HORRORSHØW
Member
preachAt least make Chalice progress or Gem inventory or something transfer between characters ;_;
going through a new game right now and got to rom in lower pthumerian chalice and had my fill already.
preachAt least make Chalice progress or Gem inventory or something transfer between characters ;_;
The boss fights all seem pretty great to me. They might be harder to learn on average and they might seem chaotic and messy at first, but once you get the movesets down and have enough practice getting a kill should be easily repeatable. Just like every other boss in the game. On my second playthrough of the DLC the only boss I died to was OoK, and I got him the second attempt.
As for the Fishing Hamlet being similar to the town in Forbidden Woods... I think that's a bit of a stretch. Personally I think it's an awesome area. One of the best in the game actually.C'mon. Not to mention the final boss arena... it doesn't get much better than that.Stepping out of a clock tower into a rainy, desolate, decayed fishing village straight out of Lovecraft with Yharnam visible beneath the water?
If I had to give the DLC a number I'd put it at a 17/10. Best DLC of all time.
Yes you do.Do I or do I not want to kill Brador (i.e. the antler npc with ringing bells)?
I don't mind redoing the main game numerous times, and have done so, but the Chalices are stupid.
At least make Chalice progress or Gem inventory or something transfer between characters ;_;
Looks like they're having a multiple day emergency maintenance =X (Japanese link: http://www.jp.playstation.com/op/bloodborne/news/2015/12/notice-of-server-maintenance.html ).
Some Redditors are speculating it's because people have been able to access the DLC via Co Op without having to buy it. I can see why they need to take the game offline to fix this >_>.
I think its fair to compare the Hamlet to the forbidden woods. When I first got there, I actually thought it was the parallel world version of the forbidden woods. It doesn't really differentiate itself very well until the docks at the end, and the cave.
On NG+ what level are people starting this on? Id consider my BB skills very average, even if ive found NG+ quite easy, but Im right befort penultimate boss in vanilla BB and would like to give this a go before NG++. Ive become addicted.
Have we ever been given a reason why BB doesn't have any sort of respec system? I love the new DLC weapons and I really wish I had time to make new characters to get the most out of each of them, but I don't. Maybe during the holidays I can start some new files in this beautiful game.
I must be really unobservant because I just don't see it. The textures, layout, enemies, and general atmosphere are completely different. The only similarity is that they both have... buildings you can go into?
I must be really unobservant because I just don't see it. The textures, layout, enemies, and general atmosphere are completely different. The only similarity is that they both have... houses?
Oh god this is the worst possible time, when Bloodborne is more active than its ever been....where am I gonna get my invasion fix!? :'[
I went through it all on NG+ at 120 and that felt perfect.
they're both a shade of greenI must be really unobservant because I just don't see it. The textures, layout, enemies, and general atmosphere are completely different. The only similarity is that they both have... buildings you can go into?
These game journalists whining on twitter about the DLC is bonkers.
I guess they could have let you access the nightmare tombstone immediately, but how is it taking someone 5 hours to unlock it in NG+?
I must be really unobservant because I just don't see it. The textures, layout, enemies, and general atmosphere are completely different. The only similarity is that they both have... buildings you can go into?
Grimløck;187387977 said:if you know what you're doing, it takes less than an hour to access the DLC. probably less time in ng+.
rush to gascoigne, 10k shards to buy the key, beat amelia, access dlc.
5 hours is beyond fucking dumb.
Confirmed causals.These game journalists whining on twitter about the DLC is bonkers.
I guess they could have let you access the nightmare tombstone immediately, but how is it taking someone 5 hours to unlock it in NG+?
Yes you do.
If you don't, he'll, and IMHO, I hate the guy.constantly invade you at a few places
That's the thing I've already. I'm only missing thekilled him several times now (when he invades me I mean)top from bloodied armour set that he drops. I've gotten invaded 3 times now and I've only just gotten around to unlocking the door to his room.
Is there more to his story or is killing him the main endpoint to this quest?
They are both shanty towns on the outskirts of Yarnham with a bunch of wooden buildings. Additionally, the hilly parts around the second half of the town reminded me of the hilly parts before the Shadows of Yarnham.
Its certainly not perfect, and I realized my mistake at the second half of the level, but there are similarities.
Also, the forbidden woods was pretty close to the ocean as is, so that's what I through the water was coming from, and the place seemed a lot more "natural" than the city of Yarnham, making me think it had to be the forbidden woods.
Fishing Hamlet isn't "on the outskirts" of Yharnam, it's above it. There's some weird dimensional shit going on there and you can see Yharnam underneath the water. Anyway, both areas being shanty towns is a pretty broad and vague similarity.
I believe in the real world, the hamlet obviously isn't flying above Yarnham
It isn't in middle of the city, obviously, and seems like it should be somewhere outside of it.
Even if you kill him, you can get his items, from what I have read. There is literally no reason to keep him alive.
Fishing Hamlet isn't "on the outskirts" of Yharnam, it's above it. There's some weird dimensional shit going on there and you can see Yharnam underneath the water. Anyway, both areas being shanty towns is a pretty broad and vague similarity.
These complaints are stupid. I mean, in most games, you have to reach a certain point in the story to unlock and play the DLC, no ?
I was still in NG with my lvl 100 character when I started the DLC, and I was at the end of the game (last boss I beat was Micolash). I didn't start a NG+ and I waited for the DLC's release. No problem here.
Who said the fishing hamlet is even in the real world?
Fishing Hamlet isn't "on the outskirts" of Yharnam, it's above it. There's some weird dimensional shit going on there and you can see Yharnam underneath the water. Anyway, both areas being shanty towns is a pretty broad and vague similarity.
Is that polygon guy really bitching that you cannot access the DLC from the Main Menu?
Do I or do I not want to kill Brador (i.e. the antler npc with the ringing bells)?
Where do you meet that guy? because I seem to have missed his normal form and he keeps invading me, even if I've killed the fucker.
Is that polygon guy really bitching that you cannot access the DLC from the Main Menu?
Who on earth would want that anyway when it comes to bloodborne? Get dropped into the game with a randomized Hunter just so you can play the DLC? Who'd want to abandon their builds from the main game?
These complaints are stupid. I mean, in most games, you have to reach a certain point in the story to unlock and play the DLC, no ?
I was still in NG with my lvl 100 character when I started the DLC, and I was at the end of the game (last boss I beat was Micolash). I didn't start a NG+ and I waited for the DLC's release. No problem here.
I don't know, I can sort of see their point, at least with regards to accessing it.
Main menu access would be dumb but is there really a reason not to just unlock the Hunter's Nightmare tomb after a certain point rather than having you get the item then go get grabbed by the amygdala? Why bother?
Imagine if they released the Demon's Souls giant world DLC at some point, and instead of the arch stone just being accessible you had to go find an item then die to that butcher NPC in valley of defilement to warp there.
Where do you meet that guy? because I seem to have missed his normal form and he keeps invading me, even if I've killed the fucker.
But in Demon's Souls, you don't discover any areas, they are all accessed by archstones- it wouldn't make sense in that game. In Bloodborne, you have to find the lamps to activate the stones, thats how it works the whole game. And its also very important for the story that its clear you are being pulled into another dimension, and it also hammers in that point which was established by the previous Amygdala.
And even then, picking up the blooddrunk eye gives you a message which tells you with very little subtly that you need to get grabbed.
This DLC has to be the straight forward integration From has done. I don't think it's even possible to not know how to access the DLC. The item is right there when you go back to Hunter's Dream post Amelia. Read it and it literally spells out exactly where to go. Getting to Amelia in NG+ is 45 minutes at most unless you're playing the game like you did the first time. Pretty sure you could get to her in as fast as 20 minutes without being a superman MLG pro.
It wouldn't hurt to have to have a prompt to move to NG+ like DS2 though.
I fortified Fist of Gratia to +10 on my STR character
. It does stagger in 2 hits though against large enemies, though I rather just hit them normally for more damage, stagger in a few more hits with a weapon, and have a gun to parry. I got all the trophies for Bloodborne, am I suppose to get a theme somehow?it still sucks lol