Also I did not expect this game to be so brutal! Some of the kill/suicide animations are insane.
yeah right at that first kill of the game I knew this shit was going to be crazy. A little over the top the first time I shunked off someone's head with my skyhook lol
I remember thinking to myself "wow, I did that? clean off, eh?"
Your reaction to the game mirrors mine exactly. You'll be happy to know that the game will consistently have your jaw dropping through out. It's just a pleasure to look at, and savor from any and all angles. Once you hit the large areas with Skylines is where the game gets to be a lot of fun with the sheer number of options available to you. There are some intense fire fights awaiting you.
And the story becomes much more interesting towards the home stretch when the pieces start to align but remain just out of focus as to leave you pondering over the possibilities. I had to force myself to stop playing even though I'm sure I don't have too much left to play through. Maybe another 2 or 3 hours. I just don't want the ride to be over just yet :/
All of the "DAT ENDING" style posts are not helping my case at all. I genuinely hope the ending melts my face off. If it achieves that feat, this will to down as one of my favorite experiences ever
Yeah I mean, I am a big fan of visuals in general - the nose sniffers would say I'm a graphics whore - and Bioshock Infinite is like one big old fascinating experiment from that perspective. You say it's fun to savor the game from all angles, but that's literally what I'm doing... I think I've looked at every nook and cranny the game has up to where I am. And particularly good scenes I'm just like F12-F12-F12-F12. Sort of feel like a tourist in a foreign land lol
But yeah, I have nitpicks, but what the game gets right is superlative. Top tier, step aside other devs you're not even tryin', go sit in a corner, etc
Antichamber is my GOTY, and I can't see Infinite beating that even with how nice it is, but let me tell you, I'm pretty cynical about big AAA projects these days because of how frequently awful they actually are, but this one nicely bucks the trend.
Mileage will very. But yeah, the ending was fucking incredible.
This has got to be one of the few big AAA releases this gen where I have heard people actually praise the ending.
You guys must have went into it thinking "ok, guys, someone has to nail a goddamn ending before the end of the generation" lol
It does open up. You do realize you won't always be going down this 1 straight linear path for the whole game.
man I can't wait for whenever this happens! My strategy so far has been this: whenever a path diverges... press the navigate button, and then go the OPPOSITE of where the arrow is pointing haha