DJ Lushious
Member
I just bought the Season Pass and am currently at
. Is there any way I can go back to pick up my infusions?
Shantytown
I just bought the Season Pass and am currently at. Is there any way I can go back to pick up my infusions?Shantytown
That's awful. Can't quite understand the reasoning behind the decision to gate the rewards at the beginning of the game.Nope. Gotta wait til your next game. You can pick up all of your bonuses at The Blue Ribbon where you acquire the shield.
The gold skins are instant though.
The more I play it, the more this "this game ain't got nothing on Bioshock 1" thought keeps popping on my head. Sigh.
That's awful. Can't quite understand the reasoning behind the decision to gate the rewards at the beginning of the game.
I have plenty of issues with the heavy handed nature of a lot of what I'm witnessing, but I will say it is a lot better than most games today. Which is not to say it's great, since it seems unless the story takes some real turn from here on out the problems will remain in my mind, but just that it can at least be termed adequate, which for me is a huge accomplishment for any videogame these days.
I won't post details information until I finish the story, however, since it seems by the nature of the ending, it is pretty important to 'getting' what Ken Levine and company were going for.
All I did was lay traps everywhere else :TThat's pretty clever. That ought to help me during my playthrough on 1999 mode.
I was going to say if it was only halfway I have no idea how people were beating the game in nine hours of their first ever playthrough
admittedly I'm moving at a glacial pace soaking in every inch of Columbia, but no way I could possibly be so slow as to only be @ 50% at this point. I got like 26 hours under my belt
Okay not to scrutinize your playstyle but Bioshock Infinite does not have 26 hours of content to experience.
It did for me and a few others on here.
on a single playthrough? wut
I can see 26 but it's probably an anomaly. Took me 17 and I had 75/80 Vox and on Hard.
I can see 26 but it's probably an anomaly. Took me 17 and I had 75/80 Vox and on Hard.
Is there any way in game to check playtime?
Okay not to scrutinize your playstyle but Bioshock Infinite does not have 26 hours of content to experience.
I am not playing the game the way a gamer does to have some arbitrary 'experience' in that sense. I am quite literally studying the game and taking notes about what I like and don't like. I am a massive admirer of the game's art direction and certain specific areas have lighting and texture work in combination that I find simply astonishing to look at.
I stop to look and read and analyze every poster, corner, far off skybox or building or whatever. I am not saying this to imply that I am simply being very exhaustive in my playthrough to find all Voxophones (although I am). I mean I am literally examing every corner of the game. I find what this game accomplished with its world design to be fascinating, even if I have some significant problems with the game design at times.
I'm done in Emporia, but before I leave... That crypt to the right of Lady Comstock's opens if you light the torches, right? I've set fire to one, but the other refuses. Unleashing multiple maxed mana bars worth of Devil's Kiss does nothing.
There's also this building that required lockpicking to get into but doesn't seem to have anything in it. Just a broken elevator. What's up?
on a single playthrough? wut
Took me just over 20 hours. I found every Voxaphone but missed a couple of Kinetoscopes.
What has been your favorite level/area so far atmosphere wise.
Only played a couple of hours but really enjoying the game so far. Art direction is cool, environment is interesting, and the story is good enough to keep me attentive. In most FPS' at this point I couldn't tell you what the hell had been said by characters.
On a related note, I live in a high-rise with a huge window behind my computer and the top of a building across from me peeks over the top of my monitor. Earlier I was playing the game and briefly it was like some augmented reality or something. Need to play more during the day.
You were looking through all the sight-seeing spots as well right?
I just got up to Emporia, but I really loved the look of the Soldier's Field area. It wasn't the most impressive of scale or anything, but the subtle colorization of the area and lighting of Columbia at nightfall was just too beautiful for words, and it was a fun little level as well.
I like some of the more showy areas too in terms of world design, like Hall of Heroes or the opening area, but some of my favorite bits are just little tiny moments. Like I mention earlier, that staircase right around the first treasurebox in the game was so amazing to me that I examined it for a full ten minutes. I took a few pictures of it, I'll try to post them later. They're literally the least spoilery photos ever since it's just of a staircase, but the guy in charge of the lighting and wood texture work for that specific area needs a raise.with the parade floats and Barbershop Quartet and such
Well, that would've been a nice little surprise to find out!Btw you didn't skip the part in Shantytown where you could play the guitar with Liz singing in the bar, right?
Like I mention earlier, that staircase right around the first treasurebox in the game was so amazing to me that I examined it for a full ten minutes. I took a few pictures of it, I'll try to post them later. They're literally the least spoilery photos ever since it's just of a staircase, but the guy in charge of the lighting and wood texture work for that specific area needs a raise.
I was personally a big fan of Hall of Heros. Gave me bit of a fort frolic feel for some reason, and I just loved looking through all those detailed exhibits.
Btw you didn'tskip the part in Shantytown where you could play the guitar with Liz singing in the bar, right?
Heard some people miss it, and all I do is shake my head since it's probably one of the most touching, small, scenes in the game.
Zeliard said:
Btw you didn't skip the part in Shantytown where you could play the guitar with Liz singing in the bar, right?
Heard some people miss it, and all I do is shake my head since it's probably one of the most touching, small, scenes in the game.
Heard some people miss it, and all I do is shake my head since it's probably one of the most touching, small, scenes in the game.
Naw, not the right one
I found that scene to be a bit odd, tbh. Just the way it's introduced, and it's just a bit TOO obviously cute. Didn't really fly with me.
I found that scene to be a bit odd, tbh. Just the way it's introduced, and it's just a bit TOO obviously cute. Didn't really fly with me.
I found it a bit odd that you couldn't see Booker holding and playing the guitar at all. Times like that I was wishing for some of Far Cry 2/3's first-person physicality.
Then againI also shot the lady singing in shantytown later, so maybe I just lack a soul.
I found it a bit odd that you couldn't see Booker. Times like that I was wishing for some of Far Cry 2/3's first-person physicality.holding and playing the guitar at all
The worst omission of any scene though iswhy the hell could I not look down and see Anna in my arms? They lost me big time during that scene. How much more heartbreaking would it have been to be able to look down and see this baby in your arms and then have to hand her away. So stupid to not have that.
I know, I was just giving it as an example of an area I also stopped and admired for a moment despite the fact that it was basically an inconsequential place.
I thought you guys might appreciate this GIF I made. Video coming up soon.
I thought you guys might appreciate this GIF I made. Video coming up soon.
Didn't know the original is included in the PS3 version. Is it a download?