I couldn't watch this video because the music is downpitched and uggggh it drove me insane (so now I'm here posting about it)._dementia said:
I couldn't watch this video because the music is downpitched and uggggh it drove me insane (so now I'm here posting about it)._dementia said:
Drive
- Pressing the D button will randomly select one among 6 types of equipment/modes for her staff. After selecting, various techniques corresponding to the staff mode can be used (with certain restrictions).
- The following staff mode is notified at the bottom through the symbol next to the word NEXT
- At the beginning of the match she doesn't carry any staff with her (probably meaning that you have to press D to make it appear)
- Everytime you push D with the equipped staff the number of times you can use the associated technique will decrease until the staff disappears becoming unequipped.
- Pressing the D button again once the staff has disappeared will make it appear again with the next type of equipment.
The type of magic equipment are:
- Bomb (6 times)
- Neko (5 times)
- Bin (4 times)
- Hammer (3 times)
- Missiles (3 times)
- Frying Pan (4 times)
Character's Features:
- Good speed, good airdash
- Her airdash covers a lot of range, giving her the possibility of comfortably attacking in the air without falling easily on the ground
- Since her attacks with her staff don't have a long reach, her special projectile moves do the job of covering long range fighting instead.
- Since her special moves are controlled randomly, she is a character that heavily depends on the situation she's in (TLnote: I guess it's referring to what power she has equipped, position, situation etc)
Special Moves
- Dream Sally (214A/B/C)
- Swallow Moon (j.236C)
- Mami Circular (236B)
- Air Persia (236A - also executable in air) - followups A/B/C (up to three times) - tramples down the opponent from above with her pogo stick; the followups change the landing place, while the C followup is an aerial ender that earns more damage and okizeme.
- Dramatic Sammy (41236D) - command grab: searches for the opponent while ground-dashing; grabs and imprisons the opponent inside a "heart" and blows it off. 1500 Damage.
- Mystique Momo (214D, when weapons are equipped)
- Foreign Melody (22C on knocked down opponent); it might be possible to push the opponent towards the corner from the slide down
Distortion Drives
- Miracle Jeanne (236236D)- install super, the staff is equipped with "enhanched magic", can only be used once and when it wears off the staff is unequipped
- Cure Dot Typhoon (632146C)
Astral Heat
- 236236C (looks like Nanoha's Starlight Breaker)
_dementia said:
I did this to my friend's Tager today.Infinite Justice said:holy crap his defense.
interesting loop there :lol
or upgrade to ps3.DY_nasty said:We need to set up a 360 date this weekend or something... I know TTOB and myself will be on.
DY_nasty said:We need to set up a 360 date this weekend or something... I know TTOB and myself will be on.
DY_nasty said:We need to set up a 360 date this weekend or something... I know TTOB and myself will be on.
I... well... :/akachan ningen said:or upgrade to ps3.
DY_nasty said:I'll probably on later tonight too, but damn.
I... well... :/
_dementia said:I did this to my friend's Tager today.
It's less funny when you know the person.
I should be there and my cousin will come if I will. It needs to be around 9PM EST or later, but it seems like most of us prefer to play at night anyway.DY_nasty said:I'm not going to grab a new console just to play a game that I already have :lol
Hope EuroGAF hops on soon and livens things up. I'll run a few games of BB:CS real quick though... I can only play tired for so long before I forget how to dash.
What was that loop?_dementia said:
Hazama has a zero damage command grab (236+C) but the Tager dude kept getting throw reject miss or trying to counter with 360s which lose to it, resulting in throw counter. That's the only reason the Haz player kept getting them successively.zerokoolpsx said:What was that loop?
Oh. It has higher priority than Tager's. That's good to know._dementia said:Hazama has a zero damage command grab (236+C) but the Tager dude kept getting throw reject miss or trying to counter with 360s which lose to it, resulting in throw counter. That's the only reason the Haz player kept getting them successively.
if you guys are still on in a couple of hours, i wouldn't mind being your punching bagQisTopTier said:Me and proto are starting some games up on psn right now
_dementia said:if you guys are still on in a couple of hours, i wouldn't mind being your punching bag
QisTopTier said:Ill be around all day
TheSeks said:Speaking of trophies: "Real Ultimate Power" isn't unlocking for me, despite the fact I've used EVERY (literally, EVERY, even the DLC ones) Astral Heats. WTF. :|
Is it because I'm using Beginner Mode and/or Unlimited (for faster heat gain than limited) modes for them? Because that's bullshit, I used beginner mode and got Bang's 3 Astral Heat's trophy that way. So it should be working. :|
The Take Out Bandit said:Wow, looks like folks on XBL passed on Valkenhayn. Not enough underboob / loli to be found? :lol
thank god someone else showed up. My wrist needs a break from fighting Blazin.
xero273 said:I'm pretty sure you are doing this in vs already, correct? Just do it again in vs. I don't have any other clue why it doesn't work. Mu and dlc characters don't count.
The Take Out Bandit said:Wow, looks like folks on XBL passed on Valkenhayn. Not enough underboob / loli to be found? :lol
thank god someone else showed up. My wrist needs a break from fighting Blazin.
xero273 said:To my knowledge, Valkenhayn isn't out yet for xbl. I don't even think xbox version got patch 1.02 yet.
The official BlazBlue website has some new information on the patch that will be coming alongside the Valkenhayn DLC character. While the Werewolf butler will still become available tomorrow on Playstation 3, Xbox 360 owners will have to wait an undisclosed period of time due to a reported glitch when loading the patch on the console. I'm sure they will make the patch and character available as soon as possible, so you shouldn't have to wait long.
The image of a pitbull locked onto Tager's face just popped into my head and I can't stop laughing.The Take Out Bandit said:Sorry Solar, my "to hell with blocking" is less about, SHUT UP DAD! YOU CAN'T TELL ME WHAT TO DO!
And more of a "how do I get this pitbull off of my face?"
I'm a 50/50 kind of guy.
SolarPowered said:GGs TTOB. You'll be fine if learn when to grab an opportunity. You looked especially good when you were fighting that unlimited Jin and kept catching him in blocked 360 grabs and decent striking combos.
How was I?
You missed a pretty interesting night.DY_nasty said:Fuck.
Yeah, I've been playing around with poison needles and I've been trying to improve the rush down stuff. My mixups haven't improved much, but I've got time to work on that.The Take Out Bandit said:Exacting precision as always.
I noticed you employed some new shenanigans.
I was hoping you were out of practice like me. Whoops! :lol :lol :lol
_dementia said:GGs last night proto, Q, and Seks. It was nice knocking the rust off for a bit.
Q, great Mak as always. I'm kind of astounded you hit some of the stuff you do with online being a factor.
Proto, I love your Valkenhayn. Really makes me want to download the character. He can do some mean shit! <3 Tsubaki too. Ragna makes me rage though
Seks, I think you're better than you give yourself credit for. You would gain alot by working on knowing when to ease off aggression. I noticed when I blocked a flurry of moves, I could use the gaps in attacks to land counter hits, which could potentially lead to massive damage (if I were better lol).
Prototype-03 said:ggs... Really nice to know that BB community is starting to grow again. It was dead for a while. And yes... Seks, the main problem that you have right now is that you're not teching some of the blue combos and you're attacking when you should be blocking. Remember that if your opponent guesses correctly on your wake up, you're usually at a disadvantage, so it's better to block and wait for an opening (I know this can be hard with all the mixups, but it's the better option than getting hit)
On a related good news, PS3 is about 6 people short from having a legit tourney:
GAF - PSN
Prototype-03 - Prototype-03
dementia_ - sixteen-bit
QisTopTier - QisTopTier
Fugu - Fygu
ApolloJoh - ??? (I have it on my psn but I'm work atm)
TheSeks - Sekoku
Kiunchbb - Kiunch
Dreavus - Dreavus-
AkachanNingen - Akachan Ningen
SephirothRK - SephirothRK
SolarPowered said:Yeah, I've been playing around with poison needles and I've been trying to improve the rush down stuff. My mixups haven't improved much, but I've got time to work on that.
You've just got to learn to watch for the right moment. It seems like you are getting the hang of it though. You caught me in a unusual amount of 360 grabs last night.
_dementia said:Read on DL that in the CS2 loketest they took out Hazama's 3C -> 214D~C
Prototype-03 said:LOL, yeah... Q was telling me about it yesterday. CS2 is gonna be more than just damage changes... It's gonna be a whole makeover. I'm kinda curious how everything is gonna change.
_dementa said:Seks, I think you're better than you give yourself credit for. You would gain alot by working on knowing when to ease off aggression. I noticed when I blocked a flurry of moves, I could use the gaps in attacks to land counter hits, which could potentially lead to massive damage (if I were better lol).
Prototype said:And yes... Seks, the main problem that you have right now is that you're not teching some of the blue combos and you're attacking when you should be blocking. Remember that if your opponent guesses correctly on your wake up, you're usually at a disadvantage, so it's better to block and wait for an opening (I know this can be hard with all the mixups, but it's the better option than getting hit).
Also, Lambda has that ridiculous DP... There's a reason why it has a cooldown for that movie. It's really REALLY good.
TheSeks said:You mean that distro phase opening up on the field to where she slows down people/projectiles? I haven't really see a good use for that move. Or are you talking something else? (goes to look up "DP" and not in the Pokemon or Porn way)
Gravity Well is nasty. Takes a whole practice session devoted to it before you really get a grasp though.xero273 said:Yes, her gravity move.
TheSeks said:Yeah, defense has always been terrible for me. I go all out attacking mostly because I played Marvel vs Capcom 2 (or hell X-men vs SF) like that. :lol got me wins, but it didn't teach me proper fighting mechanics too well.
You mean that distro phase opening up on the field to where she slows down people/projectiles? I haven't really see a good use for that move. Or are you talking something else? (goes to look up "DP" and not in the Pokemon or Porn way)
Prototype-03 said:LOL, yeah... Q was telling me about it yesterday. CS2 is gonna be more than just damage changes... It's gonna be a whole makeover. I'm kinda curious how everything is gonna change.
edit:
11 players!!
GAF - PSN
Prototype-03 - Prototype-03
dementia_ - sixteen-bit
QisTopTier - QisTopTier
Fugu - Fygu
ApolloJoh - ??? (I have it on my psn but I'm work atm)
TheSeks - Sekoku
Kiunchbb - Kiunch
Dreavus - Dreavus-
AkachanNingen - Akachan Ningen
SephirothRK - SephirothRK
Solune - Sollune
Hyphen said:I'll come in...
GAF - Hyphen
PSN - Vebansen