More_Badass
Member
From the USGamer article
You have to respect devs who have that restraint. All too often, you see devs pile on goals, bloating the scope. Being able to keep the scale manageable and not adding new goals for the sake of adding new goals, and staying true to the scope of your original vision, is good to seeOn the Shadowrun: Hong Kong Kickstarter, when we hit the $1 million total, fans asked 'What's the next stretch goal?' We came back and said 'There is no more.'