I feel kinda weird to actually be excited about a COD game.
Yeah, me too. First COD game I might pick up.
I feel kinda weird to actually be excited about a COD game.
It's always really bothered me that even after the good moves made in Black Ops and the complete trash that were MW2 and MW3 people still considered IW the "A-Team" of the CoD series.
I have to say I'm really, really impressed at the changes here. Definitely will get the PC version at Christmas.
I feel kinda weird to actually be excited about a COD game.
Except you'll get people who aim like they have aim assist on PC ;p
This way, you wont get punished by terrible players, but will get punished by people who actually have skills.
Same old shit.
The guns have no fucking recoil, it's pathetic to shoot them. Fuck Call of Duty online, it takes no skill. It's always just who sees each other first.
I'm not following you. Why would aim assist allow you to be punished by people "who actually have skills?"
Was anyone annoyed with the environment design of mp maps in MW3? The environments felt cramped, I couldn't shake the feeling that I was in the world of hobbits the entire time. Everything just felt so disproportionate. BLOPS II looks much better.
Was anyone annoyed with the environment design of mp maps in MW3? The environments felt cramped, I couldn't shake the feeling that I was in the world of hobbits the entire time. Everything just felt so disproportionate. BLOPS II looks much better.
map design in IW games have been horrible post COD4. In MW2 they were mostly horrendous, seems they thought more = better. In MW3 it was the same falty principles in map design + extra bland and cramped = made mw2 maps look competent.Was anyone annoyed with the environment design of mp maps in MW3? The environments felt cramped, I couldn't shake the feeling that I was in the world of hobbits the entire time. Everything just felt so disproportionate. BLOPS II looks much better.
Literally zero recoil.
literally 95% of that video is close range with an SMG. Obviously there wouldn't be a ton of visible recoil there. But watch the video when he tries to kill someone a bit further away at 39 seconds. He couldn't do shit.Literally zero recoil.
Zzzzz...
If you can't play MW3 at 60... 90fps, then you may want to hold off on Blops 2 until you hear about performance. What kind of setup do you have?
So as someone who is generally an outsider to this series: is it fair to say that Treyarch has ascended to "actually quite a good developer" status and that they are now considered the driving force behind the series? Or no?
Why not just go for the mute-all. The only game where I personally ever see a "gg" anymore is Team Fortress 2 and even that can get out of hand sometimes.
Is it bad that I laughed when you included the guinea pig?
It's always really bothered me that even after the good moves made in Black Ops and the complete trash that were MW2 and MW3 people still considered IW the "A-Team" of the CoD series.
I have to say I'm really, really impressed at the changes here. Definitely will get the PC version at Christmas.
Because he couldn't aim for shit.literally 95% of that video is close range with an SMG. Obviously there wouldn't be a ton of visible recoil there. But watch the video when he tries to kill someone a bit further away at 39 seconds. He couldn't do shit.
factually, yes.So as someone who is generally an outsider to this series: is it fair to say that Treyarch has ascended to "actually quite a good developer" status and that they are now considered the driving force behind the series? Or no?
hard to aim with recoil + high rate of fire + range + using an smg. How it should be. Even if he decided to burst fire with the supposed less damage on SMGs from long range, it probably wouldn't work on a decent player.Because he couldn't aim for shit.
BLOPS was better than MW2/3, so I'd say yes.So as someone who is generally an outsider to this series: is it fair to say that Treyarch has ascended to "actually quite a good developer" status and that they are now considered the driving force behind the series? Or no?
You're fooling yourself if you believe that for even a second. It's going to be just as easy as it has ever been. Nothing necessarily wrong with that, but I really doubt that they're going to alienate 95% of their customer base by requiring something even remotely reminiscent of skill from their players.hard to aim with recoil + high rate of fire + range + using an smg. How it should be. Even if he decided to burst fire with the supposed less damage on SMGs from long range, it probably wouldn't work on a decent player.
So as someone who is generally an outsider to this series: is it fair to say that Treyarch has ascended to "actually quite a good developer" status and that they are now considered the driving force behind the series? Or no?
So as someone who is generally an outsider to this series: is it fair to say that Treyarch has ascended to "actually quite a good developer" status and that they are now considered the driving force behind the series? Or no?
it ran not nearly as good as the xbox version but as someone that played it on ps3, it was still a far better game than mw2/mw3.Wait till they release the game though. Blops was shittier than MW2 in PS3.
I think Black Ops 1 made people question that "A-team" status. Modern Warfare 3 dug the grave, and Black Ops 2 will put the nail in that myths coffin. Treyarchs interaction with their fans have always put them first in my eyes IMO.
Wait till they release the game though. Blops was shittier than MW2 in PS3.
it ran not nearly as good as the xbox version but as someone that played it on ps3, it was still a far better game than mw2/mw3.
Watch the video again. The player is one of those aim-by-means-of-strafing players. He just simply couldn't aim for shit. The recoil at range was super minimal, not even high enough to be considered a factor.hard to aim with recoil + high rate of fire + range + using an smg. How it should be. Even if he decided to burst fire with the supposed less damage on SMGs from long range, it probably wouldn't work on a decent player.
i5 3570, GTX670 and 8GB RAM. So it I think it easily handle MW3 at 60FPS.
So as someone who is generally an outsider to this series: is it fair to say that Treyarch has ascended to "actually quite a good developer" status and that they are now considered the driving force behind the series? Or no?
Yeah, PS3 Blops had some weird issues especially at launch. Made it feel like even though Treyarch might not have been as technically competent as IW their passion and game design were leaps and bounds better.Despite its technical problems BLOPS was still way better than MW2.
Framerate and lag issues mostly. PS3 version also can't have two PSN accounts signed in at the same time for splitscreen. It also was missing "launch multiplayer on startup" but that got fixed after the first patch. Can't remember anything else off the top of my head.As someone who has been playing the PS3 versions (free online) I was not aware that it run like crap, I even play the 360 versions ocassionally with friends and don't see much difference, can someone give some details on what I'm missing??
Literally zero recoil.
Zzzzz... Impossible to get a high KD if you're blindfolded with your hands tied behind your back, maybe.
Other than Counter-Strike and Rainbow Six, not very many shooters have been able to handle recoil properly.
That's what lead us to shit like Halo and Call of Duty. No fucking recoil, guns feel like shit, no kick, no bang. Unload a million fucking bullets in 2 seconds.
Has anyone who designed Call of Duty shot a fucking rifle before?
WaW is the best one, no wonder you enjoyed it.
Ya, and I don't like it.Uh, Call of Duty has always followed the Quake concept of shooting mechanics since day 1. It has never tried to disguise itself as anything, but that.
Someone already pointed out that he's an awful player. Still very little to no recoil, he just can't aim for shit. The second Youtube video is even worse, very difficult to watch...at the 40 second mark he was not having much luck at range with the mp7
Play it on PC.I really hope next-gen COD games use a modern engine.
I abandoned the series after COD4 because I just can't stand how ugly it is.
So as someone who is generally an outsider to this series: is it fair to say that Treyarch has ascended to "actually quite a good developer" status and that they are now considered the driving force behind the series? Or no?
Was anyone annoyed with the environment design of mp maps in MW3? The environments felt cramped, I couldn't shake the feeling that I was in the world of hobbits the entire time. Everything just felt so disproportionate. BLOPS II looks much better.
So as someone who is generally an outsider to this series: is it fair to say that Treyarch has ascended to "actually quite a good developer" status and that they are now considered the driving force behind the series? Or no?
Play it on PC.
Something is definitely up, because your setup should destroy MW3.
I never played WAW, but I do remember a really vocal minority telling people to ignore the perceived step back and give the game a chance. To this day it seems like there's always someone in a CoD thread talking about how great that game actually was.