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Bloodborne |OT++++| Now with Trusty Patches

RiggyRob

Member
Very interesting indeed. I think I waited for him to charge than I attacked, then I backed up again, I'd really have to look at my last fight with him again.

Bloody Crow of Cainhurst is down! Quite a simple fight actually, you'll see when I get around to doing the video but it's something like 4th or 5th down the line, depending on if I want to make a video of Alfred's meltdown.

Pimmsy's actually made a lot of progress despite dying multiple times against the Bloody Crow - killed Rom (with help), killed Iosefka for the Umbilical Cord, finished Alfred's quest, killed the Crow, bought the Blade of Mercy and after dipping her toes into Yahar'gul she's managed to pick up the Upper Cathedral Ward key.

She hasn't had a chance to try it out against enemies properly yet but she's loving the fact she can get 10 straight attacks from the Blade of Mercy in its transformed state with a full stamina bar - she's also changed her opinion on the Cane and now prefers the Rifle Spear, but that's only for normal enemies and NPCs I think as the Cane is still vastly more useful for bosses.
 

Veelk

Banned
I finally got back into Bloodborne after taking a bit of time off. I had school stuff and still do, but I managed to get 2 hours in. I just killed Henryk after he downed me a couple times, mostly due to my own characterlessness. I have to say, I enjoy Eileen the Crow. She's got a really cool design, and I liked helping her out. Plus her comments on how I should be careful to only hunt beasts. This is the first real indication that from a major (if you can call her major) NPC that there are moral standards in this world, with humans having compassion for humanity. I guess others have indicated such before, but the literally are stuck inside their houses, only voices and largely helpless. Eileen is the first agent besides myself that is not corrupt, either morally or by sickness of the world.

I said I would no longer look at guides, and with Eileen's quest done, the next time I play the game, I will be in dark territory. I refuse to get any more spoiled, but I do hope that equipment/sidemissions are not too missable.

Edit: Okay, I lied and I played a tiny bit more. I saw that I could summon a fellow hunter NPC, Henrietta, and I happened to get to the Vicar Amelia. I had expected to die there, but either she's super easy or Henrietta helped out a damn lot. Probably a bit of both, since Vicar's attacks were pretty heavily choreographed. She looked fantastic though. I love how creative they can be with werewolf designs. But I haven't found any lore on her before the encounter. Do I just look her up, or do I get informed on her later on?

Lastly, despite the long delay, I wanted to reply to one person from the 'little girl's death' discussion.

For me personally, the sadness of that sidequest is not "the girl dies". It's everything that you, as both player and protagonist, discover leading up to the fact. The inscription in the music box; the brooch; the thought of the girl (and her sister apparently) being left alone on such a night; the way she describes her father "remembering" his own daughters, and the way he writhes in agony when you witness this yourself; the way she recognises you by your scent... It's all the implications tied to the story, that only you as the active agent can progress.

This is an important point: you say that the death of a little girl is "bludgeoned" into us, and that we deserve better. Well, maybe we do deserve better, but one could argue that it's our very nature as an inquisitive player that potentially leads to the demise of two sisters. That window, like much in the world of Bloodborne, is quite easy to bypass entirely, leaving the player none the wiser. This reinforces my belief that the death of this girl is not simply a tool that From are using to "get a reaction". It isn't shoved in your face; it isn't heralded by a cutscene or some other dialogue; it isn't hammed up at all. It's simply stumbled across in multiple, nuanced stages by the perceptive player.

The method that From chooses to employ is subtle and clever, which makes for an engaging interaction because, as a player, I'm following breadcrumb plots to get what I need to see the resolution. However, this particular story didn't use those methods to their full potential. There are 2 points of contention I hold with the game. Once I found the Red Brooch and the two clinics in the game, here are my options: I could give her the brooch that is rightfully hers and as a result she...I don't even know if she runs away or is trying to find a safer spot or trying to find her parents or what. Either way, she dies from the pig in the sewers. If I send her to Iosfka's, she does. If I tell her to go to Oeden's Chapel, which I KNOW FOR A FACT is actually a safe place, she dies from the pig anyway. And if I leave her alone, ever talking to her again, she disappears from the window, and I find her by the pig against. If they had gone out of their way to include reasons for why she dies at each of those encounters, then maybe, but as it is, for some reason, she always dies at that goddamn pig regardless of her intentions or warning or whatever. Why does she even go down that tunnel? Was there really no other way she could have gone? The game doesn't give me a chance to maybe guide her so I could protect her. It'd be an annoying escort mission, but my first instinct in that world would be "Okay, I can't just tell her where to go with the shit going on, I have to guide her there". But no, she just dies regardless because....because she just does.

The other reason is this: Ignoring the contrived lack of agency in being able to keep her alive, what is the profound result of this sidequest? If I send her to Iosfka, then she dies because someone actually out to kill her, but with the other options, it's just the random chance of running into a wild animal. So answer me this: Who was this little girl? What was her name? What was her personality? Likes, dislikes? What did she want to do with her life? The only information we have about her is the immediate mission relevant information "Find my daddy, I'm worried about him". We know she loves her mom and dad. That is it. Could you think of a more generic child character? I would be more okay with it if this was actually a character in the sense that they have their own personhood, but this little girl is remarkably flat. So, when she dies, the only thing that is in pain is the child protection instinct we have. This is different from losing a child you actually know as a person. This is why I say that this is a bludgeoned attempt at creating sorrow, because there is nothing to this character other than she is a child and she dies. This is very different from the Last of Us, for example. Despite only appearing in the prologue, Sarah is excellently characterized, by her few interactions and our examination of her home. She's not just a kid that died, she was someone with a measure of character depth, and then her ghost haunted Joel through the rest of the story. She didn't just die to make Joel and the player feel bad, which is what this is.

But either way, this is a week old now, so I wouldn't be surprised if you didn't see this. Thank you for responding the way you did and I hope I explained my problem with it better. I'm looking forward to the rest of the game.
 
Got Amygdala down on my second or third attempt. Fight isn't all that bad if you do it properly. Main thing is to know when and when not to go in. The actual attack opportunities have really long pauses, if it isn't Amygdala goes straight back into its ready pose. There's time to sprint in and everything, get your attack and back off. Unless you try to do the butt trick and cause it jump all over the place, the only real source of one shots is the aoe from the ground pound attack. I think I barely scraped through one but it overlapped another and I died.

I used the whip running R2 as my main attack because it's has great vertical reach. I think Ludwig's in trick mode can achieve something similar. Just a game of patience. Wait for an opportunity, run in and hit its head and back off. The visceral attacks speed things up which is nice.

Probably doesn't need a video at this point but I think this went over pretty well

https://www.youtube.com/watch?v=o2EkpALOK2o
 

RiggyRob

Member
Edit: Okay, I lied and I played a tiny bit more. I saw that I could summon a fellow hunter NPC, Henrietta, and I happened to get to the Vicar Amelia. I had expected to die there, but either she's super easy or Henrietta helped out a damn lot. Probably a bit of both, since Vicar's attacks were pretty heavily choreographed. She looked fantastic though. I love how creative they can be with werewolf designs. But I haven't found any lore on her before the encounter. Do I just look her up, or do I get informed on her later on?

Vicar Amelia isn't explained all that much to be honest - however there is some significance to the skull behind her, but that's getting into story, lore AND DLC spoilers.

Got Amygdala down on my second or third attempt. Fight isn't all that bad if you do it properly. Main thing is to know when and when not to go in. The actual attack opportunities have really long pauses, if it isn't Amygdala goes straight back into its ready pose. There's time to sprint in and everything, get your attack and back off. Unless you try to do the butt trick and cause it jump all over the place, the only real source of one shots is the aoe from the ground pound attack. I think I barely scraped through one but it overlapped another and I died.

I used the whip running R2 as my main attack because it's has great vertical reach. I think Ludwig's in trick mode can achieve something similar. Just a game of patience. Wait for an opportunity, run in and hit its head and back off. The visceral attacks speed things up which is nice.

Probably doesn't need a video at this point but I think this went over pretty well

https://www.youtube.com/watch?v=o2EkpALOK2o

There's a tip to Amygdala's fight that's given in the Hunter's Strategy Guide, and it's something I must have done by accident as well:
if you stay by Amygdala's left thigh, the only attack that can hit you is the stomp with her left foot.

I haven't tried it out on Defiled Amygdala but it could come in handy.
 
I pretty much just stick to the tail method - going for a charged attack to the head as it lands after a jump, then run through it's legs and start hitting the tail again. Defiled isn't any harder you just have less HP so can't take hits like you can otherwise, the only thing to watch out for really is when it flails it's arms behind.
 
I finally got back into Bloodborne after taking a bit of time off. I had school stuff and still do, but I managed to get 2 hours in. I just killed Henryk after he downed me a couple times, mostly due to my own characterlessness. I have to say, I enjoy Eileen the Crow. She's got a really cool design, and I liked helping her out. Plus her comments on how I should be careful to only hunt beasts. This is the first real indication that from a major (if you can call her major) NPC that there are moral standards in this world, with humans having compassion for humanity. I guess others have indicated such before, but the literally are stuck inside their houses, only voices and largely helpless. Eileen is the first agent besides myself that is not corrupt, either morally or by sickness of the world.

I said I would no longer look at guides, and with Eileen's quest done, the next time I play the game, I will be in dark territory. I refuse to get any more spoiled, but I do hope that equipment/sidemissions are not too missable.
But Henryk is only a tutorial to Eileen's quest. Glad you're getting further though. Eileen isn't the only one with a view on how deal with the beasts either. If you haven't killed the guy in Old Yharnam manning a machine gun then you can talk to him later after killing a certain boss as long as you enter Old Yharnam from the exit.
Bloody Crow of Cainhurst is down! Quite a simple fight actually, you'll see when I get around to doing the video but it's something like 4th or 5th down the line, depending on if I want to make a video of Alfred's meltdown.

Pimmsy's actually made a lot of progress despite dying multiple times against the Bloody Crow - killed Rom (with help), killed Iosefka for the Umbilical Cord, finished Alfred's quest, killed the Crow, bought the Blade of Mercy and after dipping her toes into Yahar'gul she's managed to pick up the Upper Cathedral Ward key.

She hasn't had a chance to try it out against enemies properly yet but she's loving the fact she can get 10 straight attacks from the Blade of Mercy in its transformed state with a full stamina bar - she's also changed her opinion on the Cane and now prefers the Rifle Spear, but that's only for normal enemies and NPCs I think as the Cane is still vastly more useful for bosses.
Good for her, that jackass can be such a hassle. Interesting to see she likes the Rifle Spear so much. I just never really warmed to it, it's effective, but I don't think I wanted to spam the charge attack all day and I'm not sure how well it can clip through walls, which can be such a help in this game.
 

Veelk

Banned
But Henryk is only a tutorial to Eileen's quest. Glad you're getting further though. Eileen isn't the only one with a view on how deal with the beasts either. If you haven't killed the guy in Old Yharnam manning a machine gun then you can talk to him later after killing a certain boss as long as you enter Old Yharnam from the exit.

Um....I don't think I did. BTW, am I able to summon partners for every boss fight? Finding Harriet was a happy accident, but I don't know if I want a partner for everyboss fight there is.
 
Um....I don't think I did. BTW, am I able to summon partners for every boss fight? Finding Harriet was a happy accident, but I don't know if I want a partner for everyboss fight there is.
You don't get one for every boss. Granted when that patch came I was already in the middle of the game so I don't exactly know what you do and don't get one for. It seems like you get them for the mandatory bosses and not the side content bosses.
 

wiibomb

Member
Christ alive...

I gotta say it is not the worst of that CD, the moves can be easily predicted if you know what you are doing, I got it down easily on about the 7th try.


buuuuuuuuuut the watchdog of the old lords, the second boss of that dungeon... now, THAT'S a difficult fight, 2-3 hits and you are dead, and he is way too vicious. that watchdog was the hardest boss in the game for me
 

RiggyRob

Member
You don't get one for every boss. Granted when that patch came I was already in the middle of the game so I don't exactly know what you do and don't get one for. It seems like you get them for the mandatory bosses and not the side content bosses.

Side content being completely different zones to Yarnham, that is.

Going by Pimmsy's run so far, it seems you get a summon for:
Cleric Beast, Blood Starved Beast, Vicar Amelia, Darkbeast Paarl, Shadow of Yarnham and Rom. You don't get a summon for Father Gascoigne, Martyr Logarius or Amygdala.
 

kewlmyc

Member
I'm not going to lie, I kinda just poison knife and Eveyln'd the
Abhorrent Beast
to death in the Ailing Loran Chalice last night. Dude was hard as hell and the AI Co-op hunters are terrible. Dude is relentless as all hell. Hope I never have to fight him again.
 
I'm not going to lie, I kinda just poison knife and Eveyln'd the
Abhorrent Beast
to death in the Ailing Loran Chalice last night. Dude was hard as hell and the AI Co-op hunters are terrible. Dude is relentless as all hell. Hope I never have to fight him again.

I got some bad news for you

The closer you can stay to it the safer you'll be, odd as that sounds. Most of its big attacks are easily dodged at that range and if it does the 4 swipe combo and you dodge the first you'll be laughing
 
buuuuuuuuuut the watchdog of the old lords, the second boss of that dungeon... now, THAT'S a difficult fight, 2-3 hits and you are dead, and he is way too vicious. that watchdog was the hardest boss in the game for me
I had trouble with him at first, but in subsequent playthroughs I've found it to be one of the easier bosses specifically because it's patterns are really easy deal with once you know his moveset. That's classic Souls to me and why I probably like certain bosses over others.

The only thing you have to watch out for is his charge which I lock-off roll to the side (same goes for other charge bosses like Ebriatias), the rest of his moveset is pretty easy to deal with and most of that fight is standing mid-distance in front of his face waiting for him to swipe (let the animation finish so he doesn't follow up), attack, rinse and repeat. The fire breath walk backwards and attack at the end. Watchdogs reminds me a lot of the Sanctuary Guardian from DS1 actually, it's a lot of the same waiting for an opening or standing directly in front of it at a distance to bait particular attacks.
 
I'm not going to lie, I kinda just poison knife and Eveyln'd the
Abhorrent Beast
to death in the Ailing Loran Chalice last night. Dude was hard as hell and the AI Co-op hunters are terrible. Dude is relentless as all hell. Hope I never have to fight him again.
But you do have to fight him again in Lower Loran, he's a lot easier if you just dodge through his attacks. How the fuck I'm dealing with him on my skill/arcane character I have no idea. I've only successfully fought him with the Chikage and Burial Blade, both of which are not on that character. I guess I can try with the Blades of Mercy but oy vey he hits too hard and is quick. I had near success with that weapon, but the poison killed him after he killed me so it didn't register.
 

wiibomb

Member
But you do have to fight him again in Lower Loran, he's a lot easier if you just dodge through his attacks. How the fuck I'm dealing with him on my skill/arcane character I have no idea. I've only successfully fought him with the Chikage and Burial Blade, both of which are not on that character. I guess I can try with the Blades of Mercy but oy vey he hits too hard and is quick. I had near success with that weapon, but the poison killed him after he killed me so it didn't register.

you can avoid fighting him in the lower loran if you get the Izs chalice from Amygdala in Nightmare Frontier, that is far easier IMO
 

manfestival

Member
how far is the lecture library place from the end of the game? curious because I do feel like I am getting really close to the end...
 
you can avoid fighting him in the lower loran if you get the Izs chalice from Amygdala in Nightmare Frontier, that is far easier IMO

If you want the trophy for Yharnam you need to do either both Loran dungeons or just Ailing Loran and pick up another 2 Red Jelly in NG+ (depth 5 needs 4 of them). You need Ailing for the 2 Bastards of Loran for the Defiled dungeon. If you really wanted to you could avoid AB since the materials are on that floor somewhere.

Amygdala gives Loran Chalice. I think you're thinking of Ebrietas
 

wiibomb

Member
If you want the trophy for Yharnam you need to do either both Loran dungeons or just Ailing Loran and pick up another 2 Red Jelly in NG+ (depth 5 needs 4 of them). You need Ailing for the 2 Bastards of Loran for the Defiled dungeon. If you really wanted to you could avoid AB since the materials are on that floor somewhere.

Amygdala gives Loran Chalice. I think you're thinking of Ebrietas

ahhh it was ebrietas, sorry, but since the Isz has the 2 red jelly needed, the ones in lower Loran are not really needed since Isz is much easier that lower loran. the normal loran is needed for the bastards, yeah

then again, it needs ebrietas defeated for doing such.
 
you can avoid fighting him in the lower loran if you get the Izs chalice from Amygdala in Nightmare Frontier, that is far easier IMO
But I do my best to do all of them. It's a bit of a fun little challenge. Just grindy as fuck. Oddly enough I learn more as I fight each boss. Stuff like the Undead Giant in Lower Pthumeru didn't take me anywhere near as long to beat as it did the first time, nor was it a lucky shot like it was the first time, I pure skill killed him the most recent time. I've also gotten a much better handle of Beast Possessed Soul bosses as well for parrying. Just catch him when he leaps in the air for parrying. It's just fun for me in a rather odd sense I guess.
 

Dahbomb

Member
Veelk you aren't done with the Eileen quest yet. After a certain boss fight you need to go back to the place where you fought Amelia.
 

Veelk

Banned
Veelk you aren't done with the Eileen quest yet. After a certain boss fight you need to go back to the place where you fought Amelia.

I'm not going to look up which one that is, but I'll be sure to check in after I take out the one to the left of the church entrance where Amelia was. I think there was one there anyway. I saw fog, so I assume something major is there.
 
I'm not going to look up which one that is, but I'll be sure to check in after I take out the one to the left of the church entrance where Amelia was. I think there was one there anyway. I saw fog, so I assume something major is there.
Lucky for you that area is a lot easier than the Amelia fight. I still can't believe people can actually kill Amelia before going through there.
 
ahhh it was ebrietas, sorry, but since the Isz has the 2 red jelly needed, the ones in lower Loran are not really needed since Isz is much easier that lower loran. the normal loran is needed for the bastards, yeah

then again, it needs ebrietas defeated for doing such.

Didn't know about that. Neat

Anyway, just beat Loran Darkbeast and I got a blood rock! Can you keep running depth 5 for a chance at one?
 

Veelk

Banned
Lucky for you that area is a lot easier than the Amelia fight. I still can't believe people can actually kill Amelia before going through there.
Was she supposed to be hard? I know I slightly cheated with Hariett, but her attacks were fairly slow and obvious. I was only in trouble at one point. Otherwise, she went down pretty easy.
 
Was she supposed to be hard? I know I slightly cheated with Hariett, but her attacks were fairly slow and obvious. I was only in trouble at one point. Otherwise, she went down pretty easy.
Yes, she's hard, you cheated. The biggest benefit of the coop partners is that they pull aggro off you and they give the boss an extra body to focus on. When these things are solely paying attention to you then they can become a fucking nightmare.
 

RiggyRob

Member
A special video for episode 7, the 1st DLC boss, Pimmsy vs.
Ludwig the Accursed
: https://www.youtube.com/watch?v=4s047zCIT4g

Probably the most interesting fight from Pimmsy so far, having
Valtr
really helps, and the music is the best boss theme since Father Gascoigne IMO.

We've left exploring the
Research Hall
for now until we progress a bit further in the story, since I have a feeling she'll need to upgrade the weapons she's using now a lot more for it.
 
A special video for episode 7, the 1st DLC boss, Pimmsy vs.
Ludwig the Accursed
: https://www.youtube.com/watch?v=4s047zCIT4g

Probably the most interesting fight from Pimmsy so far, having
Valtr
really helps, and the music is the best boss theme since Father Gascoigne IMO.

We've left exploring the
Research Hall
for now until we progress a bit further in the story, since I have a feeling she'll need to upgrade the weapons she's using now a lot more for it.
Research Hall enemies don't hit super hard, but they hit often and fast so you could die in an attack or two. I hate falling off the stairs the most though. Pimmsy seemed more aggressive in that fight and she finally ditched Henryk's set. Would've been fun seeing her face during the part where the Ludwig head finally loses his marbles. That shit's just too hilarious.
 

wiibomb

Member
Research Hall enemies don't hit super hard, but they hit often and fast so you could die in an attack or two. I hate falling off the stairs the most though.

I REALLY hate when they do that combo.. I almost always died there..

or when 2 of them, by whatever reason, got me in a wombo combo... UUUUUUUUGHHHH..

this DLC is hard
 
I REALLY hate when they do that combo.. I almost always died there..

or when 2 of them, by whatever reason, got me in a wombo combo... UUUUUUUUGHHHH..

this DLC is hard
I like Research Hall for the atmosphere but I just hate walking around in it. I went through the first area of the dlc with my NG+ character and did a lot better than I did the first time (+10 Chikage, puts in serious work), still have to fight Ludwig with that character though.
 

Veelk

Banned
Yes, she's hard, you cheated. The biggest benefit of the coop partners is that they pull aggro off you and they give the boss an extra body to focus on. When these things are solely paying attention to you then they can become a fucking nightmare.

Oh. Well, not my fault. I just was wandering around, doing my thang. If I had known a boss battle was around the corner or how much the boss would be nerfed, I wouldn't have done it. I'll try to avoid it now.

I'm still loving the fact that everyone has a giant ax or stick or whatever, and I'm slapping fools with a cane most of the time. I know it says it's a bladed cane, but it doesn't look it, so I'm just a dude beating monsters off with a literal stick. I love that they put in such creative awesomeness without it displacing the horror atmosphere.
 
Oh. Well, not my fault. I just was wandering around, doing my thang. If I had known a boss battle was around the corner or how much the boss would be nerfed, I wouldn't have done it. I'll try to avoid it now.

I'm still loving the fact that everyone has a giant ax or stick or whatever, and I'm slapping fools with a cane most of the time. I know it says it's a bladed cane, but it doesn't look it, so I'm just a dude beating monsters off with a literal stick. I love that they put in such creative awesomeness without it displacing the horror atmosphere.
Gotta love that pimp whip of righteousness.
pimp-kramer-o.gif

The next boss for the story is definitely a handful solo though. I hope you got better at parrying.
 

RiggyRob

Member
Research Hall enemies don't hit super hard, but they hit often and fast so you could die in an attack or two. I hate falling off the stairs the most though. Pimmsy seemed more aggressive in that fight and she finally ditched Henryk's set. Would've been fun seeing her face during the part where the Ludwig head finally loses his marbles. That shit's just too hilarious.

I know, which is why I'm thinking the Blade of Mercy will be good for her since it's so fast (very useful when you trap the Yahar'gul hunters into a corner and stunlock them to death too).

She actually changes her clothes more than you've seen, she's changed around between White Church set, Gascoigne's set, Old Hunter set and Henryk's set - she had to change for max Blood defence when up against the Bloody Crow of Cainhurst and ended up looking ridiculous with the Knight set + Crown of Illusions.
 
I know, which is why I'm thinking the Blade of Mercy will be good for her since it's so fast (very useful when you trap the Yahar'gul hunters into a corner and stunlock them to death too).

She actually changes her clothes more than you've seen, she's changed around between White Church set, Gascoigne's set, Old Hunter set and Henryk's set - she had to change for max Blood defence when up against the Bloody Crow of Cainhurst and ended up looking ridiculous with the Knight set + Crown of Illusions.
I guess you don't want her to use my cheese strategy. I wouldn't try fighting them at the same time in the same room though, it's best to just space them out as much as possible.
 
Coop is online again? time to help some Ludwing ghouls,

I know, which is why I'm thinking the Blade of Mercy will be good for her since it's so fast (very useful when you trap the Yahar'gul hunters into a corner and stunlock them to death too).

She actually changes her clothes more than you've seen, she's changed around between White Church set, Gascoigne's set, Old Hunter set and Henryk's set - she had to change for max Blood defence when up against the Bloody Crow of Cainhurst and ended up looking ridiculous with the Knight set + Crown of Illusions.

Fashion souls strikes again
 

RiggyRob

Member
I guess you don't want her to use my cheese strategy. I wouldn't try fighting them at the same time in the same room though, it's best to just space them out as much as possible.

We started out by visceraling the hunter with the Cane from behind, then stunlocked him to death. She still died to the other two but as they die permanently, it made the rest of it a lot easier. Video should be quite funny if I can cut all three separate fights together.

I've also just realised that if you press Share either on purpose or by accident and don't immediately save the clip, it's gone forever - so no Bloody Crow of Cainhurst video! The general gist of the fight was that as he tries to stagger you a lot, he just walks towards you, so Pimmsy could charge up the Rifle Spear and lunge into him over and over again, and even if he'd used the Old Hunter Bone he's still dodging forward into the attack.

Ah well, I've sort of made a video out of a DLC NPC fight that isn't actually as significant as I thought it was, so that'll have to do.
 
Is there any way to tell if I've already done a particular Chalice Dungeon?

On my current character I've got to the end and killed Yarnham and done a ton of other ones like the Isz CDs, but how can I tell what I've done and what I haven't? I kind of want to do a 100% run and I'm looking to fill in the gaps.
 
Is there any way to tell if I've already done a particular Chalice Dungeon?

On my current character I've got to the end and killed Yarnham and done a ton of other ones like the Isz CDs, but how can I tell what I've done and what I haven't? I kind of want to do a 100% run and I'm looking to fill in the gaps.

Sounds like you've already done all of the ones, except maybe Hintertomb I guess. You can often check what Chalices you've done by what the latest chalices you have available for ritual which lets you know you've done everything prior to that. I forget if every end boss drops something that signifies completion but if not I'd argue they're not necessary for 100%, just unique items.
 
We started out by visceraling the hunter with the Cane from behind, then stunlocked him to death. She still died to the other two but as they die permanently, it made the rest of it a lot easier. Video should be quite funny if I can cut all three separate fights together.

I've also just realised that if you press Share either on purpose or by accident and don't immediately save the clip, it's gone forever - so no Bloody Crow of Cainhurst video! The general gist of the fight was that as he tries to stagger you a lot, he just walks towards you, so Pimmsy could charge up the Rifle Spear and lunge into him over and over again, and even if he'd used the Old Hunter Bone he's still dodging forward into the attack.

Ah well, I've sort of made a video out of a DLC NPC fight that isn't actually as significant as I thought it was, so that'll have to do.
Just stream through youtube. I have no problem fast forwarding through it if need be. Keeps everything and it doesn't stop recording till you leave the stream.
 
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