Battlefield 6 Beta |OT| Open Beta/Closed Weapons.

How does this save money?
He's on about dev costs. People will always find something to moan about.

Looks pretty good to me. Launch content is fine and drip feeding maps through out the year works.

They need some content in the bank with GAAS so they are on the front foot and free work on stuff for later seasons.
 
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If you are a Nvidia PC user there is a new Nvidia driver out to make you battlefield ready ..I pray I am not slammed with "GPU HUNG " errors any more.
Now just sitting here in my camo negligee and thong waiting for the pre download:messenger_hushed:
 
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Anyone else feel when driving any vehicle you should be locked to the first person perspective?
Nope. Vehicles are already easy as hell to kill. Driver should be able to do first or third, but gunners should be first person only.

If any vehicle should be locked to first person it should be jets.
 
Im hoping one of the new maps is comparable to Mirak Valley/Firestorm in size. I know Blackwell has jets and runways but the leaked layout seemed kind of small, though it could have been from a WIP version so ill take it with a grain of salt.
 
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I showered ,Felt dirty finishing off the 2042 battlepass:messenger_pensive:
Sad Sponge Bob GIF by SpongeBob SquarePants

I reinstalled 2042 for the BF6 unlocks as well but I couldn't be bothered to play for too long. Comparing how much fun I had playing the BF6 beta to going back to 2042 just emphasizes how much they fucked up with that game.

Worst part is I was one of the dumbasses who bought the ultimate edition on launch anyways despite the poor reception leading up to release.
 
Sad Sponge Bob GIF by SpongeBob SquarePants

I reinstalled 2042 for the BF6 unlocks as well but I couldn't be bothered to play for too long. Comparing how much fun I had playing the BF6 beta to going back to 2042 just emphasizes how much they fucked up with that game.

Worst part is I was one of the dumbasses who bought the ultimate edition on launch anyways despite the poor reception leading up to release.
2042 is indeed a soulless stain on humanity. I'm sure BF6 will be better (not hard to do that!!!).

The big winner in BF6 for me is the map editor, hope they lean on it more.
 
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Here is the complete list of Trophies & Achievements you can look forward to unlocking when
#Battlefield6
launches on October 10.
The base game's 42 Achievements & Trophies challenge you to discover and master several areas of the game, from the blockbuster Single Player Campaign to the All-Out Warfare of Multiplayer, and more.
PlayStation® 5 players will also have a 43rd to unlock, the coveted Platinum Trophy awarded for 100% completion.




Stand Alone
  • Completed Always Faithful

Rock of Gibraltar
  • Complete The Rock and Operation Gladius

Devil in the Dark
  • Complete Night Raid

Secret Service
  • Complete No Sleep and Moving Mountains

High Roller
  • Complete Nile Guard

Damned If You Do
  • Complete Operation Ember Strike

Cloak and Dagger
  • Complete the Battlefield 6 Campaign

In Memoriam
  • Pick up a Campaign collectible

Dogs of War
  • Pick up 5 Campaign collectibles

Hounds of War
  • Pick up 10 Campaign collectibles

Wolves of War
  • Pick up 20 Campaign collectibles

Pack Leader
  • Pick up all Campaign collectibles




Peak Performance
  • Complete a Single Player mission on the hardest difficulty

Liquidator
  • Kill 50 enemies with headshots in the Campaign

One Stone
  • Eliminate 3 enemies with a single grenade in Single Player

Armor Annihilation
  • Destroy 10 enemy vehicles in Single Player

[CLASSIFIED]
  • [Top Secret]

[CLASSIFIED]
  • [Top Secret]

[CLASSIFIED]
  • [Top Secret]

[CLASSIFIED]
  • [Top Secret]

[CLASSIFIED]
  • [Top Secret]

[CLASSIFIED]
  • [Top Secret]

[CLASSIFIED]
  • [Top Secret]

[CLASSIFIED]
  • [Top Secret]

[CLASSIFIED]
  • [Top Secret]




Private First Class Montes
  • Reach Rank 9

Lance Corporal Matkovic
  • Reach Rank 14

Sargent Redford
  • Reach Rank 25

Command and Conquest 2
  • Capture 128 objectives in Conquest

Frontline
  • Take 41 Sectors in Breakthrough

Super Bomb Man
  • Arm or disarm 5 M-COM explosives in a Multiplayer match

Five by Five
  • Get 5 multi-kills as Assault in Multiplayer

Wrench Monkey
  • Repair vehicles for 2042 damage in Multiplayer

Stolz der Nation
  • Get 250 sniper rifle kills as Recon in Multiplayer




A Joyful Nurse
  • Revive 1996 players as Support in Multiplayer

Medal of Honor
  • Commit 414 acts of valor in Multiplayer

Heavy Weaponry
  • Get 5 kills with LMGs without reloading in Multiplayer

1200
  • Get 6 sidearm headshot kills in a Multiplayer match

Road Rash
  • Get a Roadkill with vehicles in Multiplayer

A Little C4 Knocking on Your Door
  • Deal 2000 damage to enemy vehicles with the Demolition Charge

First Blood 2
  • Perform 10 takedowns in a Multiplayer match

Punished
  • Get 129 kills in Multiplayer.




Perfectly Balanced, As All Things Should Be
  • Completed all Trophies (PlayStation® 5 Platinum Trophy)
 
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??

He's not wrong.
One map and one new weapon every three months is not great support. When premium passes were a thing they delivered because they were obliged to. Then all u cheapos wanted premium pass content for free. And this is what we ended up with. It pains me to say it but COD is the only game with meaningful content updates with every season.
 
One map and one new weapon every three months is not great support. When premium passes were a thing they delivered because they were obliged to. Then all u cheapos wanted premium pass content for free. And this is what we ended up with. It pains me to say it but COD is the only game with meaningful content updates with every season.
What are you talking about? The roadmap shows 1 new map and 2 new guns every 3 weeks.
 
When premium passes were a thing
? Um...you are also fucking talking about something from several generations ago...

That wasn't based on being "premium pass" sir, that was based on a different generation of development. That is no different then us not getting 3 Uncharted and 1 The Last Of Us a generation...... that is based on different development times, that wasn't something that just effected single player games, it takes longer to put out AAA games in general, not simply just single player games, this means even the DLC, Maps etc, they take longer to create then 10 or 15 years ago.

Why you would fucking reference that is beyond me, that is a timeline for content that cannot fit 2025 sir...

I don't know why you thought paying more would magically erase all development issues regarding time lol GTA is one of the most successful games of all time, that didn't magically make RDR2 or GTAVI have speedy developments, but you think paying for those maps would what? Have them get made at the same pace as several generations ago?

Call Of Duty can do that btw cause the level of quality of those maps isn't even near that of the BF series.

I'd rather have them focus on quality content, then rushed out slop. I'm fine with the path they are currently on.
 
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? Um...you are also fucking talking about something from several generations ago...

That wasn't based on being "premium pass" sir, that was based on a different generation of development. That is no different then us not getting 3 Uncharted and 1 The Last Of Us a generation...... that is based on different development times, that wasn't something that just effected single player games, it takes longer to put out AAA games in general, not simply just single player games, this means even the DLC, Maps etc, they take longer to create then 10 or 15 years ago.

Why you would fucking reference that is beyond me, that is a timeline for content that cannot fit 2025 sir...

I don't know why you thought paying more would magically erase all development issues regarding time lol GTA is one of the most successful games of all time, that didn't magically make RDR2 or GTAVI have speedy developments, but you think paying for those maps would what? Have them get made at the same pace as several generations ago?

Call Of Duty can do that btw cause the level of quality of those maps isn't even near that of the BF series.

I'd rather have them focus on quality content, then rushed out slop. I'm fine with the path they are currently on.
All that text only to prove what everyone from consumer to industry is saying. Development cycles are too long and expensive. It worked 15 years ago and those map packs weren't shit. We got a minimum of 12 maps in a span of 12 month. Now we get what... maybe 6 maps a year. 3 of those are rehashes of old maps. How anyone can call that better is beyond me. Than u complain about season passes because in reality u want premium pass content but don't want to pay for it. Development isn't free as we have established.
 
I didn't even bother with 2042 battlepass stuff, I didn't wanna battlefield myself out before bf6 releases. Kinda sad im missing out on all the skins but oh well is what it is.
 
I didn't even bother with 2042 battlepass stuff, I didn't wanna battlefield myself out before bf6 releases. Kinda sad im missing out on all the skins but oh well is what it is.

its only 2 skins worth even getting, and out the 2 i just wanted the chinese engineer skin, so youre not missing much
 
I didn't even bother with 2042 battlepass stuff, I didn't wanna battlefield myself out before bf6 releases. Kinda sad im missing out on all the skins but oh well is what it is.
If I wasn't already playing and enjoying 2042 with friends I wouldn't have bothered either.

There will be plenty of skins and options when the full game comes out.
 
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. Development cycles are too long and expensive. It worked 15 years ago
Quality is king, to keep up with advancements, they need to stay with the current times.

This isn't 15 years ago.

So what worked then, makes no sense to repeat now with shit quality, limited features etc all to rush some shit out. Consumers expect a AAA experience and BF6's reception is showing the community favors this, not some rushed out shit just to get it out fast lol

So, sorry bud, I don't need that shit out 2x faster at the cost of quality. I'm fine waiting for something that actually is of substance, not slop shit.
 
Games are developed from day one with season updates in mind.

It's not 2006 anymore gramps.
Agreed.

They have teams already in place for post launch support. The reality is, realistically...most are not going to be playing no 20 fucking maps day 1. 9 maps is more then good enough to launch, especially with new ones being added a month in. I don't even buy that anyone can even fully enjoy, learn, memorize or even get the most out of those maps in such a time frame, where it MUST launch with 20 or some dumb shit like this.

I simply don't give a fuck, I'll be going HAM on those 9 maps day 1 and by the time they roll out some new maps, they can be fully enjoyed with each release. They are correct to continue the same formula they've had going with having those support teams release content over time
 
*we are getting maps that were cut from release so they could add them later as season 1 and save money

Atleast they are free.

And in the current climate gamers actually expect new content by the first month, then expect new content basically every month....at most after 2 months.
So devs probably have atleast a few months of content pretty much ready for launch, they just drip feed it to keep the ADHD generation interested.
With "other" games they give you another shitty skin or a recoloring of a skin you already have and they are square.



Close Quarters for BF3 came out in June like a pregnancy after launch........the current generation of gamers would have already complained that the game was dead.
Armored Kill was almost a whole year after launch.






Sneakily skipped Back to Karkand......dont @ me my point doesnt hold enough water if I include it. hehe[/ISPOILER]
 
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