Will only have a story if they get $1 million.
Wut.
Developing a campaign is expensive. What exactly would you expect it to cost?
Will only have a story if they get $1 million.
Wut.
Here we go, I just installed again Mech Commander 2.
Mechcommander Gold was the superior game though. I prefer the sprites, the mechwarriors, the mission designs, and the campaign in general. Salvaging Clan mechs were such a huge reward.
Here we go, I just installed again Mech Commander 2.
Developing a campaign is expensive. What exactly would you expect it to cost?
I'd expect it to be the goal of the kickstarter itself? Like, I want this if it has a campaign. I don't want it if its just a skirmish simulator. So should I support it and hope it hits the goal? Or wait until it hits the goal and then support it when it's actually what I want? It's just goofy.
I'd expect it to be the goal of the kickstarter itself? Like, I want this if it has a campaign. I don't want it if its just a skirmish simulator. So should I support it and hope it hits the goal? Or wait until it hits the goal and then support it when it's actually what I want? It's just goofy.
I'd expect it to be the goal of the kickstarter itself? Like, I want this if it has a campaign. I don't want it if its just a skirmish simulator. So should I support it and hope it hits the goal? Or wait until it hits the goal and then support it when it's actually what I want? It's just goofy.
I'd expect it to be the goal of the kickstarter itself? Like, I want this if it has a campaign. I don't want it if its just a skirmish simulator. So should I support it and hope it hits the goal? Or wait until it hits the goal and then support it when it's actually what I want? It's just goofy.
Considering backing at $125 or $275 for the awesome feelies, but I haven't immersed myself in enough lore to know which house I'd want. Inner Sphere/first world problems.
I'd expect it to be the goal of the kickstarter itself? Like, I want this if it has a campaign. I don't want it if its just a skirmish simulator. So should I support it and hope it hits the goal? Or wait until it hits the goal and then support it when it's actually what I want? It's just goofy.
The Inner Sphere is basically shorthand for "Assholes in Space". Every house is full of huge ones. You've just got to decide which particular KIND of asshole you identify with the most. Space Americans? Space Japanese? Space Scandinavians? There's also Space Russians and Space Generic Western Europeans.
Or you can just do what my friend does and go with your favorite colour and logo and give precisely zero fucks.
Here is a good start and intro blurb for everyone.
http://www.sarna.net/wiki/Successor_States
Backed it, hopefully it hits that 1.85 million stretch goal, but we'll see. At least it should hit the 1 million one for a full single player campaign.
Mechcommander Gold was the superior game though. I prefer the sprites, the mechwarriors, the mission designs, and the campaign in general. Salvaging Clan mechs were such a huge reward.
$726k and it's not even 12 hours yet. That's already a better day one than Divinity 2, Wasteland 2, Star Citizen, Elite: Dangerous, Kingdom Come: Deliverance...
Looking at Kickstarter's most funded video game campaigns and Kicktraq's daily data, Battletech is having an amazing start compared to some of most funded Kickstarters.I'm calling it
Battletech will raise more money than Star Citizen
$726k and it's not even 12 hours yet. That's already a better day one than Divinity 2, Wasteland 2, Star Citizen, Elite: Dangerous, Kingdom Come: Deliverance...
Divinity 2's day one was 534k and day two was $254k (so $788k in two days)Wow is that really? For some reason i thought divinity did better.
I'm calling it
Battletech will raise more money than Star Citizen
Oculus Rift Battlemech VR is a go.
$100,000 Tier will be a fully functional physical cockpit.
Awwwww yesss. Almost got that second novella for the $50 and up tier. I'm so excited to read a bunch of Battletech fiction again. I want to go try and find all the books I had from when I was a kid, but I'm sure they have been sold off or donated to the library by now.
Here's a by-amount list. Mostly Day 1 amounts, some Day 1 + 2 (going by Kicktraq)
Battletech - $741k and counting
Pillars of Eternity - $705k
Divinity 2 - $534k
Elite Dangerous - $438k
Wasteland 2 - $470k
Battle Chasers - $313k
Planetary Annihilation - $279k
Kingdom Come - $256k
Star Citizen - $224k
Here's a by-amount list. Mostly Day 1 amounts, some Day 1 + 2 (going by Kicktraq)
Battletech - $741k and counting
Pillars of Eternity - $705k
Divinity 2 - $534k
Elite Dangerous - $438k
Wasteland 2 - $470k
Battle Chasers - $313k
Planetary Annihilation - $279k
Kingdom Come - $256k
Star Citizen - $224k
Some are Day 1 & 2 because they had low Day 1 amounts with the bulk of the early momentum coming on Day 2I feel like these numbers are subject to when the day began. Some campaigns started at different times so its hard to judge what the first 24 hours really made. I mean i really feel like other KS campaigns grew a lot more quicker, such as Pillars for example. I could be wrong i guess.
Yeah, but the KS was first, right? Didn't SC dev site crowdfunding come after the Kickstarter finished? I wasn't into Kickstarter back thenDon't forget that Star Citizen also had its own crowdfunding site separate from KS.
Yeah, but the KS was first, right? Didn't SC dev site crowdfunding come after the Kickstarter finished? I wasn't into Kickstarter back then
Seriously, actual game industry economics and gamer expectations are completely out of sync.Developing a campaign is expensive. What exactly would you expect it to cost?
Yeah, but the KS was first, right? Didn't SC dev site crowdfunding come after the Kickstarter finished? I wasn't into Kickstarter back then
Can you ask about destructible environments? Not terrain, but buildings and structures. Would be cool if a falling mech would crash though a building or city blocks would be leveled by missile barrages, stuff like thatI have been reading a lot of the thoughts here and noting them for my interview I am working on with Jordon. I also agree that a great backer reward would be a Resin model as well!
Doesn't mean much yet. TToN and Eternity were close ($200k difference) but Torment made almost $1.5 million in its first 24 hours.Here's a by-amount list. Mostly Day 1 amounts, some Day 1 + 2 (going by Kicktraq)
Battletech - $741k and counting
Pillars of Eternity - $705k
Divinity 2 - $534k
Elite Dangerous - $438k
Wasteland 2 - $470k
Battle Chasers - $313k
Planetary Annihilation - $279k
Kingdom Come - $256k
Star Citizen - $224k
Yeah, but the KS was first, right? Didn't SC dev site crowdfunding come after the Kickstarter finished? I wasn't into Kickstarter back then
BATTLETECH is in pre-production, so many decisions, like the final 'Mech roster, are not yet determined. But here are the 'Mechs we're currently planning to include:
LIGHT: Locust, Commando, Spider, Firestarter, Jenner, Panther, Raven, Urbanmech
MEDIUM: Cicada, Blackjack, Vindicator, Centurion, Enforcer, Hunchback, Trebuchet, Griffin, Kintaro, Shadowhawk, Wolverine
HEAVY: Dragon, Quickdraw, Catapult, JagerMech, Thunderbolt, Cataphract, Grasshopper, Orion
ASSAULT: Awesome, Victor, Zeus, BattleMaster, Stalker, Highlander, Banshee, King Crab, Atlas