professor denim
Member
This game hates me so much
Ludwig was the first boss since Orstein and Smough that actually elevated my skill-level noticeably while playing a Souls game. Like, challenging enemies in the DLC that I've revisited are now much easier to deal with. It's nice.
I'd like to get back into Chalice dungeons and get to Yharnam. I can't at all remember where I got up to, but I think I might have unlocked a sinister version of one of the levels. I could google this, but does anyone have any recommendations for good Chalice guides? Both material locations and play-order.
He's allowed to have an opinion, but Bloodborne is one of the easier ones to access DLC out of the Souls games. I guess he just wasn't aware of how From does things. I suppose it's a valid criticism for people who don't want to spend the time, but I have to wonder, because the Souls games are kind of anti-convenience. It's just in their nature. I guess you can't please everyone. Means you should probably do your homework before you press that button to buy an expansion.
I also must be missing something, since I'm not really seeing how the Hamlet and the Woods are all that similar.
These game journalists whining on twitter about the DLC is bonkers.
I guess they could have let you access the nightmare tombstone immediately, but how is it taking someone 5 hours to unlock it in NG+?
it really takes a very short amount of time to access the stuff and some critics are acting as if replaying a small part of the core game is some kind of horrible punishment.
He supposedly shoud be aware of how From does things because in his article he claims to be a fan of the series. Add to that Klepek's comment, who also claims to be a huge fan, and we've got two loud voices in the industry that go against most of the community. I have not kept up with this thread for the entirety of it but I have not seen complaints about not knowing how to access the DLC or people being surprised or irritated at the NG+ difficulty.
I kind of want to make a thread about that polygon article and the tweets surrounding it. To me it feels like people who aren't fans wanting the game to be tailored to their tastes. McElroy already is notorious for fucking over a cult classic because of his Nier fishing video.
Imru al-Qays;187363779 said:He was referring to the Champions covenant as "going out of your way to make the game purposefully harder," not Fume Knight.
Oh, I see. Well even without Champions, I think Crown of the Iron King is harder than the Old Hunters.No, joining Covenant of Champions is going out of your way to make the game harder.
He said "Crown of the Iron King on Champions."
So I just about finished up the DLC - here are my thoughts, briefly:
Pros:
The Research Hall is fantastic, and it was great to finally meet some major characters from the lore (though Laurence was a major let down....) There was some really interesting new weapons and equipment, which I think everyone agrees was much needed from the core game. Sure, they're not all useful, but I appreciate some gimmicky pieces like the Whirlygig. And MLGS coming back.... I smiled ear to ear when that happened.
Cons:
A few.... unfortunately.
The biggest was the generally frustrating nature of many elements of a lot of the fights. From overly chaotic and messy boss phases (Ludwig P1, Orphan P2) to the ridiculous tracking and accuracy of what appeared to be big, clumsy enemies (fish-men, axe wielders by Cathedral). I really can only whole heartedly say that I LOVED one of the bosses (Maria), the rest I found to be generally messy and frustrating - the camera only exacerbated this. I'm a long time Souls player so it's not really a matter of difficulty. That I can deal with. It's just that more often than not I found myself frustrated by no-win situations in the fights or a totally unclear sense of where the boss was or what was coming next. It felt as though a lot of the battles were programmed to be brutally difficult at all costs, rather than the dance-like stand offs that most of the main game's boss fights were.
The levels were another let down for me. I absolutely loved the Research Hall, but Hunter's Nightmare was basically all places we have seen before, connected by rocks, blood and corpses. The Fishing Hamlet was a less interesting version of the town in Forbidden Woods, and also seemed strangely sparse and lacking in graphical fidelity. For a DLC this compact, I really didn't enjoy seeing reused locations - everything should have matched the tightness of the middle section. Laurence was another insult - literally a recycled boss in a recycled room. I know the lore paints him as the first Cleric beast, but that doesn't mean he has to be identical in almost every way to the first boss.
Anyway, I supposed I enjoyed parts of it, but overall Old Hunters left me feeling kind of unsatisfied. There are a LOT of places they could have explored given the implications of the main game and how deep and dense a place Yarnham is, so I'm a little sorry to see that abandoned in favor of a more linear and less convincinly connected nightmare area.
If I had to give a number I'd put it at a 7/10, mainly because my love of the core game kept me engaged enough to get through it.
This is so stupid. All previous Souls games were like that; you need to progress a bit into the main game to access the DLC. In Dark Souls it was way worse, you needed to clear half the game and it was very obtuse. Sure it sucks to be taken into NG+ automatically (really wonder why they didn't take the cue from DS2 there) but that's why I kept my characters (other than my first one who is in NG+++) in NG, right before Mergo's Wet Nurse (I didn't want the
Oh come on, dude. You don't need to be threatened by this sort of thing. These guys play a lot of video games and are both advocates of the Souls series. Some people aren't going to like being saddled with obscure challenges, some will. The crux of the argument, again, is totally justified. The game boots you into NG+ without warning. Players who aren't Souls veterans and/or haven't played since March will probably spend hours getting their ass handed to them in NG+ DLC-land. Starting a new character means levelling a character up to, what, mid-60s to be super generous, probably level 80 or so to be comfortable?
It's a real problem, even if the way we play the game means we were well prepared for it ahead of time. It can be obscure and weird and something we're both really into, and it can also be a real problem for other players. These things can both be true in the world at the same time. FROM probably isn't sweating.
Oh, I see. Well even without Champions, I think Crown of the Iron King is harder than the Old Hunters.
I also really don't agree re: the fishing hamlet, and I think the bosses are pretty damn good. However I agree about the recycled assets, the beginning of the Nightmare is not very impressive as it pretty much recycles Yharnam with some nightmare assets, the river of blood being the only sorta unique feature. That was rather disappointing. Even the Research Hall recycles some assets from the clinic and some chalice dungeons even.
But, well, this is a Miyazaki game so don't expect this game to get nearly as much shit as DS2 did for recycling Smelter Demon.
This is so stupid. All previous Souls games were like that; you need to progress a bit into the main game to access the DLC. In Dark Souls it was way worse, you needed to clear half the game and it was very obtuse. Sure it sucks to be taken into NG+ automatically (really wonder why they didn't take the cue from DS2 there) but that's why I kept my characters (other than my first one who is in NG+++) in NG, right before Mergo's Wet Nurse (I didn't want thehaha). Still, it's accessed really early compared to previous Souls games, if you really want to do it in NG, just make a new character and go kill Amelia, it doesn't take long at all when you know where to go.dream on fire
Most games don't force the player into NG+ (where the game gets even more challenging). For Souls this could be somewhat circumvented by having NG+ become a separate save file - preserving the original playthrough after it's over and allowing immediate access to DLC at a difficulty that the player is more comfortable with.
edit - I also prepped characters for the DLC. After my original playthrough which I took to NG+, I made new Strength, Skill, and Quality characters, and cleared everything up to the end of NG (killed Gehrman and purposely lost to Moon Presence so I could continue playing). But I'm also hardcore as fuck and Bloodborne is one of my favorite games ever. I doubt the majority of players do this, and are stuck on NG+ where the difficulty is ramped up and significant leveling (and thus content clearing) may be necessary to offset the challenge.
to be fair; i was a bit frustrated accessing the dlc as well. Like many others, I had a level 90 character on NG+, and was almost ready to acces the DLC immediately... with the problem that the first boss gave me quite a hard time, because I needed to git gud again.
The other option was to start a new character. But I couldn't get past the friggin Cleric Beast.
So for me as a player I have to deal with it. But for reviewers? I can understand the frustration.
Well, git gud.
Yeah, my char was lvl 114, like i said overleveled for the DLC on NG, thanks to those darned Chalice dungeons, which won't be missed in a possible sequel.What level were you @Bots? I got fed up with L and the Well and decided to level up a bit, hit 105 and beasted both of them.
Nourishing triangles come from chalice Amy in Isz, yes. The radials come either from chalice Rom or Gargoyles in Pthumeru Ihyll. Gargoyles are obviously much easier since you can find them near some lamps and you don't have to reset the dungeon each time (just need some paper).
I can't find an enemy with high enough HP to test this but I think the Church Pick R2 as a backstab is bugged. I posted a page or two ago but you can basically do a charge R2 as a back stagger thing, do the followup R2 to get visceral level damage, but leave them open for a backstab letting you get 3 hits in.
Yikes, I don't think I can deal with grinding Amy lol
I killed and still found the quest key and other weapon and his armor set in the final areaJust met Simon early on in the DLC (I think it's Simon anyway, he's at a shortcut). Can I kill him to get the bowblade or will it lock me out of future DLC quests/items?
This just sounds like McElroy being salty that it's too hard. If he liked BB as much as he claims, quickly replaying the story wouldn't bother him at all.
I killed and still found the quest key and other weapon and his armor set in the final area
This is just journalistic privilege. They just want to write about it asap and feel wronged because you can't access the DLC immediately. If they started a new character and stepped in to the DLC immediately, wouldn't they be whining about how stupidly difficult it is?
None of this is ideal. I'd much rather have played the DLC in NG-mode but instead had to go for it in NG++, resulting in me having to summon help during two bossfights whithout ever having done so in any other Soulsborne game, simply because the Boss turned into tanks with huge amounts of health. I wanted to use my main character I played through the game twice with and i simply didn't have the time to level a new character to play the DLC in NG-mode, so this was the only choice I had to access the content I payed for. Because of that, said content wasn't as fun as it could have been. For me, with choosing this way to present the DLC to me, From Soft made their game actively worse . If you want to call me or anyone else "salty" for criticising that, sure, but it's a terrible counter argument to a valid source of complaint.
But that wasn't my intention I aggroed him by accident lolCheers
These game journalists whining on twitter about the DLC is bonkers.
I guess they could have let you access the nightmare tombstone immediately, but how is it taking someone 5 hours to unlock it in NG+?
So it took you 6 to 9 hours to get to the DLC, which is exactly what he is complaining about and you are saying it's "dumb whining" because...they can play "all day if they want to"?
Man. Wow.
This all boils down to "I have the time to replay that content and I am having fun doing it, so they are dumb, salty and bad journalists because they think there could be better options!"
After having beaten Amelia on my NG+ last night, I find those whining really dumb considering they're coming from gaming "journalists": I mean, sure it took me 3 play sessions to eventually get there, but a) I can only game at night, and for 2/3 hours tops, meanwhile those guys can play all day if they want to, and being even paid to do so, b) if you decide to rush to Amelia, you're missing out on the possibility of discovering a lot of details you probably already lost in your first playthrough: I know I did, so I'm reading/following my collector's guide this time around, c) it's amazing that even if it's been months since I completed BB, after an initial confusion on remembering controls, I still exactly know where to go and which enemy I'm going to find and how to deal with his/her attacking patterns, and d) this game is so fucking good that every boss is just as rewarding as it was the first time.
TL;DR: getting to the DLC area on NG+ is nothing but pure joy.
So it took you 6 to 9 hours to get to the DLC, which is exactly what he is complaining about and you are saying it's "dumb whining" because...they can play "all day if they want to"?
Man. Wow.
Or maybe he just enjoys playing the game either way? It's not really that it takes a long time that's the issue, it's more that a couple guys are overreacting by acting like having to play a few hours of the main game is some kind of horrible torture.
Many grown ups have a finite amount of time with which to play video games. Some have jobs, others family, and many more have both.Or maybe he just enjoys playing the game either way? It's not really that it takes a long time that's the issue, it's more that a couple guys are overreacting by acting like having to play a few hours of the main game is some kind of horrible torture.
After having beaten Amelia on my NG+ last night, I find those whining really dumb considering they're coming from gaming "journalists": I mean, sure it took me 3 play sessions to eventually get there, but a) I can only game at night, and for 2/3 hours tops, meanwhile those guys can play all day if they want to, and being even paid to do so, b) if you decide to rush to Amelia, you're missing out on the possibility of discovering a lot of details you probably already lost in your first playthrough: I know I did, so I'm reading/following my collector's guide this time around, c) it's amazing that even if it's been months since I completed BB, after an initial confusion on remembering controls, I still exactly know where to go and which enemy I'm going to find and how to deal with his/her attacking patterns, and d) this game is so fucking good that every boss is just as rewarding as it was the first time.
TL;DR: getting to the DLC area on NG+ is nothing but pure joy.
I went back to one of my favorite games Dark Souls 1 to test something because of my ps3 laser and omg.
I never realized how slow the game was
I know its a different pace but wow. almost forgot i use a shield in that game.
Still didn't beat the Bleric Ceast :')
Starting to lose hope here. But my mentor, my guiding moonlight, will always be there for me, so I must persist.
You mean the optional boss ?
So it took you 6 to 9 hours to get to the DLC, which is exactly what he is complaining about and you are saying it's "dumb whining" because...they can play "all day if they want to"?
Man. Wow.
This all boils down to "I have the time to replay that content and I am having fun doing it, so they are dumb, salty and bad journalists because they think there could be better options!"
I also really don't agree re: the fishing hamlet, and I think the bosses are pretty damn good. However I agree about the recycled assets, the beginning of the Nightmare is not very impressive as it pretty much recycles Yharnam with some nightmare assets, the river of blood being the only sorta unique feature. That was rather disappointing. Even the Research Hall recycles some assets from the clinic and some chalice dungeons even.
But, well, this is a Miyazaki game so don't expect this game to get nearly as much shit as DS2 did for recycling Smelter Demon.
Yep.
On NG+ you need to beat 2 bosses to get to the DLC so it shouldn't take you more than 30 minutes unless you get stuck on either of the bosses. These journalists complain about how they have to do research about how to access the DLC when the sites they work have the info. I would say journalists should know every news their site has posted. Also none of the options these guys have given sound good to be honest.
Coming from Bloodborne and playing the Dark Souls 3 gamescom build was just like that AND the games have a comparable look to them because DkS3 is using the Bloodborne engine afaik. I was constantly trying to side step while locked on to enemies...
On NG+ you need to beat 2 bosses to get to the DLC so it shouldn't take you more than 30 minutes unless you get stuck on either of the bosses. These journalists complain about how they have to do research about how to access the DLC when the sites they work have the info. I would say journalists should know every news their site has posted. Also none of the options these guys have given sound good to be honest.
PS: This is not an item description, it shows up as a prompt when you press X, you don't have to go out of your way AT ALL to read it, you just need to know how to read."The Eye of a Blood-drunk Hunter beckons hunters to the Hunter's Nightmare. A deformed creature will whisk you away outside Oedon Chapel."
Can help you if you want
And if you do, you have to play through the DLC in NG+ mode without having leveled your character in NG+, adding additional challenge to the more already more challenging NG+mode, making the game a whole lot harder than anything else and making it feel unbalanced.
Also: The fact you NEED to do research on how to access DLC you payed for is ridicolous and should be criticzsed. That's what they are doing.
It's not "MAN! I can't use the internet...what is this?! A PLaystation Blog? HUH?!"
It's "OK, so, why do i HAVE to research how to access the content I payed for outside of the game or the store page? How does the game benefit at all by not making that clear to me?"
re: DLC - I'd be surprised if most players even know where Oedon Chapel is by name lol. The message when picking up the Eye of a Blood-drunk Hunter should have probably specified "near the Cathedral Ward lantern"
It's the name of one of the Lanterns...
The lantern in Oedon Chapel is called "Cathedral Ward" on the tombstone in the Dream. The only way the player would know the building is called Oedon Chapel is remembering the Wretch's first dialogue.
re: DLC - I'd be surprised if most players even know where Oedon Chapel is by name lol. The message when picking up the Eye of a Blood-drunk Hunter should have probably specified "near the Cathedral Ward lantern"
The lantern in Oedon Chapel is called "Cathedral Ward" on the tombstone in the Dream. The only way the player would know the building is called Oedon Chapel is remembering the Wretch's first dialogue, or one of the prompts when sending the various Yharnamites there.