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Bioshock Infinite |OT| No Gods, Kings, or Irrational Games

GolazoDan

Member
That's some terrible clashing between the red cover and the green box.
It kinda is, I have a load of old DVDs I'll never watch again so I might swap in a black box. I also have Elektra on DVD (don't ask) and that has a red box so that might look okay too.
 

LiquidMetal14

hide your water-based mammals
Received my AMD code. I was afraid it take weeks for them to send out the codeart ts.

Oh good, I suspect they will be flooding the market with them as I was in contact with one friendly user who was selling his for around 35. People should probably snooping the B/S/T thread.
 

spirity

Member
It kinda is, I have a load of old DVDs I'll never watch again so I might swap in a black box. I also have Elektra on DVD (don't ask) and that has a red box so that might look okay too.

I wouldn't care enough to do that heh. Typically, I remove the game from the box barely looking at it. The fuss over the box art a month or so ago was baffling to me.
 

GlamFM

Banned
It's probably the inertia of having it while a lot of others don't. I tend not to buy into the hyperbole pre-release.

Your playing it on console though so my main interest on visuals couldn't be satisfied. I'm definitely not interested in spoilers though.


Thanks for the insult. You seem like a fun guy to hang out with.

Ever considered that I simply liked my first 30 minutes a lot and don't care if I got the game early?
 

Zeliard

Member
Nope, pretty miffed that people who buy it now can get those keys instantly while those who pre-purchased earlier have not even received it yet.

This has happened before with GMG; I believe just that happened with Deus Ex: HR, for example, and probably other games. They're an otherwise solid service but they can get bogged down by traffic and account activity during popular releases and get backed up.
 

LiquidMetal14

hide your water-based mammals
Thanks for the insult. You seem like a fun guy to hang out with.

Ever considered that I simply liked my first 30 minutes a lot and don't care if I got the game early?

Far from it. It is what it is though and this isn't the first time I've read excited replies on playing it for 30 minutes and being floored. And yes, the very same hyperbole turned out to be false. What I mean is that this isn't the first go around of seeing posts speak highly of a game partly because there is a rush from those who have it early. It's not something many will admit but it's something more subtle and psychological.

Nothing personal against you. Far from an insult.
 
Bioshock Infinite is in my hands! SimplyGames... you are my new favourite online retailer.
i thought shopto were the go-to guys for early delivery, damn you!
saying that, i went with a courier as brighton's post service is dire & i didn't want to risk missing out on release day. perhaps if i had gone with royal mail it'd be delivered today. ah well!
 

Sn4ke_911

If I ever post something in Japanese which I don't understand, please BAN me.
I've finished the game and I'm not impressed. I didn't like it. It was convoluted and way too long.

First you have to proof that you own a legit copy, then we can talk.

Edit: and i'm not surprised by your quote since you were always a Bioshock hater since day 1.
 

hey_it's_that_dog

benevolent sexism
Far from it. It is what it is though and this isn't the first time I've read excited replies on playing it for 30 minutes and being floored. And yes, the very same hyperbole turned out to be false. What I mean is that this isn't the first go around of seeing posts speak highly of a game partly because there is a rush from those who have it early. It's not something many will admit but it's something more subtle and psychological.

Nothing personal against you. Far from an insult.

While it's possibly true that on average getting a game early increases one's excitement and makes for more positive impressions, you cannot use that general claim to confidently draw conclusions about any given individual's experience.
 

Sn4ke_911

If I ever post something in Japanese which I don't understand, please BAN me.
According to some weird website (got a maleware warning), Gamestar Germany gave the game 90%.

for the record Bioshock 1 became 87% and Bioshock 2 85%
 

solarus

Member
I've finished the game and I'm not impressed. I didn't like it. It was convoluted and way too long.

I'm all for some actual criticism instead of the normal universal praise from people who get games early. Could you give more in-depth spoiler-free impressions? I've already paid for the game, I'd just like some real impressions that aren't afraid to be critical.
 

Zeliard

Member
I don't get the Anna Karenina reference.

i3swX2xs1lwsd.png
 

LiquidMetal14

hide your water-based mammals
While it's possibly true that on average getting a game early increases one's excitement and makes for more positive impressions, you cannot usegeneral claim to confidently draw conclusions about any given individual's experience.

I'm pessimistic about any OMG type posts on forums because they have absolutely backfired in the past.

It's also true that people do get a rush from having the game and being able to talk about it before it comes out because people do want to know about it.

But again, it wasn't a personal attack but if he chose to take it that way then so be it. I'm always on Steam so I can verbally explain it since I don't mince words.
 

valeo

Member
I've finished the game and I'm not impressed. I didn't like it. It was convoluted and way too long.

Obviously not that long if you've finished it already!

Though I do envisage a backlash coming - Bioshock wasn't a perfect game either, and the hype has ramped up a bit too high this time round.
 

diamount

Banned
This has happened before with GMG; I believe just that happened with Deus Ex: HR, for example, and probably other games. They're an otherwise solid service but they can get bogged down by traffic and account activity during popular releases and get backed up.

I know, but at this point I see no point in pre-purchasing early.
 

AHA-Lambda

Member
Seriously something I notice in every OT is that every game is the greatest game ever from the people who get it early. It gets tiresome.

That wasn't me in the Hitman Absolution OT. I had the game early and people were arguing with me that it would still be good.
 
I'm all for some actual criticism instead of the normal universal praise from people who get games early. Could you give more in-depth spoiler-free impressions? I've already paid for the game, I'd just like some real impressions that aren't afraid to be critical.

- I didn't find the story interesting. It was more fantastic than realistic, too much crazy shit happened all the time so I had a time caring for the characters or the events at all.

- Half of the game is running after MacGuffins. You must meet X at point Z but first you must meet Mr. Y who will give you the object A which will unlock the door to B which will give you the weapon C to defeat enemy D which will clear the path to point Z, but by the time you've reached Z, X is no longer there and you must blahblahblah...

- Too many shooting parts. In fact I wish they were cut entirely but I suppose you have to have shooting if you want to sell your game.

- The story is complicated for the sake of being complicated. Nothing is properly introduced when you need an introduction, instead the game leaves you hoping for an explanation to come later. It's as if the writer thought 'Look how great I am/how I can confuse you!'.

- Some subplots were superfluous, in my opinion.

- The most unoriginal plot twists ever

- As in Bioshock 1, you can't change the FOV and the graphics have too much contrast. Sometimes you can't see anything (but it was worse in Bioshock 1) which is problematic for a game that relies on exploration.

- This being said, I loved the research/history porn, the character design, the set design, the weapon variety and the voice acting (finally, a non-silent protagonist!).
 

diamount

Banned
- I didn't find the story interesting. It was more fantastic than realistic, so I had a time caring for the characters or the events at all.

- Half of the game is running after MacGuffins. You must meet X at point Z but first you must meet Mr. Y who will give you the object A which will unlock the door to B which will give you the weapon C to defeat enemy D which will clear the path to point Z, but by the time you've reached Z, X is no longer there and you must blahblahblah...

- Too many shooting parts. In fact I wish they were cut entirely but I guess you have to have shooting if you want to sell your game.

- The story is complicated for the sake of being complicated and some subplots feel superfluous. Nothing is properly introduced when you need an introduction, instead the game leaves you hoping for an explanation to come later. It's as if the writer thought 'Look how great I am/how I can confuse you!'

- The most unoriginal plot twists ever

- As in Bioshock 1, you can't change the FOV and the graphics have way too much contrast. Sometimes you can't see anything.

- I loved the research/history porn, the character design, the set design, the weapon variety and the voice acting.

Sounds like Bioshock to me.
 

mrklaw

MrArseFace
As a newcomer to the series, should I play this and then revisit 1&2, or play those first and then come back to this?
 

Derrick01

Banned
That wasn't me in the Hitman Absolution OT. I had the game early and people were arguing with me that it would still be good.

That thread was a mess of people trying to tell themselves it was a good game for weeks. I think they just didn't want to give me the satisfaction of telling me I was right ;)

Computer said:
- Half of the game is running after MacGuffins. You must meet X at point Z but first you must meet Mr. Y who will give you the object A which will unlock the door to B which will give you the weapon C to defeat enemy D which will clear the path to point Z, but by the time you've reached Z, X is no longer there and you must blahblahblah...

Oh nooo I'm having Darksiders 2 flashbacks.
 

Cronen

Member
Once again, another warning to those who are apart of the Neogaf group on Facebook. I went on it and saw the word 'BOOKER' and immediately closed the page. Goddamn, that was a close one.
 

solarus

Member
- I didn't find the story interesting. It was more fantastic than realistic, too much crazy shit happened all the time so I had a time caring for the characters or the events at all.

- Half of the game is running after MacGuffins. You must meet X at point Z but first you must meet Mr. Y who will give you the object A which will unlock the door to B which will give you the weapon C to defeat enemy D which will clear the path to point Z, but by the time you've reached Z, X is no longer there and you must blahblahblah...

- Too many shooting parts. In fact I wish they were cut entirely but I suppose you have to have shooting if you want to sell your game.

- The story is complicated for the sake of being complicated. Nothing is properly introduced when you need an introduction, instead the game leaves you hoping for an explanation to come later. It's as if the writer thought 'Look how great I am/how I can confuse you!'.

- Some subplots were superfluous, in my opinion.

- The most unoriginal plot twists ever

- As in Bioshock 1, you can't change the FOV and the graphics have way too much contrast. Sometimes you can't see anything.


- I loved the research/history porn, the character design, the set design, the weapon variety and the voice acting.
Sigh... I didn't enjoy Bioshock 1 all that much, everything I had seen for this game looked great and got me excited though, especially the art direction and design. Hopefully I have a more positive reaction to the story than you did, I am not interested in the gunplay either.
 

spirity

Member
As a newcomer to the series, should I play this and then revisit 1&2, or play those first and then come back to this?

I think people are expecting Infinite to be the jewel in the crown. If you're set on playing all three, I'd play them in order (though I prefered the original over #2). Make sure you get minerva's den.
 
Look it is very simple. If you like the first one you will like this one as well. I love the first one - consider it one of the best experiences this gen. People will always complain - but then they didn't make the game, and maybe can't appreciate how hard it is to do so. The whole package is triple A quality and deserves all the praise it gets. I mean last month we got Aliens CM, I put that sucker to rest after ten minutes. Wanna complain, go there. This is a game, it's a good game, it is worth the price of admission. I think you can draw a parallel between GTAV , later this year, and GTAIV - people will go apeshit but after IV what can rock* do, but expand on what it did themematically and give more what it did whit IV. You will not get GTA reinvented, just a refined and expanded four: it is the same with this game. And talking that, 'it is only psychological, as in serotonin induced euphoria'; BS. People who say that might suffer from a depression, unable to enjoy what's good and fun - sorry but that's my opinion: haters always gonna hate.
 

Maddog

Member

- Half of the game is running after MacGuffins. You must meet X at point Z but first you must meet Mr. Y who will give you the object A which will unlock the door to B which will give you the weapon C to defeat enemy D which will clear the path to point Z, but by the time you've reached Z, X is no longer there and you must blahblahblah...

.

Worst part of the game for me. Dragged it out way too much.

Computadora, how's the Skyline stuff? How's it feel, do you have decent freedom, etc

I can probably answer this too. You really don't have that much freedom. For the most part you just are able to circle the current area via a skyline so you can attack guys. Very seldom do you use it to travel to another area. Kind of a letdown.
 

solarus

Member
Look it is very simple. If you like the first one you will like this one as well. I love the first one - consider it one of the best experience this gen. People will always complain - but then they didn't make the game, and maybe can't appreciate how hard it is to do so. The whole package is triple A quality and deserves all the praise it gets. I mean I last month we Aliens CM, I put that sucker to rest after ten minutes. Wanna complain, go there. This is a game, it's a good game, it is worth the price of admission. I think you can draw a parallel between GTAV , later this year, and GTAIV - people will go apeshit but after IV what can rock* do, but expand on what it did themematically and give more what it did whit IV. You will not get GTA reinvented, just a refined and expanded four: it is the same with this game. And talking that, 'it is only psychological, as in serotonin induced euphoria'; BS. People who say that might suffer from a depression, unable to enjoy what's good and fun - sorry but that's my opinion: haters always gonna hate.
I'm getting serious arthur gies vibes here.
I can probably answer this too. You really don't have that much freedom. For the most part you just are able to circle the current area via a skyline so you can attack guys. Very seldom do you use it to travel to another area. Kind of a letdown.
Man I knew the skyhook feature would end up like this, it seemed way too ambitious when they were first talking it up.
 

spirity

Member
With impressions and stuff coming in thick and fast now, I'm ducking out of this thread. its only a matter of time before someone says something spoilerish (i've been pretty lucky avoiding them so far).
 

Sn4ke_911

If I ever post something in Japanese which I don't understand, please BAN me.
Did Computer proof that he has a legit copy of the game? otherwise i don't believe anything he says.
 

solarus

Member
Did Computer proof that he has a legit copy of the game? otherwise i don't believe anything he says.

Well Maddog who has also finished the game confirmed and agreed with one of the criticisms Computer posted about the game, this one specifically "- Half of the game is running after MacGuffins. You must meet X at point Z but first you must meet Mr. Y who will give you the object A which will unlock the door to B which will give you the weapon C to defeat enemy D which will clear the path to point Z, but by the time you've reached Z, X is no longer there and you must blahblahblah...".
 

Trumpets

Member
The Xbox version looks great, but it can get stuttery now and then. The opening is like a more elaborate version of the one in the original Bioshock, and it's amazing. You know you're in for a treat right from the start.

You can change the default controller config so ironsights use the left trigger rather than R3, and 'fire vigor' is moved to the left bumper, which I much preferred. Vsync can be toggled off but I haven't tried it since the framerate is perfectly acceptable to me.

All very BioShock, really. BioShock 2 would have been a suitable title had it not been already taken, though whether that's good or bad depends on how you feel about the first one.
 

Zeliard

Member
I can probably answer this too. You really don't have that much freedom. For the most part you just are able to circle the current area via a skyline so you can attack guys. Very seldom do you use it to travel to another area. Kind of a letdown.

Doh, really? I had the impression that its primary use was traversal, and that combat would be more of a secondary use for it. Was looking forward to using it as a sort of scenic rollercoaster.
 

Sblargh

Banned
Sigh... I didn't enjoy Bioshock 1 all that much, everything I had seen for this game looked great and got me excited though, especially the art direction and design. Hopefully I have a more positive reaction to the story than you did, I am not interested in the gunplay either.

Which brings the question. How many of you are interested in the gunplay?
Most of the time I think about this game, I don't even remember it is a shooter (I mean, I know it is, it's just never the focus).
 
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