Draugoth
Gold Member
GamesIndustry.biz spoke to head of global publishing Pete Hines ahead of launch at last week's Gamescom 2023, where the subject of Bethesda and its history with bugs inevitably came up. But while the company has become known (fondly, in the case of many fans) for the quirky errors in its open-world RPGs, Hines suggests its less important that the team's efforts to give players more freedom.
"We embrace chaos. We could make a safer, less buggy, less risky game if we wanted to. But what we try to lean into is player freedom. Yes, there's going to be some little things here and there where your companion might stand a little too close to you sometimes, yet the freedom you get, and the things that happen because of that, we absolutely love and embrace.
Of course there are bugs. But does it take away from your experience? Or do you have a consistent, fun game that you just can't stop playing and experimenting with?
Last edited: