Alright, since I can't play this now, can I get a brief, SPOILER-FREE, comparison between this and BioShock? What is similar, what is better, what this game tries to do differently, etc.?
Also I hate all of you who are playing this now.
+ the world feels a lot bigger and is far more visually interesting
+ skylines and tears make combat more dynamic
+ live inhabitants as opposed to just Splicers make the world not feel so isolated
+ having a companion is neat and rarely gets in the way
+ Vita chambers are gone; actual consequences for death
+ story is constantly moving forward and more interesting
+ Elizabeth's AI isn't a game-changer, but it is a step forward
+ money actually matters throughout the game, so you're motivated to find it
+ nearly every vigor has trap functionality, so you might actually use traps now
+ the ending is spectacular
+/- no storing health/vigor potions, since Elizabeth helps with those
+/- no Pipe Dream, meaning no permanent hacking of turrets
+/- no security cameras
+/- holding only two guns at once means more tension but sometimes frustrates
- no interesting weapons
- main antagonist not as interesting
- not a ton of world variety
- Elizabeth is constantly tossing change at you
- reliance on Elizabeth to give you items in combat can be frustrating