Yes, stutter with us.
Stutter stutter stutter stutter stutter
I haven't had that at all, I must say. It's been smooth and - holy fuck - the visuals.
The visuals.
The visuals?
The visuals.
Yes, stutter with us.
Stutter stutter stutter stutter stutter
It's funny, my PC would have obviously run it better, but I'd already bought the SeasonPass on PSN because my PC was giving me shit. I got it sorted out for SC2-2, but I'd already committed to the PS3 version of Infinite. I was so tempted to just buy it again the night it unlocked.StuBurns, join the PC gaming fold, brother.
2-3 months.How soon?
2-3 months.
It's funny, my PC would have obviously run it better, but I'd already bought the SeasonPass on PSN because my PC was giving me shit. I got it sorted out for SC2-2, but I'd already committed to the PS3 version of Infinite. I was so tempted to just buy it again the night it unlocked.
It was a mistake though, indeed.
I haven't had that at all, I must say. It's been smooth and - holy fuck - the visuals.
The visuals.
The visuals?
The visuals.
It's referring to the background loading. Happens not all the time, but there could be a difference on a different drive. I haven't purchased an SSD yet.I haven't had that at all, I must say. It's been smooth and - holy fuck - the visuals.
The visuals.
The visuals?
The visuals.
No doubt that'll happen. I'll probably keep the PS3 one until the DLC is all done, and double dip whenever a replay is likely. Hopefully with some 50% Off weekend Steam thing. I just bought a Move to mess with that, so I'd really be pissing cash away if I double dipped now.Double dip!
GoW is also a forgettable 6 or 7 game too. TR is like a 3.
Amazing that a game that placed such emphasis on story over good gunplay would be your top pick.
Not criticizing since I loved Deus Ex 1 but find it odd since you fault Bioshock 1 for the same trappings.
GoW is also a forgettable 6 or 7 game too. TR is like a 3.
LOL. It's like night and day TR is much better than Ascension.
Someone could hold tomb raider up as the poster child for what went wrong this generation and I wouldn't object to it. It would be a great choice.
Regardless of what people think of the game itself--there's a clear loss of momentum in the second act--I think the ending is going to be one of the consensus best endings of a narrative-driven game.
And yet you like the Uncharted series.
:lol
Quite the conundrum. To be fair, I didn't get very far in TR either, I got motion sick from the constant camera bobbing in third person.
Regardless of what people think of the game itself--there's a clear loss of momentum in the second act--I think the ending is going to be one of the consensus best endings of a narrative-driven game.
Especially when so many game narratives in particular - even some of the better ones - can have trouble wrapping things up in a satisfactory way.
I think that initial fetch-quest-in-hub bit is kind of slowing, but the warring factions that close up the back half of the second act is pretty pumping stuff.Regardless of what people think of the game itself--there's a clear loss of momentum in the second act--I think the ending is going to be one of the consensus best endings of a narrative-driven game.
Finally finished it. Don't see what was so mindblowing about the ending or the final sequence but what else is new when it comes to this game and people going nuts over it.
Overall it was a decent but forgettable game. But Irrational did what I asked and that was make a better game than Bioshock 1, so thank you for that at least.
I figured that out about 5 hours before I finished the game.
I think that initial fetch-quest-in-hub bit is kind of slowing, but the warring factions that close up the back half of the second act is pretty pumping stuff.
Yeah, that's my personal highlight of the game actually.Also
I really liked going into the poor district, the scene in particular with Elizabeth singing to the child was really beautiful. Opening a tear to feed the hungry was also super neat.
It's a satisfactory wrap to the game and the series (if they so choose, which they won't, although maybe it'll be a wrap for Irrational or Ken Levine), and it doesn't come out of left field--although it's initially surprising, everything revealed has a logical connection to earlier information provided in the game or obvious from context
It's a satisfactory wrap to the game and the series ...
I think that initial fetch-quest-in-hub bit is kind of slowing, but the warring factions that close up the back half of the second act is pretty pumping stuff.
Iswhat people consider to be the saggy middle?Finktown/gunsmith
Iswhat people consider to be the saggy middle?Finktown/gunsmith
Not anyone's fault, but what Zeliard expanded upon with Stump's words – "the series" – and given what GoddyofAus posted, I think I'm piecing together the ending, haha.
Nuts!
I do think a lot of that stuff fell flat, for me personally at least.Without getting into too much detail, I found that the game's politics were pretty half-baked as a whole. (Spoilers, act 2)The Vox Populi work better as an allegory for lynch justice or the French revolutionary vanguard--especially in light of Elizabeth's explicit reference to Les Miserables--than for turn-of-the-century anarchists or even trade unionists, which is what the game leads you to expect.
I was a little disappointed because I find the early 20th to be very fascinating politically, especially in a US context. McKinley, Roosevelt, Taft, and Wilson... flight, the Russo-Japanese intervention, Cuba, Panama, World War 1... America's uneasy relationship with race... the conquest of the last continental frontiers... anarchism and the assassination of McKinley, the attempted assassination of Roosevelt... Just really riveting stuff. Instead we don't get a single political reference post-Lincoln, even in the Boxer Rebellion conversation it's explicitly unsaid WHICH president asked Comstock to stand down...
So basically I felt like the Vox sort of went nowhere. I enjoyed how the first act kept it ambiguous whether or not they even existed, or if they were just a boogyman Comstock used to keep people complacent.
I think it's a perfect end to the BioShock brand, but it's not like they couldn't make more. I hope they don't, but it's a huge brand, and they'd have to start from fresh if they didn't make another.Not anyone's fault, but what Zeliard expanded upon with Stump's words – "the series" – and given what GoddyofAus posted, I think I'm piecing together the ending, haha.
Nuts!
Gonna say you're not reconsidering everything you thought you understood in light of the info the ending provides. Gonna say that with confidence.
I really want to see this damnable ending already. I can't imagine it'd surprise me considering what I already think the game is all about, but people keep saying it will. We'll see!
I'm sure I'll find better games this year than this one. I certainly hope so at least or else this year will make 2011 and 2012 look like 1998.
Gonna say you're not reconsidering everything you thought you understood in light of the info the ending provides. Gonna say that with confidence.
Fine Ham Abounds said:So, real talk - you like this better than Tomb Raider, right?
What do you think the ending is, out of interest? I won't confirm either way of course. And best spoiler tag it, but it'd be interesting to see how close you are.I really want to see this damnable ending already. I can't imagine it'd surprise me considering what I already think the game is all about, but people keep saying it will. We'll see!
Anyone know the song that is played when you are?escaping out of the tower with Elizabeth on the rails
It's super intense, I love it.