March Climber
Gold Member
Someone, someday will finally manage to fuse all 3 together successfully.What’s the better space game ? No Man’s Sky.
What’s the better space rpg ? Toss up between Starfield and Mass Effect probably.
Someone, someday will finally manage to fuse all 3 together successfully.What’s the better space game ? No Man’s Sky.
What’s the better space rpg ? Toss up between Starfield and Mass Effect probably.
I really thought Bethesda was aiming for this, I was wrongSomeone, someday will finally manage to fuse all 3 together successfully.
It's kind of a chicken/egg situation with them and their engine. We will never know the truth until they release a behind the scenes year(s) from now stating if their intent was to have the space exploration more like No Man's Sky or not, and if they simply weren't able to do it or simply didn't want to do it that way.I really thought Bethesda was aiming for this, I was wrong
I still think a lot of you are forgetting that starfield is the only space rpg that keeps all your choices and action and actually changes outcomes and interactions. It’s the only one that enemies remember and act across zones and areas and will actively seek you out in the universe.
It’s exactly what cyberpunk was downed for not being.
I was planning to play it on Sep. 06. I don't think I will now.Out of interest how many hours have you played so far? Or are you waiting for official release? Just checking as there isn’t other poster posting so often about this game on this while forum.
Not really fair… I mean it is bot really fair to ask people bot to play/expect Space Skyrim…Fixed, for me.
It sounds like I should play this game more like Mass Effect: Talk to people in town/find quest organically, Select quest, select destination, fast travel to destination, play current quest/mission with very little deviation, complete quest.
The spaceship stuff, the quests, and the land stuff seem disjointed enough from each other in a way that it’s probably the better idea. The ones here who are getting the most upset are the ones randomly exploring planets and treating the game like Space Skyrim or NMS.
In order to not frustrate myself like others on launch day, I will have new quests lead me to new planets rather than the other way around.
You're right, but there's nothing we can do at this point. The game has it's own preferred way of being played and it deviates a ton from the way Skyrim was set up. If anything, people should be spreading the word about this, because there's going to be more and more displeased Skyrim fans not understanding Starfield's gameplay loop to their own detriment.Not really fair… I mean it is not really fair to ask people not to play/expect Space Skyrim…
I'm not trying to sell anything to anyone. I responded to someone saying this game doesn't have space exploration, which is obviously untrue. People pretending we didn't know how the spaceship system worked either haven't been paying attention for the last year, or, such as the case here, arguing semantics in bad faith. Did people really think this was going to be Star Citizen or something? LMAO gamers in 2023.Look, I'm not saying you are wrong, you are merely doing a bad job selling this to anyone and explaining your point based on how we know the term "exploration" is used. Like, you fight a space ship, disable it, board the ship, kill everyone and steal the shit...consider you can search this ship, one can define this as "exploration" as something that was odd, unusual and out of no where happened and now you are on a ship searching around.
You can find loot, you can steal the ship, you can start a whole ass quest where you find some kid on board that doesn't know you wrecked his whole family and now you must lie to the kid and hold on to this dark secret lol I fucking joke, but there is point I'm making here...look at how that just opened up a whole ass narrative to support a random side quest all cause you explored a ship.
Though I'm not sure if any such mission exist or even if any mission starts after you board a ship (it fucking should btw or they fucked up MASSIVELY), such things can support this idea of exploring space, even if you go thru some loading screens or something lol
So you are not wrong Coffin, but neither is Heisenberg007 . There is a level of expectation that exploration would exist in space to offer some gameplay element, narrative etc.
The game is after all called "STAR"field
Are also you under the impression this isn't the case? There is an entire faction devoted to exploring uncharted planets, travelling to them, scanning their biomes, going to the surface, scanning flora and fauna, harvesting their resources to use for crafting new medicines, etc.There is a level of expectation that exploration would exist in space to offer some gameplay element, narrative etc.
Why are you responding to me and stalking me instead of playing said game?
To play devil's advocate, I think the larger crowd here just wanted this to feel more seamless, like NMS, and less disjointed/loading screens like Mass Effect. Constantly loading into zones feels less like space exploration and more like picking a new map on a multiplayer game like Halo or something.How is that NOT space exploration?
Why are people so eager to hate this game?
Yeah, I quickly got over that. It's downright merciful when staring down the content barrel. Ironically, the landing and departing stuff in NMS quickly became a novelty and time killer for me, personally. If you were to transplant all of the content and systems of Starfield into the framework of NMS, you would probably have the best game ever.To play devil's advocate, I think the larger crowd here just wanted this to feel more seamless, like NMS, and less disjointed/loading screens like Mass Effect. Constantly loading into zones feels less like space exploration and more like picking a new map on a multiplayer game like Halo or something.
I'm personally fine with the latter considering how story-heavy this game is going to be, like Mass Effect.
Also on a side note, try not to let it bother you too much. Next thing you know you'll be playing Forum Battle Royale like a few other posters here, blocking people left and right if they didn't make it into the circle. You'll end up accidentally blocking posters like myself just because we said the wrong thing once, and I don't hold any issues or malice with anyone here, no matter how much we argue.Warriors making this ignore list grow, lmao.
Here's the issue:What’s the better space game ? No man’s sky.
What’s the better space rpg ? Toss up between this and mass effect probably.
Exactly. Bethesda's banal and shitty vision of the future is pretty much exactly what I was expecting from them though.Realism is just a convenient excuse for making a barren game with copy paste content all over the place. It's a videogame! You has the chance to put your own creative spin on space! Making it real is boring as shit. What's the point in it? Imagine how much better this game could have been?
What possible gaming satisfaction would continuously manually landing on a planet give you? Once or twice and you'd use the teleport buttonBecause then it shifts from a "space exploration game" to a "space teleportation game."
I tell you what why don't you actually play the game and see the incredible amount of work that has gone into Starfield before posting absolute rubbish. Also you're sporting a Cyberpunk avatar for crying out loudHere's the issue:
NMS came out in 2016.
Mass Effect in 2007, last part in 2012 (let's not count Andromeda)
So you have a game that is unable to push the envelope vs. a game that is 7 years old, and another that is at least 11 years old.
WTF has Bethesda been doing for the last decade, apart from re-mastering Skyrim all the time?
Even the closest comparison - Witcher 3 - showed that you can have open world and a great store / side content. Yes, there was some copy-paste with monster contracts, but vast majority of quests were really unique (and some as the Baron's or the 3 Crones were talked about for years to come). That game came out in 2015.
Again - WTF has Bethesda been doing for the last decade, apart from re-mastering Skyrim all the time?
I mean you are not trying to actually PROVE the point....I'm not trying to sell anything to anyone
smh, you've spent more time saying this, then actually proving anything....you are just saying "untrue" yet not really proving anything with actual facts, logic, evidence etc.I responded to someone saying this game doesn't have space exploration, which is obviously untrue.
Sooooo yea, I want you to read very carefully what you just said....none of that shit has anything to do with "space" that has more to do with the fucking planet, then it does anything about spaceThere is an entire faction devoted to exploring uncharted planets, travelling to them, scanning their biomes, going to the surface, scanning flora and fauna, harvesting their resources to use for crafting new medicines, etc.
How is that NOT space exploration?
Why are people so eager to hate this game?
It's actually poor man's No Man Sky.
Bethesda games usually settle pretty well once everyone accepts and gets past the jank and limitations of what it can't do and focus on what it excels at, which apparentlty is it's emergent events/side quests and an amazing new game+.Is this game like Halo Infinite? Everyone praises it but in 1 month time everyone finds out how shit it is? Still wanna try it for myself tho, I finished Halo Infinite, but it was a 6/10 at best.
Bethesda games usually settle pretty well once everyone accepts and gets past the jank and limitations of what it can't do and focus on what it excels at, which apparentlty is it's emergent events/side quests and an amazing new game+.
And that's before we consider what the modding community will do to improve the game. All this to say, no, It most likely won't suffer the same fate as Halo Infinite.
It's actually poor man's No Man Sky.
So instead you prefer hundreds of empty planets with copy/pasted outposts and identical enemy placement. Gotcha.I'm actually glad Bethesda went the route they did. I didn't want to play another fantasy game set in space like Mass Effect or Star Wars where a bipedal alien that just looks like a human in green paint talks to you in a New York accent and tells you the fate of the universe rests on your shoulders. If that's what you want, those games exist and are a dime a dozen.
Nah give it a try. Stick to main missions and side activity. Its quite something the amount of bespoke content they did. Treat planets like resoource gathering spots.I was planning to play it on Sep. 06. I don't think I will now.
I'm thinking of waiting some more time, hoping the game improves its QoL features. It'll also be discounted in a few months, so a win-win for me.Nah give it a try. Stick to main missions and side activity. Its quite something the amount of bespoke content they did. Treat planets like resoource gathering spots.
Once again, it sounds like everyone should play this exactly like a certain Bioware series...Nah give it a try. Stick to main missions and side activity. Its quite something the amount of bespoke content they did. Treat planets like resource gathering spots.
One could also expect a next-generation only game by the inventors of Direct Storage would… make great use of it and have seamless loading or much much shorter loading pauses too, but we need to accept this is not really a next-generation only game. It likely has a PS4 port running almost decently (not sure on Xbox One)… possibly only made next-generation only fairly recently (as in the last 2-3 or so years).To play devil's advocate, I think the larger crowd here just wanted this to feel more seamless, like NMS, and less disjointed/loading screens like Mass Effect. Constantly loading into zones feels less like space exploration and more like picking a new map on a multiplayer game like Halo or something.
I'm personally fine with the latter considering how story-heavy this game is going to be, like Mass Effect.
Or maybe when you have jack shit to play for months and months of empty promises.. anything remotely barely competent will do the trickThe problem is that, like Halo, the game isn't on Playstation.
That's where all of this "concern" is coming from.
Meanwhile those who are actually playing the game are having a blast.
Diablo is no RPG either. It's action game with loot and 100% linear story.
Go do your research first, this game is basicaly a good Diablo game on Space.
My only interest in this game was the possibility of living my Firefly fantasy. It seems very limiting in that regard. My next hope is Star Wars Outlaw.
If I'm not mistaken, Star Wars Outlaw is supposed to be more like an RPG where you can make different choices with consequences. It also has the 'outlaw' element and seamless planetary exploration and space exploration.This sounds weird.
If an RPG will not allow you to live a fantasy, how will an action game do it?
Because they always do..? Don't ask me, ask the millions that love Fallout and Skyrim despite the Jank and limitations.
That means that planet is ~15km in diameter if it's really walking and not running. Even if we assume it's 100% sprint then it's still ~150km diameter, 1/10 of pluto. Walk around "planet".25 hours to walk around a planet.......
I know I don't have that kind of time.
So now starfield and elderscrolls are games that don’t have consequences for your choices!?If I'm not mistaken, Star Wars Outlaw is supposed to be more like an RPG where you can make different choices with consequences. It also has the 'outlaw' element and seamless planetary exploration and space exploration.
We have limited information, so I'm not 100% confident if it'll be a good fit or not. I said, it is my next hope. It can also fail to deliver like Starfield for me. We'll wait and see. I hope it does deliver, though.
It's kind of a chicken/egg situation with them and their engine. We will never know the truth until they release a behind the scenes year(s) from now stating if their intent was to have the space exploration more like No Man's Sky or not, and if they simply weren't able to do it or simply didn't want to do it that way.
Why are you responding to me and stalking me instead of playing said game?
you can aways FLY around a planet, imagine having the ability to FLY your space ship around the whole planet on a space game25 hours to walk around a planet.......
I know I don't have that kind of time.
Previous Bethesda games were so cramped it feels they really wanted to show "we can do large worlds", even on habitated planets or large cities there is just so much space. Almost like too much space.
its not like "we can do large worlds", its more like " our procedural tech can do large and empty worlds cause we dont want to handcraft this shit"Previous Bethesda games were so cramped it feels they really wanted to show "we can do large worlds", even on habitated planets or large cities there is just so much space. Almost like too much space.