Billbill-kun: Horizon Lego is day 1 on PC and PS5

That's what I was thinking. No way Lego was gonna let them license it out without touching as many systems as possible. It's a nothing burger, don't get your hopes up

Yes pc is as much platforms as possible. This was hulst decisions.

I've never considered Halo and Gears SP games. I played through both with ex's all the way through and it was amazing. Those are some of the best coop games I've ever played. Do you honestly place Gears and Halo as SP games? I've always told people they are coop games. You can play by yourself if you want but the experience is much better with a friend.

So the tales of gamea pre arises were multiplayer gaas games instead of single player games. Keep the spinning going. This is a turning point for playstation.

You can also clearly see Huldt is biased as fuck with him greenlit fucking lego horizon. Fire him as long as you can sony group.
 
Yes, it only involves their IP, is published by them, will be console exclusive to their device, but isn't their game.

logic GIF
Correct, it is not a Sony game.
That's great for your kids and I'm glad they will be enjoying the game regardless. But the reason I like discussing this stuff is because it informs me on the direction these companies are going in, and whether or not that direction is one I necessarily am in favor of.



But Sony...Sony OWN the Horizon IP!!!
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Is this Nintendo game? They own Mario 🤣🤣🤣
 
Very Nintendo.
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Yes, very Nintendo. It isn't a game developed by Nintendo but it's very much a Nintendo game.

Do you think Ubisoft makes this game without their say so and can do whatever they want with it? Or do you realize that Nintendo has to approve everything because it's their game?
 
Correct, it is not a Sony game.

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Is this Nintendo game? They own Mario 🤣🤣🤣
Its a permanently exclusives thats for sure.
But is it a Nintendo game?
M+R is a permanent Nintendo exclusive owing to whatever agreement Nintendo and Ubisoft made before the game was developed.

I doubt PS & Lego have the same agreement for this Horizon game. But certainly PS would have to have agreed at some point for it to be also released on PC and not just PS5.
 
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Yeah but isn't it third party licensed? So not really a policy change for PS. They're just licensing out the IP for a Lego crossover. That hardly counts.

So do we think that Lego came to sony and said we want to license horizon can we make a game but you have to make it for pc and ps5 and dont release it on xbox ans switch.

It's sony convincing their hardcore base that exclusive aint needed anymore slowly but surely. Actually I prefer the spencer way of saying everything going forward is gonna be on pc. It has the same outcome but its more honest.

I like exclusives on all platforms because I think it makes stuff more interesting, but if you start doing this than stop it altogether. Release everything on every platform and store page possible.
 
So do we think that Lego came to sony and said we want to license horizon can we make a game but you have to make it for pc and ps5 and dont release it on xbox ans switch.

It's sony convincing their hardcore base that exclusive aint needed anymore slowly but surely. Actually I prefer the spencer way of saying everything going forward is gonna be on pc. It has the same outcome but its more honest.

I like exclusives on all platforms because I think it makes stuff more interesting, but if you start doing this than stop it altogether. Release everything on every platform and store page possible.
I'm all for it too, but it will eventually lead to the death of branded consoles. It would just be a bunch of random console third-party manufacturers like what is going on in the non-Nintendo handheld gaming space. Everyone and their cousin making a handheld PC.

So as an industry we need to sort that out and agree on a set of standards so the same games can run on everything for a certain period of time.
 
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I'm all for it too, but it will eventually lead to the death of branded consoles. It would just be a bunch of random console third-party manufacturers like what is going on in the non-Nintendo handheld gaming space. Everyone and their cousin making a handheld PC.

So as an industry we need to sort that out and agree on a set of standards so the same games can run on everything for a certain period of time.

Like I said I would love every platform to have their own big and small exclusive games. I like owning multiplatform gaming the way that I play different games on different platforms. But there isn't going to be a point to own playstation and xbox.
 
Like I said I would love every platform to have their own big and small exclusive games. I like owning multiplatform gaming the way that I play different games on different platforms. But there isn't going to be a point to own playstation and xbox.
With me for Xbox over PS as far as my preference, it's the controller, backcompat, and Game Pass.

  • The Series controller is like the best controller, ever. The pinnacle of controllers.
  • The out-of-the-box backcompat is unmatched, it's amazing what the old games can look like and run without even any patches
  • Game Pass (self-evident)
 
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Sony's 3rd shadow CEO?

1659188276309


Notably he's based out of Denmark. Close proximity to Hulst. Shadow benefactor? Seems similar to the moves made at Blizzard with Ybarra.
 
Guys...doesn't ghost of tsushima have a successful co op mode?

So, ghost of tsushima 2 will probably have that co op mode?

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GoT had a free co-op mode as DLC, yes.

As for GoT2, did TLOU2 have multiplayer? Because TLOU had a great PvP mode.

We won't know until they release it.
 
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Man, I really couldn't care less about the Horizon IP. I know some people dig it, and I'm happy for them, but I personally don't know anyone that legitimately cares, lol.
 
Like I said I would love every platform to have their own big and small exclusive games. I like owning multiplatform gaming the way that I play different games on different platforms. But there isn't going to be a point to own playstation and xbox.

Maybe there isn't going to be a point for you personally. For the vast majority, the point will continue to be what it always has been. A cheap, easy way to play games.
 
With me for Xbox over PS as far as my preference, it's the controller, backcompat, and Game Pass.

  • The Series controller is like the best controller, ever. The pinnacle of controllers.
  • The out-of-the-box backcompat is unmatched, it's amazing what the old games can look like and run without even any patches
  • Game Pass (self-evident)
I thought Series doesn't do native BC?
 
With me for Xbox over PS as far as my preference, it's the controller, backcompat, and Game Pass.

  • The Series controller is like the best controller, ever. The pinnacle of controllers.
  • The out-of-the-box backcompat is unmatched, it's amazing what the old games can look like and run without even any patches
  • Game Pass (self-evident)

I like some services or controllers etc more than others but that's no buying factor for a console for me. It's software and it was always the most important thing for selling hardware.

Xbox and PlayStation loosing both on this front.
 
I like some services or controllers etc more than others but that's no buying factor for a console for me. It's software and it was always the most important thing for selling hardware.

Xbox and PlayStation loosing both on this front.
If new first-party software was the clincher for me, I certainly wouldn't have a Series X. LOL

But honestly this generation neither have anything really to write home about. I'll get a PS5 when I can buy Ghost of Tsushima 2 or a full Bloodborne remaster. Until then, full-on meh from me.

Nintendo's first-party is firing on all cylinders, per usual. But I suppose that's why Switch has done so well. I don't imagine many people buy Nintendo hardware for third-party games. 🤷‍♂️
 
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If new first-party software was the clincher for me, I certainly wouldn't have a Series X. LOL

But honestly this generation neither have anything really to write home about. I'll get a PS5 when I can buy Ghost of Tsushima 2 or a full Bloodborne remaster. Until then, full-on meh from me.

Nintendo's first-party is firing on all cylinders, per usual. But I suppose that's why Switch has done so well. I don't imagine many people buy Nintendo hardware for third-party games. 🤷‍♂️

Imagine the switch having the same amount of exclusives on top of really strong 3p support with switch 2.
 
Playstation's 1st party games on PC is pretty strong especially if Lego Horizon Adventure is day 1 on PC too:
  • Helldivers 2
  • Horizon: Forbidden West
  • Ghost of Tsushima
  • God of War Ragnarok
  • Concord
  • Until Dawn
  • Lego Horizon Adventure
They can afford to push the rest next year (Spider-Man 2, TLOU Part 2, Gran Turismo 7, Demon's Soul, Fairgame$)
 
I remember when Herman Hulst told people that Horizon Zero Dawn was just one game and it didn't mean more were coming... 🤷‍♂️

The mental gymnastics were quite insane tho:

It's started quite a bit earlier with detroit, heavy rain etc than it went over to death stranding, Horizon. Fast forward to today the playstation fans have almost accepted multiplatform games.

The next thing sony is gonna kill of consoles will be physical gaming.
 
Correct, it is not a Sony game.

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Is
Is this Nintendo game? They own Mario 🤣🤣🤣
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Miyamoto slammed his gigantic dick on the table and said, "Switch only, because we ain't some bitch ass company that puts our good IP on bullshit PC trash. We leave that to Sony and Xbox. Punk bitches."
 
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No?

It's another entry into the LEGO series

That's half of what it is 😉

Well.....I guess it is time to go back and actually parse out what Hulst said. Yes, he did specifically mention "tentpole" titles and he also specifically pointed to PlayStation Studios from the presentation that fall under "Single-player, Narrative" titles.

Here is the video:



So no, I don't see the lie here. He was very specific in what he said and I just don't see how it applies to a colloboration with Lego. Feel free to disagree.


OK then, I stand corrected. Appreciate the link providing the clarification; so it does seem like he was very specific in what he meant with that.

However, it brings up another question for me: is SIE's output of single-player narrative-driven AAA titles enough to relegate (timed) console exclusivity to only those? Personally, I don't think it is. You've got maybe one of them a year, this year in particular there are zero. Astro Bot isn't really that type of game IMO, it seems more like a high-budget AA action-platformer where story isn't going to be a major component.

So say the output of those single-player, narrative-driven games reduces even more going forward. In that case, I feel that Herman's words would effectively become moot; it doesn't matter if they make those games exclusive to the console for a year, or 2-3 years, if over a measurable period of time that type of game only constitutes 10% or 20% of their total output.

At that point, it starts to feel not much different than Microsoft's strategy of timed Xbox/PC exclusives for a year or so before they port them to other platforms like PlayStation & Nintendo :/

Edit: Here is the part of the presentation that shows the "Single-player, Narrative" studios he was referring to:

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It is still kind of odd seeing Team Asobi listed as a Single Player, Narrative Focus studio when I don't see Astro Bot having the type of narrative a game like GOWR, HFW, or Spiderman 2 have. If GT7 got a Story Mode with a narrative campaign, would Polyphony also be added to that flock of SP narrative-focused 1P studios?
 
It is still kind of odd seeing Team Asobi listed as a Single Player, Narrative Focus studio when I don't see Astro Bot having the type of narrative a game like GOWR, HFW, or Spiderman 2 have. If GT7 got a Story Mode with a narrative campaign, would Polyphony also be added to that flock of SP narrative-focused 1P studios?
AstroBot is my most anticipated game at the moment, and it's not even close. But I'm sure there will be sad dad moments in the game.

Have you played GT7? Those fuckers in the Cafe don't shut the fuck up.
 
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Ok so now that I've caught my breath and tried to detangle it all, uhh...

-Some have the idea that Sony would prefer their IP to remain console exclusive for day one, but in this case, an exception was made because Lego, their contract partner, insisted on a PC version.

-Some think this is a silly idea. Of those people, some even think it's a silly idea because LEGO isn't really an IP, it's just the "format" of a game and therefore the above scenario would be impossible.

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I am failing to see how LEGO has leverage over Sony in where a game with Sony's IP is released.

That's what I was thinking. No way Lego was gonna let them license it out without touching as many systems as possible. It's a nothing burger, don't get your hopes up

LEGO isn't a massive brand compared to PlayStation. How could they dictate where this game is released, when they're using a Sony IP?

I totally understand. I own Sony stocks so I'm very much invested in the direction of the company. IMO I think this is a one off when it comes to non-live service games. I don't think their tentpole AAA single player games will be releasing on PC day 1 anytime soon. This is one of those scenarios where it's a dual IP collab (LEGO + Horizon) and my guess is their target audience (kids) will just see it as a LEGO game.

The way things are going, I'm expecting some tentpole AAA to be Day 1 on PC by next year. Probably not from a 1P studio tho. Death Stranding 2 might be that game; SIE own the IP but KojiPro is a 3P dev.

They'll probably use that as a test to ease into doing it with 1P-developed games later :/

No? What I'm saying is every contract is different, what Marvel wants and what Lego want may not be the same.

Marvel for example, Sony is in bed with Marvel due to them having the movie rights already to Spider Man, they can promise Spider Man is front and center of everything Playstation does for a number of years. They even had the Spider Man font on the PS3. They marketed the shit out of those game. Not only that they pay a shit ton of money to Marvel just to have the IP. All of that would grant Sony exclusivity for Spider Man (and other IPs going forward). Sony wanted a Marvel IP, Marvel get advertising of their brand and huge royalty payments.

For Lego, it's more of a mutual IP agreement, Lego will be associated with Playstation for this game and Horizon will be associated with Lego. Sony get a game they can publish, Lego get an IP they can make Legos out of, it's a very different agreement and part of that agreement may have been to publish on two platforms.

One thing though, has this game been made in the past two weeks?

So shouldn't LEGO being able to make sets based on Horizon characters & locations be enough? Why do they also get leverage in dictating what platforms the game comes out on?

Again, we literally have Nintendo & Ubisoft right there to look at as a comparable example. Ubisoft is a 3P publisher. They own Rayman & the Raving Rabbits. Yet somehow, Nintendo were able to dictate those crossover games remained Nintendo platform exclusives.

Why can Nintendo set those terms with Ubisoft, but SIE can't with LEGO? This is not making any sense 😂

Because one is a low-budget externally-developed SIE Europe project with co-op that will probably be sold at $40, while the other is the most important game directly developed by Sony Interactive Entertainment Inc. since what? The Legend of Dragoon in 1999? And SP-only sold at $60.
A little sad reminder on how Polyphony Digital Inc. started to massively overshadow its parent company since then.

Why would SIE put less money in a spinoff of one of their biggest recent tentpole IP, than a new installment for a lesser-known IP? A cheap-feeling Horizon game could screw up a lot more things given the sales that IP has generated.

I mean granted, a bad Astro Bot game would have negative implications for Team Asobi as a studio; I don't think a bad Horizon game would risk Guerrilla getting shut down, especially if it wasn't made by them per se. IMO this LEGO Horizon game probably has a similar budget to the new Astro Bot.

Which, ideally, should mean it's priced similarly to Astro Bot. But if it's $20 less, well that's just another problem IMO; SIE asking PS owners to spend more because the game is exclusive to their platform, when they could probably have spent less if it were a Day 1 PC release. Plus you know a PC port of something like Astro Bot is likely inevitable, so knowing as a console owner you could've bought the game cheaper at launch if it were PC Day 1, AND seeing PC users still get it cheaper a little later...that can create some resentment as a console owner perhaps.
 
No, it's 100% a Lego game with a horizon wrapper

<Sigh> I guess we'll have to agree to disagree on this one. Personally, I see it differently. Guess we'll see how the market at large views it (i.e a LEGO game vs. a Horizon game).

AstroBot is my most anticipated game at the moment, and it's not even close. But I'm sure there will be sad dad moments in the game.

Have you played GT7? Those fuckers in the Cafe don't shut the fuck up.

Well they're gonna have Nathan & Kratos cameos in there so sad bro & sad dad moments will probably definitely be there.

Just y'know, kiddie-fied.
 


With me for Xbox over PS as far as my preference, it's the controller, backcompat, and Game Pass.

  • The Series controller is like the best controller, ever. The pinnacle of controllers.
  • The out-of-the-box backcompat is unmatched, it's amazing what the old games can look like and run without even any patches
  • Game Pass (self-evident)
The new controllers don't have the same build quality than before, i already changed 2 series x controllers and i use them not that often.

Pinnacle my ass, you can get controllers with the same form factor that bury the series x controller in term of features for less money.
 
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The way things are going, I'm expecting some tentpole AAA to be Day 1 on PC by next year. Probably not from a 1P studio tho. Death Stranding 2 might be that game; SIE own the IP but KojiPro is a 3P dev.

They'll probably use that as a test to ease into doing it with 1P-developed games later :/

DS is an interesting example because although Sony owns the IP, they didn't publish the first game on PC. 505 Games did. I would love to know what the nature of that contract is that Kojima negotiated with Sony and whether DS2 has a similar contract.
 
No, it's 100% a Lego game with a horizon wrapper
That 100% part is wrong, but in theory I actually agree. Lego is a series, and they put different cameo IP in there. Same with Musou games. Doesn't really matter at all though. It's a 2nd party game using a Sony IP, published by Sony.

Nintendo has multiple spin-offs they've experimented with and they're all exclusive. Crypt of the Necrodancer Zelda, Musou Fire Emblem, Mario x Rabies. They even famously shot down Fortnite using their IP because they wanted it only on the Switch version. That's all that needs to be said here. Sony agreed to put it on PC day 1. End of story.
 
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