The 3DS is the first of the next generation of dedicated gaming systems to release and we will probably see four or more systems release in the next two to three years.
What past system launches do you regard the highest?
Some might prefer a singular strong title like Mario 64/Halo/SSX and others might prefer a wider lineup of decent titles. For others the system capabilities and OS functionality might be considered a significant factor.
My personal favorites are probably:
The PSP US launch had the following:
Xbox and Halo launch.
Remember re-watching the Gamespot video review over and over in the time between the US (Nov) and EU launch (March). That game looked fantastic and I was super hyped.
The first sensation was of intense disappointment however. Watching the intro and playing the first corridor level and I almost felt cheated by the bad visuals. Remember: this was after the incredible 2001 fall period of the PS2 with titles such as Silent Hill 2, Jak and Daxter, Metal Gear Solid 2...etc. Those games flowed and animated stunningly and at high framerates. Halo's cutscenes, human characters and animation was years behind those standards. Also the first narrow and mechanical level really brought up plenty of aliasing issues and whatnot. The last time I was shocked in graphical disappointment had been FF8 after watching two inch videos at IGN/DailyRadar for a couple of years.
So... All that totally changed however when landing planetside. Incredible vistas, large fights with no performance drops, excellent physics, superb A.I, freedom and revolutionary gamepad fps controls. Halo was a diamond of game design and I rank it alongside World of WarCraft, Silent Hill 1, Demon's Souls, FF7 and Mario 64 as something truly standout moving the industry forward. I found Crysis a deadly boring game in 2007 (and today) but the Halo formula still works. Combined with it's lan and splitscreen multiplayer I consider it the best singular launch game (> Mario 64/World/Bros) for my taste despite a somewhat flawed SP.
What past system launches do you regard the highest?
Some might prefer a singular strong title like Mario 64/Halo/SSX and others might prefer a wider lineup of decent titles. For others the system capabilities and OS functionality might be considered a significant factor.
Bankoiia said:
My personal favorites are probably:
The PSP US launch had the following:
That was a fantastic and varied launch lineup. The system itself was pretty amazing as well with the unrivaled screen and high-tech nature of the hardware with multimedia functions and more. Not before 2010 did smartphones and other handhelds start to show tech going beyond this level, the technical jump this device did in 2004 could potentially be the last of that significance. The PSP gave a super first impression though it became apparent in the long run that it was flawed in several ways (3D controls, loading, manually connect for online etc). Launch month was simply great however.Ape Escape: On the Loose, Sony Computer Entertainment America
ATV Offroad Fury: Blazin' Trails, Sony Computer Entertainment America
Darkstalkers Chronicle: The Chaos Tower, Capcom
Dynasty Warriors, KOEI
FIFA 2005, Electronic Arts
Gretzky NHL, Sony Computer Entertainment America
Lumines, Ubisoft
Metal Gear Acid, Konami
MLB, Sony Computer Entertainment America
MVP Baseball, Electronic Arts
NBA, Sony Computer Entertainment America
NBA Street Showdown, Electronic Arts
Need for Speed Rivals, Electronic Arts
NFL Street 2 Unleashed, Electronic Arts
Rengoku: Tower of Purgatory, Konami
Ridge Racer, Namco
Smartbomb, Eidos Interactive
Spider-Man 2, Activision
Tiger Woods PGA TOUR, Electronic Arts
Tony Hawk's Underground 2 Remix, Activision
Twisted Metal: Head On, Sony Computer Entertainment America
Untold Legends: Brotherhood of the Blade, Sony Online Entertainment
Wipeout Pure, Sony Computer Entertainment America
World Tour Soccer, Sony Computer Entertainment America
Xbox and Halo launch.
Remember re-watching the Gamespot video review over and over in the time between the US (Nov) and EU launch (March). That game looked fantastic and I was super hyped.
The first sensation was of intense disappointment however. Watching the intro and playing the first corridor level and I almost felt cheated by the bad visuals. Remember: this was after the incredible 2001 fall period of the PS2 with titles such as Silent Hill 2, Jak and Daxter, Metal Gear Solid 2...etc. Those games flowed and animated stunningly and at high framerates. Halo's cutscenes, human characters and animation was years behind those standards. Also the first narrow and mechanical level really brought up plenty of aliasing issues and whatnot. The last time I was shocked in graphical disappointment had been FF8 after watching two inch videos at IGN/DailyRadar for a couple of years.
So... All that totally changed however when landing planetside. Incredible vistas, large fights with no performance drops, excellent physics, superb A.I, freedom and revolutionary gamepad fps controls. Halo was a diamond of game design and I rank it alongside World of WarCraft, Silent Hill 1, Demon's Souls, FF7 and Mario 64 as something truly standout moving the industry forward. I found Crysis a deadly boring game in 2007 (and today) but the Halo formula still works. Combined with it's lan and splitscreen multiplayer I consider it the best singular launch game (> Mario 64/World/Bros) for my taste despite a somewhat flawed SP.