Oh man, I am so ready to die over, and over, and over, and over again.Be prepared to die a lot again. This shit is tense.
Funny enough I've gotten really used to these things.
Oh man, I am so ready to die over, and over, and over, and over again.Be prepared to die a lot again. This shit is tense.
Funny enough I've gotten really used to these things.
You have no idea, some of these new enemies are intense. They even have Doberman's in this game.Oh man, I am so ready to die over, and over, and over, and over again.
Oh, I forgot another bit that pissed me off, but I'm not sure if I should be mad at the game or myself. The Young Girl side quest, the one at the window. Apparently, she was gonna die no matter what I did. Either she'd die to the pig in 2 of my 3 options, or an eldritch monstrosity if I send her to Iosefka's.
Normally, I'm not an advocate of saying there needs to be a win possibility in a game, but given that it concerns a frikken kid, I can make an exception in this case and say there should have been a way to save her. Whats worse is that in knowing the future details of the quest that I should not know, I knew she'd die regardless. So given an inevitability of it all, I decided to profit off the situation as much as I could and sent her off to Iosefka's, to pick up that thingamajig later. Which made me feel like a complete piece of shit, exploiting a girls death to my advantage. But the fuck was I suppose to do, since she was going to die as a result of my actions anyway?
If there was any way I could have ensured her survival, I would have whatever the cost to me. But there wasn't, so now I just feel like a piece of shit opportunist. The situation just became a mathematical equation of what is most profitable for all parties. It made no sense, because each action was going to equally consign her to her death. Since she wasn't going to profit regardless, I might as well. But that didn't make me feel any better when she happily thanked me for what I did and said she loved me. I don't know how I'd feel if I didn't know about the quest results until after I completed it. I'd probably still not like the inevitability of it, but atleast then I could have legitimately said I did everything I reasonably could to ensure her safety. Maybe I'd even take solace in the fact that her death wasn't really a failure on my part. But now...ugh.
Look, I get that merciless cruelty in worlds like bloodborne is a good atmosphere for the game. It's importance is not lost on me. I also don't think children should never die or anything like that. By all means, slaughter an orphanage if you must, but do it with a purpose. Do it well. There ought to be something to killing off a child character beyond "Oh, isn't it so sad that a child died". It's not skillful or creative storytelling to manipulate the most basic humane tendencies, it's just an bludgeoning abuse of people's empathy to get a clumsy emotional response. If you're not going to get mad about the pointless child death itself, then get mad about this sloppy excuse of getting an audience reaction that any storyteller worth their salt is above. FromSoft are better storytellers than that, and we deserve better than that. Because this? This is cheap.
And, in any case, this puts me at odds with the world. I the player knew what was going to happen in future events because I read about it, but my character had no idea and was just operating with the intentions of getting this kid to safety, because he can't know what I know. This just creates a dissonance between my character and myself that I don't really like in my gaming experiences.
So, for those reasons, once I'm done with the Eileen side quest, I'm not gonna look at side quest info and just take it as it comes. I just didn't like at all the position I was put in as a result of knowing that little girl was going to die regardless of what I did. I'll lose whatever I need to for it to not happen again, atleast not this playthrough. All this fiddling to make sure I'm play right is getting in the way of me enjoying the game.
You have no idea, some of these new enemies are intense. They even have Doberman's in this game.
Oh, I forgot another bit that pissed me off, but I'm not sure if I should be mad at the game or myself. The Young Girl side quest, the one at the window. Apparently, she was gonna die no matter what I did. Either she'd die to the pig in 2 of my 3 options, or an eldritch monstrosity if I send her to Iosefka's.
Normally, I'm not an advocate of saying there needs to be a win possibility in a game, but given that it concerns a frikken kid, I can make an exception in this case and say there should have been a way to save her. Whats worse is that in knowing the future details of the quest that I should not know, I knew she'd die regardless. So given an inevitability of it all, I decided to profit off the situation as much as I could and sent her off to Iosefka's, to pick up that thingamajig later. Which made me feel like a complete piece of shit, exploiting a girls death to my advantage. But the fuck was I suppose to do, since she was going to die as a result of my actions anyway?
If there was any way I could have ensured her survival, I would have whatever the cost to me. But there wasn't, so now I just feel like a piece of shit opportunist. The situation just became a mathematical equation of what is most profitable for all parties. It made no sense, because each action was going to equally consign her to her death. Since she wasn't going to profit regardless, I might as well. But that didn't make me feel any better when she happily thanked me for what I did and said she loved me. I don't know how I'd feel if I didn't know about the quest results until after I completed it. I'd probably still not like the inevitability of it, but atleast then I could have legitimately said I did everything I reasonably could to ensure her safety. Maybe I'd even take solace in the fact that her death wasn't really a failure on my part. But now...ugh.
Look, I get that merciless cruelty in worlds like bloodborne is a good atmosphere for the game. It's importance is not lost on me. I also don't think children should never die or anything like that. By all means, slaughter an orphanage if you must, but do it with a purpose. Do it well. There ought to be something to killing off a child character beyond "Oh, isn't it so sad that a child died". It's not skillful or creative storytelling to manipulate the most basic humane tendencies, it's just an bludgeoning abuse of people's empathy to get a clumsy emotional response. If you're not going to get mad about the pointless child death itself, then get mad about this sloppy excuse of getting an audience reaction that any storyteller worth their salt is above. FromSoft are better storytellers than that, and we deserve better than that. Because this? This is cheap.
And, in any case, this puts me at odds with the world. I the player knew what was going to happen in future events because I read about it, but my character had no idea and was just operating with the intentions of getting this kid to safety, because he can't know what I know. This just creates a dissonance between my character and myself that I don't really like in my gaming experiences.
There's no gear check in the game, you can beat the game without even leveling up.I guess she is the first real gear check in game, you can't kill her if you can't outdamage her heals (or I'm doing it wrong).
There's no gear check in the game, you can beat the game without even leveling up.
You handle her regeneration by using an item called Numbing Mist. It negates her regeneration.
Don't worry you will be learning new stuff even after a hundred hours...Huh. Nice. I guess I was doing it wrong. I love a game where I'm still learning things after 50+ hours
What even triggers Amelias healing? Few last times I've fought her she didn't use healing at all. I remember her being much more constant with it when first playing the game.
Being far away from her when she has less than 50% health I believe, so you have to charge right back in.
Does anyone have a use for Lead Elixirs? I've never used them and usually end up selling a few when I need a few more souls to top up for a purchase or level up, I just never know what situation I'd use them in.
Also some of the items I think are too expensive in the shop - poison knives for one. /mini-rant.
What's the best resource to find glyphs for top tier blood gems?
Never thought about that, makes sense though.Mostly for PVP with Str weapons. Lead Elixir + Logarius' Wheel is pretty great since you can just smack away while invader/host tries to stagger you with low damage. For PVE it feels pretty useless though. Don't really know any boss or enemy that you could need it for. Maybe NPC Hunters?
I don't know where that is, do I have to be online because I don't have PSN.Share the gylph
This guy:
http://bloodborne.wikia.com/wiki/Bloody_Crow_of_Cainhurst
hits like a truck. Never fought him before, I failed the quest line in my first playthrough before I got to this point. I'm not skilled enough to beat him while he can 2-hit-kill me (!!), looks like I need to level up vitality a bit / level up in general.
He's manageable if you can out range him. I usually beat him with the threaded cane. He's still a pain in the ass though.This guy:
http://bloodborne.wikia.com/wiki/Bloody_Crow_of_Cainhurst
hits like a truck. Never fought him before, I failed the quest line in my first playthrough before I got to this point. I'm not skilled enough to beat him while he can 2-hit-kill me (!!), looks like I need to level up vitality a bit / level up in general.
Just discovered Celestial Emissary does not like Tiny Tonitrus. Once he revealed himself I took out about half his remaining health with one shot, after that he was three or four hits away from death.
Okay. The Unseen Village is terrifying and kicking my arse. Any advice?
What boss you did last? Tips vary depending on what point of the game you arrive there.
I've just got there.
Killed Rlast.omStaircase of death. Amygdala everywhere. Enemies respawning from the ground after a few seconds. Terrifying red moon thing.
I keep getting swamped.
You need to find the maidens that keep spawning the enemies. They also buff them so if you kill the maidens the area becomes way easier. Some of them are very hidden though so you might want to just run through the area. That is how I did it the first time. Are you still at the first lamp?
Cheers!
Yeah, I am. I'm avoiding the staircase for now and trying the other route but the pigs keep coming.
Edit: Dead end. Buggery.
Edit edit: I just ran down the stairs!
Edit edit edit: oh god... why does this game hate me!
Haha! Did you get hit by lasers? There is a lamp right after those stairs.
Okay. The Unseen Village is terrifying and kicking my arse. Any advice?
Vicar Amelia is desyroying my ass on NG+.
So freaking difficult.
That and I keep running out of health potions.
The one thing I absolutely hate in this game is how you dont get them back like the flasks.
Really screws you.
That is a good strategy.Whenever I don't have enough blood to level up, I buy potions with everything I have left. That way I have a decent buffer when I ram my head against something. Has worked thus far, I'm lvl 70 or so, so I don't have any idea if that's still viable in NG+.
That is a good strategy.
Also does anyone know a good place to farm potions of enemies in tbe early game?
I do have some moon runes. Probably not the best ones though.Central Yharnam and Hemwick. Almost all enemies in those areas can drop vials. But if you are on NG+ fastest way to get vials is to farm echoes. Do you have Moon runes?
I do have some moon runes. Probably not the best ones though.
I do have some moon runes. Probably not the best ones though.
Well it's not new information to me, just never had a character capable of using Hunter Tools before. They're not bad at all actually, especially Tiny Tonitrus, just eats a lot of bullets.Thrusts and lightning serve you well against the kin, and I'm sure there must be a story-related reason for it similar to 'beasts have a deathly fear of flame'.
This is the one area in the game I'd advocate running from (for now). There's a ridiculous farming location a little later that can get you precious levels in no time. You can come back here and destroy everything later
Thanks, man. My general tactic is to walk slowly into each area so I don't get surprised... this place really changes the rules up.