What game in your opinion has the best in game animation in it and what made it so good.
Also what do you consider the most important aspect of animation that a studio needs to get right to make the game better and help to draw you in.
Sorry for all the questions but i'm interested in this for two reasons, one is that part of my dissertation deals with this and also it is something that is so important in games but is often neglected.
I feel recentley Half Life 2 really made big strides in the direction of believable animation expecially facial animation.
Also the way in which the prince of persia interacts with the environments is really cool.
RE4 had some cool moments in it as well.
Psychonauts looks to be promising in this area to, and i especially love the look of it and so i hope the animation holds up.
Cheers
AJ
Also what do you consider the most important aspect of animation that a studio needs to get right to make the game better and help to draw you in.
Sorry for all the questions but i'm interested in this for two reasons, one is that part of my dissertation deals with this and also it is something that is so important in games but is often neglected.
I feel recentley Half Life 2 really made big strides in the direction of believable animation expecially facial animation.
Also the way in which the prince of persia interacts with the environments is really cool.
RE4 had some cool moments in it as well.
Psychonauts looks to be promising in this area to, and i especially love the look of it and so i hope the animation holds up.
Cheers
AJ