That's not the impression the ending to infinite gave me.Love.
Also shes not omnipotent, people. She can travel through the multiverse, that doesn't mean she can just change anything that happens in it all willy nilly.
That's not the impression the ending to infinite gave me.Love.
Also shes not omnipotent, people. She can travel through the multiverse, that doesn't mean she can just change anything that happens in it all willy nilly.
That's not the impression the ending to infinite gave me.
I never took her as being omniscient, just that she had the ability to see all possibilities, the many doors etc, but that still required her to look through those doors to see what was on the other side. So the fact that she didn't know things, and could be killed are plausible to me.
So help me understanding this:
- Big Daddies are just gorillas inside a diver suit?
- Songbird is a mechanic robot that protects Elizabeth just because she helped him when she was a kid?
So help me understanding this:
- Big Daddies are just gorillas inside a diver suit?
- Songbird is a mechanic robot that protects Elizabeth just because she helped him when she was a kid?
The big daddies are humans.
From the Bioshock Wiki:
Knowing that becoming a Big Daddy would be a "one-way street", Suchong fretted about finding suitable candidates despite Ryan's assurances that it would not be a problem. Although the true identities of the candidates are unknown, many were exiled criminals, the criminally insane, and political dissidents who were prisoners in Persephone. Augustus Sinclair contracted these prisoners out to Fontaine and later Ryan Industries as test subjects in the research labs of Fontaine Futuristics and Point Prometheus.
All this is said in the game.
As for the gorilla, it was an imprint experiment. Songbird seems to be completely mechanical but it is sentient so the theory that there is at least part of an human brain in there makes sense. A program wouldn't react like that when it was saved by Elizabeth, let alone create an actual emotional bond.
Well, the Luteces specifically call her "omniscient" after the boat ride. I think she was able to see behind all the doors at the same time, but I guess I could potentially buy your theory as a reason why she didn't know she was going to die to the Big Daddy. But honestly, wouldn't she have looked through the "door" to see what would happen after she got revenge on Comstock? I mean, that'd be the first thing I did to make sure it 1) worked and 2) nothing bad happened, lol. *shrug*
Given that there are still numerous diagrams of Songbird with a person at the center of it, I dunno if it's any clearer whether it's man, machine, or both. The wire mothers bit was an interesting touchFink was 20 years ahead of Harry Harlow (or did he see those experiments through the tears?)
That's not the impression the ending to infinite gave me.
Holy Moly, I knew there was something off about that. It seemed odd in 1912 they already figured that out, let alone cared.
The big daddies are humans.
From the Bioshock Wiki:
Knowing that becoming a Big Daddy would be a "one-way street", Suchong fretted about finding suitable candidates despite Ryan's assurances that it would not be a problem. Although the true identities of the candidates are unknown, many were exiled criminals, the criminally insane, and political dissidents who were prisoners in Persephone. Augustus Sinclair contracted these prisoners out to Fontaine and later Ryan Industries as test subjects in the research labs of Fontaine Futuristics and Point Prometheus.
All this is said in the game.
As for the gorilla, it was an imprint experiment. Songbird seems to be completely mechanical but it is sentient so the theory that there is at least part of an human brain in there makes sense. A program wouldn't react like that when it was saved by Elizabeth, let alone create an actual emotional bond.
My biggest annoyance was the whole Big Daddy thing and imprinting, none of that makes any sense. Why did the Big Daddy attack her and Comstock and kill them in Ep 1 if not for being imprinted on Sally, and then how did imprinting those two Little Sisters in Suchong's lab carry over to every other Little Sister/Big Daddy throughout all of Rapture for the events in BioShock1/2 when Elizabeth was the only one who knew how to get them to imprint.
Elizabeth left Sally after the Big Daddy killed Comstock. The Protector then killed Elizabeth. In the recesses of her mind, Elizabeth dreamt of Paris and rescuing Sally. Feeling remorse for hurting and leaving her to die. Eventually, Elizabeth reawakens next to Comstock's body as Sally is taken by the forces of the liberator, Atlas. Elizabeth offers in exchange the girl for a way to get Atlas and his men out.
Looking back, Courtnee's performance was fucking brilliant.
Especially, for me, the part where she has to defend against Ryan's cronies.
'Booker, I'm scared' absolutely added to that moment.
Her earlier "Booker? Are you there? ... I miss you," nearly killed me.
But now in Episode 2, we find out that the supposed "Elizabeth Prime" (the one from Ep 1) was killed by a Big Daddy (I still don't think this makes any sense whatsoever given her powers). But there's still another Elizabeth left (who still had her pinky chopped off - you can see it is missing in the fake-Paris parts during the intro)... So does this mean there were still an infinite number of Elizabeths out there and then they all collapsed into one entity and became human at the start of Ep 2 when she went back to Rapture? So Elizabeth is now completely dead? I think I prefer the idea of her giving up her existence at the end of Infinite to stop the cycle and pretend Burial at Sea never happened.
The more I read the less I understand lol!
1- what was Elizabeth doing in the plane Jack hijacked?
2- the ace in the hole (aka "would you kindly"). I know thats the phrase atlas uses in B1 on Jack to force him doing what Atlas wants. Where does that phrase comes from? Why did it affect Jack? Its been a long time since a beat B1 so I might be forgetting a lot of things :/
She's not physically there, she's just witnessing through a tear, she just sees the airplane. Her reflection in the mirror is all covered in blood and her clothes are torn, just like she is after Atlas hit her.The more I read the less I understand lol!
1- what was Elizabeth doing in the plane Jack hijacked?
It's just a phrase like another, could have been anything else, like a password. Suchong and Tenenbaum reconditioned Jack as a child to respond to that phase in particular. It's similar to the Pavlov's dog experiment, conditioned reflexes and all that. They "rewired" Jack's brain to respond to that phrase by executing the order. Throughout all Bioshock Jack does everything Atlas asks of him everytime Atlas says "would you kindly...?".2- the ace in the hole (aka "would you kindly"). I know thats the phrase atlas uses in B1 on Jack to force him doing what Atlas wants. Where does that phrase comes from? Why did it affect Jack? Its been a long time since a beat B1 so I might be forgetting a lot of things :/
There's a chalkboard in Suchong's clinics talking about reconditioning therapies. Again, Pavlov's dog.2. Going by the audio logs, Suchong brainwashed Jack from a young age to respond to the trigger phrase. I don't think they say exactly how Suchong implemented it.
You can't accept no explanation and still go on with it, it wasn't even implied. Ken that's cheating you've got to either chose magic or science, you can't coat the former by the latter.What happens at the end... well my guess is that Atlas actually performs the transcranial lobotomy at least in part, giving her back some or her powers, or maybe she already retained some and the partial lobotomy helped that process... has anyone noticed the big lobotomy poster in the initial sequence, when Paris turns into a nightmare? And the lobotomy flyer in the airplane cabin during the first sequence? So she sees the plane hijack, the code, Jack saving Sally. The circle is closed. A beautiful image to close the series in my opinion.
A lot of criticism towards Inifinite came from quarters that argued that the game didn't grapple enough with racism as a central theme, or that by having Fitzroy and the Vox Populi turn out to be as ruthless as their oppressors, in the words of one lady, "youre just confirming the racist white peoples ideas about black people and presenting them as true." Just so you understand the deep end of this argument, I'll excerpt a paragraph that follows:
src
It's of course utter crap, but apparently Irrational/Ken felt like they had to respond, and they weaken several characters by doing so. Yay.
Where was my Occupy Columbia? Oh right, it was divided on race lines and immediately fell apart (because black women cant lead? because a strong black woman pushing for change is just as bad as the regime shes trying to topple? I feel like the game thinks its delivering a good and interesting message but none of its actual messages are good or even new).
I wound up enjoying actually playing Episode 2. Its cool that once you got to the "hub" area you could just explore most of the areas and find upgrades at your leisure and didnt have to go straight to the Silverfin Restaurant.
The story itself is still the same direct-to-dvd/starwars prequel levels of bullshit that Episode 1 is. Completely disappointing. Part of it felt like Ken wanted a way to make sure no one else could touch the characters of Infinite once he was done with them so he just killed them all off (Bookers dead, Elizabeth is mortal because of ... reasons and now dead, the Luteces are implied to return to being mortal)
Episode 2 wasn't "completely linear". The hub part he's referring to is where the Big Daddy roams. There's a few areas there that branch off from it, and you can explore them before continuing on with the story if you wish (which is what I did). Episode 1 also had that.
I don't get this. Most of the reviews said the same.
In my opinion Episode 1 contains much more "Hub" areas. There's more to see and it's more rewarding to explore the areas in Episode 1. Episode 2 is completely linear.
Imo:
Episode 1: Level design similar to Bioshock 1/2
Episode 2: Bioshock Infinite
You can explore them before continuing with the story but you have to visit the locations nonetheless.
You don't have to explore the (huge) first area or the hidden locations in Episode 1. It was optional. It's not optional in Episode 2.
You can explore them before continuing with the story but you have to visit the locations nonetheless.
You don't have to explore the (huge) first area or the hidden locations in Episode 1. It was optional. It's not optional in Episode 2.
I'm not sure I follow. So because you HAD to go into those areas eventually, the game is still linear? Wha? If the other areas were completely closed off preventing you from exploring the hub prior to continuing on with the story, I would agree with you. But that's not the case.
It's linear compared to Bioshock 1+2 . It's not a linear game per se.
Re: Episode 1's Big Daddy and Sally, I think it's clear that they DID imprint. Remember they're in the sunken part of the city with no connection so left to their own devices it's not that hard to think a similar "lion's paw" moment happened between them earlier in the story. It would explain why Sally is free in the first place since the reason she's down there was that she was sold by Cohen to someone, so she should have been in their possession.
I enjoyed Burial at Sea, but I don't see how it makes any sense in the context of the ending to Bioshock Infinite. I'm just going to go with them being separate stories.
Why do you imply the first time we see a Big Daddy imprinting a Little Sister is the first time it happens at all? The imprint mechanism is love, it can happen anytime. It's not something you can put inside the Little Sister or the Big Daddy. That's what the imprinting stuff in Burial2 is all about.You can't accept no explanation and still go on with it, it wasn't even implied. Ken that's cheating you've got to either chose magic or science, you can't coat the former by the latter.
How it is that events from Episode 1 and 2 are connected chronologically (it's still the same year 1958) and the Big Daddy being the protective father he is reacts to Sally's cries "Mr Bubbles" gets both Booker and Elizabeth killed at the end of Episode 1 in the process implying that Big Daddy already imprints on Little Sisters, yet the first time we see a Big Daddy imprinting on Little Sisters doesn't happen until later in the Rapture Civil War with BaS-E2 LIZ being the only witness. There is a time paradox here and Episode 2 pretends there isn't.
I just finished it, I'm glad to see they brought the story full circle, and I honestly hope the franchise ends there. It would be a great place to end it.
I felt like there was a major "bananamachines" moment though. Why the fuck did Suchong need to code his notes like that other than for story purposes? Like they were his personal research and he has all these drawings and diagrams and shit everywhere and then he has these notes that just say random little tidbits written in his code.
Then the "Ace in the hole" literally says "THIS IS THE FUCKING THING ATLAS AND HIS GUYS ARE LOOKING FOR" on the outside of it in plain english, and then you open it up and it's in code now too. Yet not a few minutes before that you pick up a recording just laying around of him using the "would you kindly" phrase...really?
Re: Episode 1's Big Daddy and Sally, I think it's clear that they DID imprint. Remember they're in the sunken part of the city with no connection so left to their own devices it's not that hard to think a similar "lion's paw" moment happened between them earlier in the story. It would explain why Sally is free in the first place since the reason she's down there was that she was sold by Cohen to someone, so she should have been in their possession.
I don't get this. Most of the reviews said the same.
In my opinion Episode 1 contains much more "Hub" areas. There's more to see and it's more rewarding to explore the areas in Episode 1. Episode 2 is completely linear.
Imo:
Episode 1: Level design similar to Bioshock 1/2
Episode 2: Bioshock Infinite
You can explore them before continuing with the story but you have to visit the locations nonetheless.
You don't have to explore the (huge) first area or the hidden locations in Episode 1. It was optional. It's not optional in Episode 2.