.62 drivers again
2. Disconnect from internet
3. Uninstall all high definition audio devices from device manager
4. Reinstall drivers, choose nvidia audio device drivers too
5. Restart PC and windows should automatically install the sound drivers
6. Reconnect and play
Disconnecting from the web ensures that windows wont get the realtek
drivers again, it will install the nvidia high definition audio devices instead
Cheeto said:I guess I'm the only one? I'll post in the support forum when I get home from work.
EatChildren said:Interesting that the game apparently uses ~1.4GB of VRAM. My card has 1280MB, but I've never encounted any stuttering, in both the campaign and online, and I'm running ultra at 1920x1080 2xMSAA. Dxdiag for some reason reports my display memory as 4064MB, so I have no idea what's going on there.
But on the subject of having no stuttering, I am using the beta drivers, not the latest WHQL release. Given some are reporting issues, should I bother updating?
EatChildren said:Interesting that the game apparently uses ~1.4GB of VRAM. My card has 1280MB, but I've never encounted any stuttering, in both the campaign and online, and I'm running ultra at 1920x1080 2xMSAA. Dxdiag for some reason reports my display memory as 4064MB, so I have no idea what's going on there.
But on the subject of having no stuttering, I am using the beta drivers, not the latest WHQL release. Given some are reporting issues, should I bother updating?
EatChildren said:Interesting that the game apparently uses ~1.4GB of VRAM. My card has 1280MB, but I've never encounted any stuttering, in both the campaign and online, and I'm running ultra at 1920x1080 2xMSAA. Dxdiag for some reason reports my display memory as 4064MB, so I have no idea what's going on there.
But on the subject of having no stuttering, I am using the beta drivers, not the latest WHQL release. Given some are reporting issues, should I bother updating?
Metalmurphy said:Not even online? oO Even in the big maps?
In SP I only get stuttering after a few minutes, which makes me think the game isn't dumping stuff of the RAM like it should, but on MP in big maps like Caspian, I get stuttering instantly.
EatChildren said:Interesting that the game apparently uses ~1.4GB of VRAM. My card has 1280MB, but I've never encounted any stuttering, in both the campaign and online, and I'm running ultra at 1920x1080 2xMSAA. Dxdiag for some reason reports my display memory as 4064MB, so I have no idea what's going on there.
But on the subject of having no stuttering, I am using the beta drivers, not the latest WHQL release. Given some are reporting issues, should I bother updating?
Metalmurphy said:Guess those 280MB really come in handy.
Mine goes to 997~ then starts stuttering.
Phandy said:Mine too.
I've noticed though, that it definitely increases over time. So it could potentially be ironed out.
If it can run well for the first 10 minutes, why not consistently. Maybe there is a fix for this. I'm not too fussed though, dropping my textures from Ultra to High makes a basically unnoticeable difference.
DoctorWho said:Shit, this explains how things have been working for me. I tend to run smooth at first and then framerate starts dropping around 10-15 minutes later.
TheExodu5 said:1280mb here as well. No issues.
EatChildren said:Interesting that the game apparently uses ~1.4GB of VRAM. My card has 1280MB, but I've never encounted any stuttering, in both the campaign and online, and I'm running ultra at 1920x1080 2xMSAA. Dxdiag for some reason reports my display memory as 4064MB, so I have no idea what's going on there.
But on the subject of having no stuttering, I am using the beta drivers, not the latest WHQL release. Given some are reporting issues, should I bother updating?
Supposedly running at ultra causes this. The rubberbanding most likely is network lag.Salaadin said:What causes the heavy VRAM usage? I have a 5850 (1024 vram) and dont have any stuttering. AA and shadows were toned down some.
I do get some weird effect online where Im moving forward but keeping bouncing back slightly. Thats rubberbanding due to lag and not stuttering, right?
Yeah right-click works fine in windows and in other games.FinKL said:EDIT Misread, thought you were talking about crosshairs not popping up =/
Sounds like a binding problem? Does the mouse's right click work as intended in windows?