jacksepticeye
Member
Am I the only one annoyed by the fact Booker keeps his gun out when he shouldn't? and he walks passed people and they haven't got a care in the world about it, seems kind of odd
Same here, the game feels like it should have it in. The last couple of fps games that I've played had it.I kept expecting it to happen too, heh.
Ok, i'll say it.
I hated bioshock 1 and 2.
They have so much potential in terms of gameplay...but I feel that it was all wasted with that stupid respawn system and a difficulty level that was set in sync with for this generation of fps......I couldn't care less about story and settings..it was a shooter, and fps. First of all I want a solid gameplay, then you can focus on other aspects.
1999 mode forces you to think and react utilizing all your combat possibilities to overcome the enemy. It means that every bullet and every once of salts counts, literally. You still respawn if you die, but only if you have enough money. And if you play careless and die a lot, you will not have the money to buy and upgrade things.
It's a challenge, not an 8 hour shooting gallery in god mode.
It feels almost like an old shooter..and that's why I love it so much.
So they don't go into depth about the origin of vigors other than they're? What other specific things do they not explain about the world? Spoil me, it doesn't matter.from quantum mechanics
This game's terrible, there's no Killstreaks.
And where are the multiplayer modes?
This game's terrible, there's no Killstreaks.
And where are the multiplayer modes?
In the end, I find Dishonored to be much more to my tastes.
Quite the broad range of opinions on this mode it seems. Maybe I'll try it after all.
What did you guys recommend for a upgrade
Shields, Mana or Health?
Well after skiving off work all day my ludicrously expensive super duper edition finally turned up (debating that it probably wasn't worth the extra but hey it's done now). Got an extraneous goodie for Xbox 360 to dress up your avatar like Elizabeth. Who wants it? Obviously for female avatars only (or for you guys that have a female one, who am I to judge). First come, first served. Oh it's an EU edition so don't know if it's region locked, probably not but better say.
I'm loving Infinite so far, but I do agree with this. Dishonored hit a lot of right notes with me, making it easier to see through the flaws and appreciate what it did right. I do think they're apples and oranges though. Even at its most streamlined Dishonored was providing a larger scope of encounter diversity, in the tactics you could apply and how you'd approach them. Infinite is very much a first person shooter.
Well after skiving off work all day my ludicrously expensive super duper edition finally turned up (debating that it probably wasn't worth the extra but hey it's done now). Got an extraneous goodie for Xbox 360 to dress up your avatar like Elizabeth. Who wants it? Obviously for female avatars only (or for you guys that have a female one, who am I to judge). First come, first served. Oh it's an EU edition so don't know if it's region locked, probably not but better say.
I'll take it.
dishonored's central game mechanics amounted to basically a win button, infinite as a simple first person shooter with some neat gimmicks thrown in is so far a much more interesting gameplay experience
Dishonored is dogshit compared to this game.
I'm a few hours in on hard, and I'm finding it a very satisfying difficulty level. This is in part to the combat being actually good this time around, with a smarter power design and more satisfying shots. It's got an excellent run-and-gun quality about it, where you don't need to use iron sights even with highly accurate rifles, and enemies take just the right amount of shots that you can't sit back and cheese them with instant kill headshots, but also don't feel like bullet sponges. You're pressured to use your power, move between cover, and shoot smart. But not tediously so, in my opinion.
Hard is gud.
I'm loving Infinite so far, but I do agree with this. Dishonored hit a lot of right notes with me, making it easier to see through the flaws and appreciate what it did right. I do think they're apples and oranges though. Even at its most streamlined Dishonored was providing a larger scope of encounter diversity, in the tactics you could apply and how you'd approach them. Infinite is very much a first person shooter.
So how long we talking for a single playthrough?
I'm pretty sure I'm about to go impulse buy this game even though I just started Witcher 2.
I wasn't able to sleep because this thread has gotten me so excited and for some reaso I decided to read all the posts since I went to bed right before I start work. Why am I doing this to myself? As soon as I get home though, hoo boy am I going to tear into this motherfucker.
Hm ok silly question maybe I had murder of crows earlier and now it's not there. Now I have bucking bronco and some other vigor. How do I get murder of crows back?
Hm ok silly question maybe I had murder of crows earlier and now it's not there. Now I have bucking bronco and some other vigor. How do I get murder of crows back?
Hm ok silly question maybe I had murder of crows earlier and now it's not there. Now I have bucking bronco and some other vigor. How do I get murder of crows back?
Any tips for Hard? I'm right near the beginning of the gameand combat is already pretty difficult.just after getting the Repeater
Slight spoilers about the combat encounter following the above spoiler:
The turrets have a ton of health. Possessing them works wonders, but with limited salt I don't feel like I'm expected to possess them all. I was able to get through the portion where you get the repeater, but I got my ass handed to me in the next battle with the multiple grunts, the turret, and the fireman. It seems like the turrets and fireman just take a ton of damage to go down. Do I need to be more focused on running and gunning Doom style? Or do I just need to aim better? Do the turrets have a weakpoint?
I think Dishonored gave you the illusion of diversity in combat, it said you could choose how you wanted to approach things but why bother when all out action and killing dudes is the obvious best way to do things? I tried stealthing the game at first and it was fine but once I started killing dudes I realised that that's what the game was built around, it made things a lot more fun.
Guys, what is the 1999 mode?
Does it make the game harder? How do I do it?
10-12 hours.
It worked. Thanks!
http://i.imgur.com/K0mCeqj.png[IMG][/QUOTE]
No probs. You more than welcome. Looks better than most ce avatar tat.
Is anyone else having an issue with audio on PC? When Booker turns away from a source of sound, it becomes muted and practically inaudible. It's like the game assumes I have a 5.1 system and is using a 5.1 audio mix, so the rear channel sounds aren't playing through my stereo computer speakers. I think someone mentioned having a similar problem in either this thread or the PC performance thread.