Crimsonclaw111
Member
And there goes the buttocks.
PC TEW caped 30 fps, not dev internaly by TNGO.
xtnrnl wosrkshop.
PC TEW caped 30 fps, not dev internaly by TNGO.
xtnrnl wosrkshop.
PC TEW caped 30 fps, not dev internaly by TNGO.
xtnrnl wosrkshop.
PC TEW caped 30 fps, not dev internaly by TNGO.
xtnrnl wosrkshop.
I got ya.
Consoles were certainly taken into account, but that does not stop PC being the lead development platform. Its the same deal for a series like Battlefield.
The difference between the PC version of Dark Souls 2 and the console version are immense. The only thing that was downgraded was the lighting and even that is still better on the PC version. The differences go well beyond what you'd expect if it were merely a console port:
PC TEW caped 30 fps, not dev internaly by TNGO.
xtnrnl wosrkshop.
PC TEW caped 30 fps, not dev internaly by TNGO.
xtnrnl wosrkshop.
PC TEW caped 30 fps, not dev internaly by TNGO.
xtnrnl wosrkshop.
Games locked at 30 FPS also causes compatibility issues for 3D and Occulus Rift support. Technically they May still work, but it will be a terrible experience.
PC TEW caped 30 fps, not dev internaly by TNGO.
xtnrnl wosrkshop.
PC TEW caped 30 fps, not dev internaly by TNGO.
xtnrnl wosrkshop.
PC TEW caped 30 fps, not dev internaly by TNGO.
xtnrnl wosrkshop.
That's a giant load of bullshit and you know it. That's like saying Ocarina of Time wasn't a "solid experience" because it ran at 24 FPS.
PC TEW caped 30 fps, not dev internaly by TNGO.
xtnrnl wosrkshop.
PC TEW caped 30 fps, not dev internaly by TNGO.
xtnrnl wosrkshop.
PC TEW caped 30 fps, not dev internaly by TNGO.
xtnrnl wosrkshop.
What he means to say is that 30 FPS can't provide a solid experience with keyboard and mouse.
It's significantly more bearable with a controller.
Wait, it's hard to decipher but he's basically saying the dev itself doesn't want to lock it at 30 FPS but it is for an external reason? Odd.
I wonder how many 60+ FPS purists will pass on an otherwise good game because of this.
No, he is saying an external studio is responsible for the PC port, not Tango.
does cboat ever have good news?
The halo 5 scoop was pretty cool.
what he said about that and when?
PC TEW caped 30 fps, not dev internaly by TNGO.
xtnrnl wosrkshop.
PC TEW caped 30 fps, not dev internaly by TNGO.
xtnrnl wosrkshop.
PC TEW caped 30 fps, not dev internaly by TNGO.
xtnrnl wosrkshop.
what he said about that and when?
Considering the framerate looked dodgy in most media of the game I'm worried. If it's a solid 30 then fine, not perfect but I can live with it. As long as it's not below that
PC TEW caped 30 fps, not dev internaly by TNGO.
xtnrnl wosrkshop.
PC TEW caped 30 fps, not dev internaly by TNGO.
xtnrnl wosrkshop.
This joke has quickly run its course now. =/i'm already seeing a hash-tag campaign demanding that the PC version isn't held to parity with the PS4!
i'm already seeing a hash-tag campaign demanding that the PC version isn't held to parity with the PS4!
Never change. :loli'm already seeing a hash-tag campaign demanding that the PC version isn't held to parity with the PS4!
PC TEW caped 30 fps, not dev internaly by TNGO.
xtnrnl wosrkshop.