Man I can't wait to play this after work today. You guys have my hype levels at critical.
I'm not having any problem myself. But there's someone over on PS3T.org having the same problem as you, you might want to keep an eye on the thread.Anyone else having a trophy issue on PS3? I checked the list and apparently I should've gotten 3 trophies yesterday that simply didn't pop up, 2 of them story related even.
Damn. This is literally exactly what I wanted.
Elliott, can you comment on whether some of the questions in the spoiler thread will be answered in DLC? Or at least addressed in some way?
So I finished the game this morning. Really enjoyed it and prefer it more than Bioshock.
I never could get into Bioshock. Sure, the setting was cool, but it wasn't my thing, so if you didn't get into the atmosphere and setting, then you was left with gameplay which was uninspiring and quite simple.
I love the improvements to the combat, it feels more capable as a shooter now, plus the city in the sky is gorgeous, a simple breathtaking environment. Love the early 1900 vibe from it all.
Elizabeth rocks too, and I love the partnership between her and the player. I hope The Last of Us makes me care for my buddies like I did for Elizabeth.
Anyone else having a trophy issue on PS3? I checked the list and apparently I should've gotten 3 trophies yesterday that simply didn't pop up, 2 of them story related even.
(Very early game spoilers)
So who actuallythrew the ball at the couple?
I remembered reading a few people recommending Hard if you are at least familiar to shooters before starting the game up last night. That lead me to assume that it would have been similar to the Hard difficulty in Dishonored which was perfectly fine for me. Granted, I did go for a no kill run in that game so I should have known better.
I'm not a great FPS player, but I certainly am familiar with them. I just found the Handymen fights, fights with a lot of enemies, and how fast it takes to be at very low health to be pretty obnoxious for me. Dying fairly frequently and having to see that revive animation every time didn't help either. It all just got to me near the end of the game.
I wouldn't say it hurt my overall enjoyment of the game, but if I could do it over again, I would have picked normal like I usually do. Maybe I will on another playthrough some day.
With V-sync on, the amount of tearing on the PS3 is just fine for me.
(Very early game spoilers)
So who actuallythrew the ball at the couple?
If you think some people complain about FOV, well...
you don't have any trophies? or just one?
I did.(Very early game spoilers)
So who actuallythrew the ball at the couple?
So I finished the game this morning. Really enjoyed it and prefer it more than Bioshock.
I never could get into Bioshock. Sure, the setting was cool, but it wasn't my thing, so if you didn't get into the atmosphere and setting, then you was left with gameplay which was uninspiring and quite simple.
I love the improvements to the combat, it feels more capable as a shooter now, plus the city in the sky is gorgeous, a simple breathtaking environment. Love the early 1900 vibe from it all.
Elizabeth rocks too, and I love the partnership between her and the player. I hope The Last of Us makes me care for my buddies like I did for Elizabeth.
Really funny non-spoiler scene that struck me as a microcosm:
Elizabeth: "Which Way?"
DeWitt": "Up!"
I turn to look the other way (theoretically "down") and it's 2 feet of railing and a dead end.
Is there a big reason to play through it twice other than a harder difficulty? I've been keeping out of these threads for the most part.
LOL I heard that too,And was it me, or did I hearGirls Just Want To Have Fun by Ciny Lauper on the beach?? I recognised the tune, but it took me a minute to realise what it was. Easter egg I assume?
See, I felt almost the opposite about some of your points.
I think the plasmids were a better fit for the close quarters environments in Rapture than they are for the more open spaces in Columbia. Infinite is much more a straight shooter and I don't think that's to its benefit. That and the skyrail element of Infinite's combat isn't often relevant. I get the feeling that was toned down a fair amount from the original plan. The verticality/mobility it gives you when it does show up can be fun.
I do agree with preferring the style of Columbia though. It's stunning and makes a great impression that to be honest, lasts all the way through.
No comment on story ever. That's for you to discuss and discover.
Playing through the opening, I have a prediction which I hope isn't correct.
Playing through the opening, I have a prediction which I hope isn't correct.