Bayonetta 2 - WiiU (Director: Yusuke Hashimoto, Pub: Nintendo, Supervision:Kamiya)

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Yeah, without Mikami, I'm not so sure I care about another Vanquish. I can't imagine a situation where he would be involved at all.

I don't know how _much_ influence Mikami in the end really had. Because the rest of the Vanquish team is still at Platinum Games (Inaba etc.). I mean sure, you also need a person with a vision, but still...
 
Kamiya's games are better than they sell. It's too bad a couple well loved games like Bayonetta and Vanquish couldn't give those teams some breathing room.
 
This really made my day.

Someone pasted my fake Iwata Asks column onto another board. FWIW, it wasn't designed to fool anyone, but wow—salt can be blinding:





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Salt can be blinding is so freaking true hahahahah. The bayonetta tears have gotten so salty they're distorting reality.
 
After letting this sink in for a day, I've started to worry that Nintendo is going to do this with Bayo and think they've done enough... This is an amazing start but they really need to expand on it.

I'd like to think it's the start of something big with Nintendo. Japanese games have really gotten the shaft during the HD gen. The well made ones generally didn't sell what they should have, and in Japan with the Wii and PS3 market split, none of their HD games were able to find the sort of audience that they did during the PS2 era. I'm wondering if maybe Wii U will be Japan's sort of "second chance."

I question how many Japanese studios will be able to jump into next gen development (PS4/Xbox3) after the result of the last few years. Wii U would make a great home for the studios over there that were having a hard time. With U's powerful Japanese launch lineup, it already looks positioned to do extremely well over there out of the gate.

With Western devs likely transitioning to next gen, this is the perfect time for Nintendo to snatch up big Japanese exclusives, and hopefully the result is that many other devs will follow suit.

Then again, Nintendo has pulled powerful moves like this in the past and it didn't really get them anywhere, like when they basically had the Resident Evil series locked up on Gamecube for a few years. So who really knows.
 
I'd like to think it's the start of something big with Nintendo. Japanese games have really gotten the shaft during the HD gen. The well made ones generally didn't sell what they should have, and in Japan with the Wii and PS3 market split, none of their HD games were able to find the sort of audience that they did during the PS2 era. I'm wondering if maybe Wii U will be Japan's sort of "second chance."

I question how many Japanese studios will be able to jump into next gen development (PS4/Xbox3) after the result of the last few years. Wii U would make a great home for the studios over there that were having a hard time. With U's powerful Japanese launch lineup, it already looks positioned to do extremely well over there out of the gate.

With Western devs likely transitioning to next gen, this is the perfect time for Nintendo to snatch up big Japanese exclusives, and hopefully the result is that many other devs will follow suit.

Then again, Nintendo has pulled powerful moves like this in the past and it didn't really get them anywhere, like when they basically had the Resident Evil series locked up on Gamecube for a few years. So who really knows.

I wouldn't get your hopes up too much. Sin and Punishment 2 (one of the best games on Wii) sold terribly. If there isn't an IP attached to the game it's just not going to be as successful. Perhaps Treasure would be better suited for a Kid Icarus or Star Fox game for Wii U.

There's a lot of great games that have had disappointing sales on Nintendo systems. I think the problem has been developer loyalty though. If Treasure, Michel Ancel's team or another team can stick with one system and get a fanbase going, it can go a long way. As it stands, that's been one of the problem. I'd really like Nintendo to go after these types of devs though. I'm kind of hoping they pick up Devil's Third as well, but we'll see what happens.
 
Anger. Fierce anger.

Seeing the boycott Bayonetta 2 page indicates that some have moved on to bargaining already

The fact that one exists shows how demented hate can be.

Here are the simple steps to “get back” at PG and Ninty for being a prick. Since we know Bayonetta 2 isn’t launch title, nor does it even have a date yet, you can:

1. Buy the WiiU USED when Bayonetta 2 is about to release so that Nintendo don’t get a CENT for your purchase.
2. Buy Bayonetta 2 USED (you’ll see it in a week) so that PG isn’t going to get a CENT for your purchase.
3. Play and enjoy the game (if it’s any good) knowing that you never officially supported Nintendo/PG.
4. …
5. PROFIT! (and feel good)

THAT'LL SHOW NINTY FOR STEALING THE GAME THAT SONY AND MICROSOFT WORKED SO HARD TO GET. It was either Nintendo or nothing at all. I liked the result we got.
 
The most he's said. I don't think he cares much.

The fuck, that's really an odd thing to point out. There's two reasons that line of thinking doesn't work.

1. Nintendo ALREADY has the Zelda audience especially with the promising tech demo, what they need to do to sell systems is to try to capture that lost "HD twins only" group with something they never expected to be on a Nintendo console: Bayonetta 2 was perfect since not only did people not expect it on a Nintendo console, they didn't expect it to exist at all!

2. Bayonetta 2 probably has most of its layout established as well as assets and its engine, while Zelda constantly changes its artstyle and layout every iteration which may make it safe to assume that Bayonetta is at a much later stage of development than Zelda.
 
The fact that one exists shows how demented hate can be.
Here are the simple steps to “get back” at PG and Ninty for being a prick. Since we know Bayonetta 2 isn’t launch title, nor does it even have a date yet, you can:




1. Buy the WiiU USED when Bayonetta 2 is about to release so that Nintendo don’t get a CENT for your purchase.
2. Buy Bayonetta 2 USED (you’ll see it in a week) so that PG isn’t going to get a CENT for your purchase.
3. Play and enjoy the game (if it’s any good) knowing that you never officially supported Nintendo/PG.
4. …
5. PROFIT! (and feel good)
THAT'LL SHOW NINTY FOR STEALING THE GAME THAT SONY AND MICROSOFT WORKED SO HARD TO GET. It was either Nintendo or nothing at all. I liked the result we got.

Wtf. How can a true P*-fan say such words? :>
 
It's probably annoying to a few who never wanted the machine, but considering they pulled it from the depths it's rather difficult to be mad. It's very cool of Nintendo to do this, and I hope it works out for all parties involved.

I'll probably nab it, very much interested, never got to play much of the original because after my 360 conked out twice and then the horror of the quick n' dirty PS3 port I mostly skipped on it.

I am fucking awful at combo action games though, mostly at being overwhelmed with the spread sheets of moves and the such. Same reason I can't really get into fighting games, that kind of memorization really tears at me.
 
Bring back the days where it was SNES vs Genesis (Megadrive), when the were more platform exclusives, when there were more reasons to get either console besides the manufacturers franchises. Yes there were cross platform titles back then (EG: street fighter, Aladdin, mortal kombat), but back then there were only 2 major players with 100% coverage. Today, cross platform exists between ps3 and 360, because the wii isnt capable, and fair enough.

Trend here indicates, its ok for it to be platform exclusive for Sony or Microsoft, but nooooooo not Nintendo. They have a capable console now, full HD and more powerful than the current competitors. Lets see what the developers vision and freedom of the platform will allow them to do. I can appreciate those that cant afford multiple console platforms, or rely on the charity of others (Bday or xmas gifts), but i want Nintendo to re-enter the arena of the major players. This deal, helps pave the way for more developers to follow and I hope many more do.

Exclusive, time exclusive or multi-platform, i just hope that developers take proper advantage of the hardware capabilities of the Wii U.
 
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