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Bloodborne: The Old Hunters |OT| Old Hunters. New Tricks, Bells & Whistles.

The lantern in Oedon Chapel is called "Cathedral Ward" on the tombstone in the Dream. The only way the player would know the building is called Oedon Chapel is remembering the Wretch's first dialogue, or one of the prompts when sending the various Yharnamites there.

Or the fact that the Oedon Tomb light is right below the place.
 

MilkBeard

Member
It's trippy as hell once you realize what's going on. Turn around from the Fishing Hamlet lamp and look at the Clocktower sticking out of the water

It's like Ash Lake but in reverse.

Also, one thing I've noticed, is that there is a big cliffside to the left of the fishing hamlet, if you look straight out of the clocktower, or even on the ground. Above the cliff are these peaks, that look like buildingtops. They almost look like rock, but they look like they are manmade structures. Does anyone possibly know what that could be? Just a simple design From threw in, or is it indicative of a particular location? There are also some square holes in rows, almost like it is a giant fortress.
 

Jeb

Member
Where are the locations of that one NPC you find in a shortcut to the bonfire/lamp before Ludwig?

I met him in that shortcut and the research hall on my way to the Living Failures, but I couldn't find him after that.
 

myco666

Member
And if you do, you have to play through the DLC in NG+ mode without having leveled your character in NG+, adding additional challenge to the already more challenging NG+mode, making the game a whole lot harder than anything else and making it feel unbalanced. This is also explicitly what they are criticizing. If I want to enjoy the DLC the way it's "intended to be" the first time, without any modifications to the difficulty, I have to do so in NG-mode, which is impossible for me since I automatically got pushed into NG+.

Also: The fact you NEED to do research on how to access DLC you payed for is ridicolous and should be criticized. That's what they are doing.

It's not "MAN! I can't use the internet...what is this?! A PLaystation Blog? HUH?!"
It's "OK, so, why do i HAVE to research how to access the content I payed for outside of the game or the store page? How does the game benefit at all by not making that clear to me?" Valid questions.

If you want to experience as it was intented and designed to be experienced you would start the whole game from the beginning. This is an expansion pack for the base game not a standalone add-on. Have not tried NG+ at all yet so can't really say how much levels you actually need to the DLC being manageable. And how it is impossible for you to not experience the DLC on NG? You can always start over the game and you get to lvl65 around 5-6 hours or faster depending on your skill.

You don't need to do any research in order to access the DLC. The game spells it really clearly how you access to Hunters Nightmare and I actually wish it was little bit more obtuse since being on media blackout didn't make it anymore mysterious or hard to figure out. Also buying something without doing any research of the contents I think is really stupid. This same as me complaining how something like Heavensward is not working without the base game.
 
That's their problem, I sure did since my first playthrough. Gehrman tells you "Ascend Oedon Chapel" as an objective after beating BSB, the Chapel Dweller NPC says "There's nothing to fear in this here Oedon Chapel", it's located above the Tomb of Oedon, you get a Formless Oedon rune by droping through the hole while ascending the elevator, the Dweller drops a Formless Oedon rune.

If you don't know that's Oedon Chapel, then you weren't paying attention. The game constantly asks you to use your brain and pay attention to it. You can't single out a situation when it does it yet again.

For the hardcore player, sure, though I can see a situation where someone who hasn't played the game for months has trouble remembering two lines of early-game dialogue and a missable rune name/location (not that Gehrman's line makes any sense - it should say ascend from Odeon Chapel, not ascend to Oedon Chapel...the character is already in Oedon Chapel when they begin ascending :l).

Or the fact that the Oedon Tomb light is right below the place.

Good and fair point.
 

laxu

Member
The biggest problem with accessing the DLC is that it's placed in a location that was previously something player learned to avoid after the first incident. Putting the entry to where players are used to experiencing an instant death sure is a great idea!

I'm on NG+ and it didn't take me all that much to get to the DLC though I was certainly underleveled at that point. I downed Cleric Beast, Gascoigne and Vicar Amelia a lot easier than I did when I first played the game but everything in the DLC is quite difficult compared to the main game so I wish I could've just stayed at NG.

Overall so far the DLC locations have been a bit of a letdown even though they certainly have a bunch of well placed monsters but the locations themselves have plenty of resuse of assets and IMO don't really gel together the same way they do in the main game. I can't help but feel that Research Hall is what Lecture Building (arguably the worst level in the main game) was supposed to be, it has enough sprawling goodness in it.
 
The biggest problem with accessing the DLC is that it's placed in a location that was previously something player learned to avoid after the first incident. Putting the entry to where players are used to experiencing an instant death sure is a great idea!

Here's what shows up on screen when you pick up the damn item:
"The Eye of a Blood-drunk Hunter beckons hunters to the Hunter's Nightmare. A deformed creature will whisk you away outside Oedon Chapel."

You access the Nightmare Frontier exactly the same way so it's not unexpected.
 
On NG+ you need to beat 2 bosses to get to the DLC so it shouldn't take you more than 30 minutes unless you get stuck on either of the bosses. These journalists complain about how they have to do research about how to access the DLC when the sites they work have the info. I would say journalists should know every news their site has posted. Also none of the options these guys have given sound good to be honest.

Yeah, you only need to beat two bosses to get there, but if you do go straight to the DLC after beating those two bosses, you will get destroyed. I'm a huge Souls fans, but I wouldn't have an issue if FROM allowed players to either play the DLC as part of the main game, as it is now, or as a separate offshoot accessed through the main menu for people who either don't feel like running through the game again. Not everyone is an expert, and for some people it will take many hours to be in a position to tackle the DLC.

I've had to start the game again to have a run at the DLC, and yeah, I'm getting through everything really quickly, but it will still be hours before I am leveled enough to give the DLC a proper shot. Its kind of frustrating to have to play through most of the game again to get to, even though I'm enjoying it.
 

Gbraga

Member
For the hardcore player, sure, though I can see a situation where someone who hasn't played the game for months has trouble remembering two lines of early-game dialogue and a missable rune name/location (not that Gehrman's line makes any sense - it should say ascend from Odeon Chapel, not ascend to Oedon Chapel...the character is already in Oedon Chapel when they begin ascending :l).

As someone who is getting his ass handed to him by a boss for the last few days, I'm not sure I should qualify as "the hardcore player", and yet it was very clear to me. :p

But sure, I can see that situation as well. But that's just a consequence of a game that doesn't give you a blinking point in your mini map to follow. The only way to give you directions is telling you where to go. It's the exact same as the Tonsil Stone item description, to get into Nightmare Frontier earlier.

If someone tells me to go somewhere in a random AAA game, I don't need to remember shit, because I can just follow the dotted line, but that's not how Souls work.
 

SilentRob

Member
If you want to experience as it was intented and designed to be experienced you would start the whole game from the beginning. This is an expansion pack for the base game not a standalone add-on. Have not tried NG+ at all yet so can't really say how much levels you actually need to the DLC being manageable. And how it is impossible for you to not experience the DLC on NG? You can always start over the game and you get to lvl65 around 5-6 hours or faster depending on your skill.

Are you really, honestly completely 100% unaware of the fact some people don't want to spend up to 10 hours replaying a game they already played to get to the new content they actually want to play (edit, because I'm already being misunderstood: Just as the poster above I'm counting the hours to play to the ending in NG to be leveled up for the DLC. I would likely not be able to do that in 5-6 hours)? I understand that it is no problem for you. That is cool. What I am saying and what Griffin and Patrick are saying is: We would really enjoy the DLC but do not enjoy going through the game a second, third or fourth time and would like an option to start playing the new content without having to do so. Is that so unbelievable to you?

Again: Because of this I had to play the DLC in NG++ and it actually made it less enjoyable for me. So my options were:

1.) Play 1 or 2 hours to get to the DLC in NG++ and enjoy the DLC less than I would have in NG
2.) Start an entirely new game I don't actually want to go through now and spend hours not enjoying myself too much to get to the part i would enjoy

Both of these options involve me lessening my enjoyment of the game. Why is it so completely unbelievable for some people why both of this options are less than ideal to me and quite a few others?
 
Are you really, honestly completely 100% unaware of the fact some people don't want to spend up to 10 hours replaying a game they already played to get to the new content they actually want to play? I understand that it is no problem for you. That is cool. What I am saying and what Griffin and Patrick are saying is: We would really enjoy the DLC but do not enjoy going through the game a second, third or fourth time and would like an option to start playing the new content without having to do so. Is that so unbelievable to you?

I love how the hour count just keeps rising...
 
This is not me playing to Amelia but instead starting a completely new game andbasically playing through the whole game until the ending to be levelled up for the DLC in NG.

It's also obviously not the main point of my argument.

You really don't need to go that far though. Hell, I'd argue it's easy enough to do from Amelia, if that's what you want. Fight the enemies rather than run to the first boss of the DLC and you'll level up in no time at all.
 

myco666

Member
Yeah, you only need to beat two bosses to get there, but if you do go straight to the DLC after beating those two bosses, you will get destroyed. I'm a huge Souls fans, but I wouldn't have an issue if FROM allowed players to either play the DLC as part of the main game, as it is now, or as a separate offshoot accessed through the main menu for people who either don't feel like running through the game again. Not everyone is an expert, and for some people it will take many hours to be in a position to tackle the DLC.

I've had to start the game again to have a run at the DLC, and yeah, I'm getting through everything really quickly, but it will still be hours before I am leveled enough to give the DLC a proper shot. Its kind of frustrating to have to play through most of the game again to get to, even though I'm enjoying it.

Would you be locked out of the main game if you picked the 'play only the DLC'? There are many problems when implementing something like that. I understand why someone would like option like that but it is really hard to implement.

Are you really, honestly completely 100% unaware of the fact some people don't want to spend up to 10 hours replaying a game they already played to get to the new content they actually want to play? I understand that it is no problem for you. That is cool. What I am saying and what Griffin and Patrick are saying is: We would really enjoy the DLC but do not enjoy going through the game a second, third or fourth time and would like an option to start playing the new content without having to do so. Is that so unbelievable to you?

No I understand that some people don't have time for replaying games (you don't need to spend nearly that much amount of time to get to DLC with decent levels). What I don't understand is the complaints on how the DLC is hard to get to. And to be honest I really like how it is integrated to be part of the game and not some 'select new chapter here' button. I would also like to hear how you would implement it.

edit.
Saw your edit and I had great time going through the DLC on NG++ and if you were on NG at 65 you would have not enjoyed it more as it is really hard.
 
I love how the hour count just keeps rising...

After four playthroughs, 8-10 hours is about what it takes me to kill every boss and grab 90+% of the items in the vanilla game, which is what I would recommend players to do before starting the DLC on a fresh character (ignoring suiciding for a new weapon or two).

I also don't think advising players to just kill Gascoigne and Amelia in NG+ is very useful. The average player will be at a disadvantage at around level 80 for the DLC.
 

Mendrox

Member
Are you really, honestly completely 100% unaware of the fact some people don't want to spend up to 10 hours replaying a game they already played to get to the new content they actually want to play? I understand that it is no problem for you. That is cool. What I am saying and what Griffin and Patrick are saying is: We would really enjoy the DLC but do not enjoy going through the game a second, third or fourth time and would like an option to start playing the new content without having to do so. Is that so unbelievable to you?

Again: Because of this I had to play the DLC in NG++ and it actually made it less enjoyable for me. So my options were:

1.) Play 1 or 2 hours to get to the DLC in NG++ and enjoy the DLC less than you would in NG
2.) Start an entirely new game I don't actually want to go through now and spend hours not enjoying myself too much to get to the part i would enjoy

Both of these options involve me lessening my enjoyment of the game. Why is it so completely unbelievable for some people why both of this options are less than ideal to me and quite a few others?

C'mon nobody cried at Dark Souls 2 and Dark Souls DLC... and they were way way worst to get into... and no they weren't easier on NG+ than this Bloodborne DLC.

If you played through the game at least once you won't need more than 3-4 hours (which is still very slow, I need 52 minutes and it can be even faster than this) to get to the DLC with reasonable weapon and level. If you need longer than you don't know all the shortcuts and everything or haven't realized that killing every enemey does do shit for you. You can easily skip almost every enemy and just level with the boss echoes to the needed level. You won't invest that time? Then skip the DLC. Easy.
 

Gbraga

Member
Oh, by the way, did anyone else check the Grand Cathedral in the waking world? Is everyone getting the adage cutscene again, even if they have the paleblood sky?
 
It's the name of one of the Lanterns...

It's not clear enough... There should be a NPC in the Hunter's Dream. And when you log in, he says something like "Thank you for buying BLOODBORNE™ THE OLD HUNTERS DLC, grab my hand for I will lead you straight to the new area. And here, 5billion blood echoes because the first boss is a pain";

This is the bare minimum...
 

Gbraga

Member
It's not clear enough... There should be a NPC in the Hunter's Dream. And when you log in, he says something like "Thank you for buying BLOODBORNE™ THE OLD HUNTERS DLC, grab my hand for I will lead you straight to the new area. And here, 5billion blood echoes because the first boss is a pain";

This is the bare minimum...

Coldblood Dew DLC codes bundled with MtnDew
 

myco666

Member
Oh, by the way, did anyone else check the Grand Cathedral in the waking world? Is everyone getting the adage cutscene again, even if they have the paleblood sky?

Just checked on one of my characters. Didn't get any cutscene and I have the skull and at the end of the game.
 

Gbraga

Member
Just checked on one of my characters. Didn't get any cutscene and I have the skull and at the end of the game.

Weird... So it was a bug then.

Could it be connected to the fact that
I killed Gehrman and used a Bold Hunter's Mark against Moon Presence to just leave it alive to finish after the DLC? This probably isn't an intended setup to have the game at, so it makes sense that the game would go a bit crazy in such state, I guess.

Don't even joke about that shit. Reminds me of the Pokemon special edition thing in the US where you got extra pots or some shit. It happens and it´s terrifyingly awful :p

WHAT, for Pokémon? Really? lmao

Publishers pls
 
Weird... So it was a bug then.

Could it be connected to the fact that
I killed Gehrman and used a Bold Hunter's Mark against Moon Presence to just leave it alive to finish after the DLC? This probably isn't an intended setup to have the game at, so it makes sense that the game would go a bit crazy in such state, I guess.



WHAT, for Pokémon? Really? lmao

Publishers pls

I also stopped before
Moon Presence
and never got that...ah well, bugs happen in the game. Like with
Ludwig
, I had it 2 times now where the fight just ended after his first form and he drops dead right after the cutscene for his second form. Still had half his HP bar left too, but that's another story.

And yeah yeah, here it is http://www.engadget.com/2014/10/27/pokemon-omega-alpha-dual-pack-has-healing-powers/ Dual pack then I guess, not really special edition. But still. BEST BUY EXCLUSIVE BABY.
 
I also stopped before Moon Presence and never got that...ah well, bugs happen in the game. Like with
Ludwig
, I had it 2 times now where the fight just ended after his first form and he drops dead right after the cutscene for his second form. Still had half his HP bar left too, but that's another story.

And yeah yeah, here it is http://www.engadget.com/2014/10/27/pokemon-omega-alpha-dual-pack-has-healing-powers/ Dual pack then I guess, not really special edition. But still. BEST BUY EXCLUSIVE BABY.

Lol I wish L
aurence
would do that. :p
 

Terrified

Member
I agree about the recycled assets, the beginning of the Nightmare is not very impressive as it pretty much recycles Yharnam with some nightmare assets, the river of blood being the only sorta unique feature. That was rather disappointing. Even the Research Hall recycles some assets from the clinic and some chalice dungeons even.

Weirdly, I disagree with this - the re-use of assets felt deliberate and meaningful, and made me think about the nature of the game.

NOT HEAVY SPOILERS BELOW, BUT OBVIOUSLY REFERS TO MAIN GAME AND VERY FIRST PART OF DLC, SO NOT SPOILER TAGGING AS IT'S LIKELY STUFF THAT MOST PEOPLE IN HERE KNOW.

It reinforced that everything - be it the town, the church, the monuments, were literally and metaphorically built upon a river of blood. That's where everything started, the consumption of blood and corruption it caused.

The fact that the first thing you see is a hunter walking is (IMO) supposed to be a reflection of sorts of your role in the game and how you fit into the multi-layered story surrounding the town.

Ordinarily I'd have not written the above, but two things made me do so - firstly that Bloodborne was my first dalliance proper with a From title, and I learned so much about the imagery and how it's utilised to tell the story that I feel it must be deliberate.

Secondly, my partner came in whilst I was in the plaza right at the start of the game, and she noticed that the beasts backed off of me, covering their face. I explained that they're afraid of fire, and they do that in another section of the original game (Old Yarnham), but then I noticed I didn't have a fire weapon equipped. She also asked why the hunters were attacking me and saying "cursed beast" when I was clearly human, and we talked about the nature of the "blood drunk" hunter, and how it's clear that hunters corrupted by the blood fail to see the difference, or to see the people who became the beasts.

Those two very facts are thrown at you right in the first act of the DLC - you're hunting people and beasts indiscriminately through a town entirely built upon the spilling/letting of blood.

Anyway, enough rambling - bored on my lunch hour at work...
 

Gbraga

Member
I also stopped before Moon Presence and never got that...ah well, bugs happen in the game. Like with
Ludwig
, I had it 2 times now where the fight just ended after his first form and he drops dead right after the cutscene for his second form. Still had half his HP bar left too, but that's another story.

And yeah yeah, here it is http://www.engadget.com/2014/10/27/pokemon-omega-alpha-dual-pack-has-healing-powers/ Dual pack then I guess, not really special edition. But still. BEST BUY EXCLUSIVE BABY.

Damn, at least it wasn't in your first fight against him, was it? That would suck.

It's also a glitch that can completely change the course of speedruns, so it really needs to be fixed asap.
 

Auctopus

Member
This is crazy. You are saying a man is "salty" (what does that even mean, honestly?) because he wants access to the new content he bought without having to replay all the content he has already played. He says he doesn't enjoy it, which is more than understandable - maybe he doesn't have the time to replay a game in the middle of the holiday season when seemingly dozens of other games are also coming out. Maybe he just doesn't have the time because his free time is limited because he has a family and other obligations. Maybe he simply wants to play what he has paid for without having to replay content he doesn't feel like playing.

And even if he DOES replay the content until Amelia in NG+ - he then has to realise that the DLC is much, much harder than the base game was and he is completely underleveled to play it at that point in NG+. So he either has to live with that difficulty spike (you would be about Level 70, 80 when approaching rushing through NG+ to get to Amelia and starting the DLC? Yeah, have fun fighting
Lawrence and Ludwig
like that) or he has to start leveling his character in the main game OR he has to start a new character and level him to 50, 60 and then start the DLC in NG.

None of this is ideal. I'd much rather have played the DLC in NG-mode but instead had to go for it in NG++, resulting in me having to summon help during two bossfights whithout ever having done so in any other Soulsborne game, simply because the Boss turned into tanks with huge amounts of health. I wanted to use my main character I played through the game twice with and i simply didn't have the time to level a new character to play the DLC in NG-mode, so this was the only choice I had to access the content I payed for. Because of that, said content wasn't as fun as it could have been. For me, with choosing this way to present the DLC to me, From Soft made their game actively worse . If you want to call me or anyone else "salty" for criticising that, sure, but it's a terrible counter argument to a valid source of complaint.

You're calling my argument terrible? This argument is ridiculous, you could argue like this for any area in the game...

"Oh, I paid for Bloodborne, I wish I could just go straight to the last area :( but the game makes me want to level up and play the levels before"

"I wish I could skip ahead in this book to the second to last page and find out what happened but it doesn't make any sense then :("
 

Neku054

Neo Member
What i don't understand about people complaining "Ugh cant access DLC from menu option" or "I beat the game so I'm in NG+ don't want run through content i played already to do the DLC here and its too hard!" Is that ALL Souls DLC to day have required you to hit a certain point in game to be able to access it and there has never been an option to start from the menu or to get an overleveled character at the beginning.

DS1 required you to have the Lordvessel or w.e. and access to the dukes archives, which is basically 2/3's into the game. DS2 Vanilla gave you the DLC Key Items immediately after purchase sure but you still had to have access to the rooms in which to use the key, which were all quite a bit into the game as well. DS2 Scholar of the First Sin required access to mid game areas for the DLC Key Items and again, you needed access to the rooms as well.

None of this has been a new thing and everyone already speculated that we needed to probably be at either Rom or Vicar Amelia for the DLC to begin with and we aren't even "Journalists" who should already be in the know in advance. sounds like poor excuses to me
 
Lol i wish L
aurence
would do that. :p

I actually find his second form easier than the first. But that's cus I'm a cheesy bastard and just Bowblade him down while kiting him from one end of the room to the next :p

Damn, at least it wasn't in your first fight against him, was it? That would suck.

It's also a glitch that can completely change the course of speedruns, so it really needs to be fixed asap.

No no never happened when I solo'd him the first 2 runs, it was only in co-op weirdly enough. And only when there were 2 partners. You get "prey slaughtered" just before the next cutscene starts. I'm unsure if this requires 2 co-op partners of if you can replicate it with just one or even by yourself. But seeing as he's the only boss in the game with 2 cutscenes, that probably is what does it somehow.
 
I actually find his second form easier than the first. But that's cus I'm a cheesy bastard and just Bowblade him down while kiting him from one end of the room to the next :p

I may have to give that a try, in my world he just goes hyper agressive and I die trapped between a wall and an eternal sea of lava and ground pounds.
Or he gets an ambiguous hit that one-shots me just before I kill him.
 
I may have to give that a try, in my world he just goes hyper agressive and I die trapped between a wall and an eternal sea of lava and ground pounds.
Or he gets an ambiguous hit that one-shots me just before I kill him.

With kiting him in that form, he does have this quite speedy hand walk he does at some points. The key there is to kite him to the end of the room to sort of one corner there and then do a series of wide dodges around him so the one shot swipe doesn't get to you no matter what. You CAN dodge through the swipe though if you time it properly. It has a bit of a wind up so with some practice you can get through it safely, but it's a one shot so that's really risky of course.
 

Terrified

Member
What i don't understand about people complaining "Ugh cant access DLC from menu option" or "I beat the game so I'm in NG+ don't want run through content i played already to do the DLC here and its too hard!" Is that ALL Souls DLC to day have required you to hit a certain point in game to be able to access it and there has never been an option to start from the menu or to get an overleveled character at the beginning.

DS1 required you to have the Lordvessel or w.e. and access to the dukes archives, which is basically 2/3's into the game. DS2 Vanilla gave you the DLC Key Items immediately after purchase sure but you still had to have access to the rooms in which to use the key, which were all quite a bit into the game as well. DS2 Scholar of the First Sin required access to mid game areas for the DLC Key Items and again, you needed access to the rooms as well.

None of this has been a new thing and everyone already speculated that we needed to probably be at either Rom or Vicar Amelia for the DLC to begin with and we aren't even "Journalists" who should already be in the know in advance. sounds like poor excuses to me

The ironic thing for me, reading through the twitter thread about this, was that his major complaint was that he spent the money without knowing how to access the DLC. Someone pointed out the PS Blog had published the info first, and his point became that expecting someone to catch up on these things via there is unreasonable - which could be a fair point.

However, he asked where else he could have found the information prior to purchasing, and someone pointed out that it was available in handy article form on...




...Polygon.com

The site his complaint article was published on. That's almost too much irony for me to take.
 

MilkBeard

Member
Honestly, about the DLC issue, it's not that hard to understand. All of the Souls DLC up to this point has been located somewhere midway or late in the game. That's telltale sign number one. Number two is that Sony published instructions on how to get to, and what level you should be at for the DLC. And really, if you want to have a certain experience, like the devs intended, the DLC was crafted so that it was accessible midway through the game, but at the same time be challenging enough for people who have already gotten to the end of the game.

Honestly, in this situation, From Software had to choose which fans to please and which to piss off. If they made it completely detached from the main game, then there would be no continuity, no semblance into the game as a whole. If they want it to be accessible in game, and actually be worthy of people's attention and money, they needed to do it in such a way that it would still be relevant to people who have played already.

We have had all the information and signs for how to interact with the DLC, it is simply ignorance of those journalists which is to blame for purchasing an expansion to a game without knowing what it will take to access it. Doubly so for journalists, who are supposed to be learned in the aspect of games and what they are getting into.

This is just my opinion about the situation, anyway.
 
I must say.

After beating both 2nd(?) boss
Living Failures
and 3rd(?) boss
Lady Maria
both on the first try I was on an all time blood high, but the next one,
Orphan of Kos
really brought me back to earth.

Halp.

(Not really asking for help right now, since I'm not playing at the moment and the servers seem down anyway.)
 

JerkShep

Member
And if you do, you have to play through the DLC in NG+ mode without having leveled your character in NG+, adding additional challenge to the already more challenging NG+mode, making the game a whole lot harder than anything else and making it feel unbalanced. This is also explicitly what they are criticizing. If I want to enjoy the DLC the way it's "intended to be" the first time, without any modifications to the difficulty, I have to do so in NG-mode, which is impossible for me since I automatically got pushed into NG+.

Also: The fact you NEED to do research on how to access DLC you payed for is ridicolous and should be criticized. That's what they are doing.

It's not "MAN! I can't use the internet...what is this?! A PLaystation Blog? HUH?!"
It's "OK, so, why do i HAVE to research how to access the content I payed for outside of the game or the store page? How does the game benefit at all by not making that clear to me?" Valid questions.

I'm sorry but this is ridiculous. There's an unskippable message that tells you exactly where you need to go and what you need to do.And lo and behold, it' actually the same mechanic you used to access another area in the base game.If you don't understand the message, there are five hundred articles on the internet that tells you were to go

But really, if you lack the basic comprehension of the game to understand it yourself, if you are bothered by fact that you may have to replay two hours at most to reach that point and the difficulty of a NG+ scares you so much (despite the DLC being balanced for a NG+ character mostly)...I'm not sure why you are bothering with the DLC at all. And if you are a game journalist, I don't want to sound mean but..it's your fucking job, stop whining like a child.
 

myco666

Member
After four playthroughs, 8-10 hours is about what it takes me to kill every boss and grab 90+% of the items in the vanilla game, which is what I would recommend players to do before starting the DLC on a fresh character (ignoring suiciding for a new weapon or two).

I also don't think advising players to just kill Gascoigne and Amelia in NG+ is very useful. The average player will be at a disadvantage at around level 80 for the DLC.

I think you should be around 80 when you are finishing Bloodborne for the first time. You get bunch of echoes from beating the game so that you can get up to around 85 easily. Kill two bosses and you get enough to be around 90. I just accessed the DLC on NG+ at 95 and it is manageable. You also get bunch of echoes if you explore the area so that you can easily be around 100 and over when you hit the first boss which actually is perfectly fine for it. Nothing seems to kill you in one hit around that level.
 

JWNSY

Member
Been fighting
Laurence
all afternoon.
I have him figured out I'll get him tomorrow. Been getting him close to death.
Just that stompy stompy shit he does. God damn. Rolling seems better than quickstep to avoid it though.
Other wise I've managed to figure out which attack to bait and not to attack after.
Baiting his lava attack is too slow and makes him more likely to stomp about.
 

Manu

Member
Been fighting
Laurence
all afternoon.
I have him figured out I'll get him tomorrow. Been getting him close to death.
Just that stompy stompy shit he does. God damn. Rolling seems better than quickstep to avoid it though.
Other wise I've managed to figure out which attack to bait and not to attack after.
Baiting his lava attack is too slow and makes him more likely to stomp about.

Do you have Simon's Bowblade? You can run to the other side and shoot while you wait for his lava attack.
 

MilkBeard

Member
Wow. I was just messing around in Fishing Hamlet, and then I realised there is still an item up high in a building that I have not gotten yet. After some looking around, I found that you can go up around the cliff, and then get the
Harrowed Hunter
set and a Blood Chunk. Not only that, but unlock at shortcut ladder. Really interesting. You can now bypass the well and all those monsters there in the center of the map.

I know this is probably common knowledge but is kind of hidden, and easily overlooked because you probably just want to run past that big shark thing.
 

TitusTroy

Member
the servers have been down for maintenance for at least the last 5-6 hours!...c'mon already, get back up!...I thought Wednesday was maintenance day
 

SilentRob

Member
And if you are a game journalist, I don't want to sound mean but..it's your fucking job, stop whining like a child.

And here I was thinking that the job of a games journalist is analyzing and making an argument for why you do or do not like certain parts of a game instead of simply playing it and shutting up about anything you think could have been better.

Your whole post is very condescending. I made my argument in my last few posts and don't have much to add to that, partly because the counter-argument seems to boil down to "Well, maybe you suck too much!" but I would like to add that I'm a little disappointed in this thread's responses because any argument on why someone might dislike certain ways to access the game are not met with counter-arguments and discussion, but instead with ridicule and condenscension. That sucks.
 
I bought Bloodborne Complete Edition from Canadian PSN digitally. Earlier I have been playing with EU/UK retail versions etc....managed to platinum the game etc...started NG+...

all this saves i have on my hdd and ps+ will come in handy for this new digitally bought canadian complete version?

Or am I screwed and will need to start over?

Thanks
 

TitusTroy

Member
so there are only 6 Trophies in the DLC?...how come mine shows only 50% completion even though I got 5 trophies for beating all the bosses?...only one I didn't get was the weapon collection one (which I'm getting on my 2nd playthrough)...are there other hidden trophies?
 

Fhtagn

Member
The one thing I find weird about the people who complain about being kicked into NG+ is that apparently they knew enough about SoulsBorne to know that there is an NG+ but not enough to know that outside of one game in the series it happens automatically.

Not a criticism of those people, btw, just an interesting bit of information about what about these games has propagated and what hasn't.

Honestly, when these games were a niche thing just for the hardcore, having the DLC be entirely smoothly integrated into the game, with no option than to get back to that part of the game, felt right; but now that they are million sellers, I'd say it's worth at least making the NG+ jump optional or saving to a new file as suggested earlier in this thread. I made save file back ups at certain points (mainly right at the end of NG); this is one area where I feel sympathy for people wanting some accommodation.

I have no problem with it as is but I'm obsessed.


so there are only 6 Trophies in the DLC?...how come mine shows only 50% completion even though I got 5 trophies for beating all the bosses?...only one I didn't get was the weapon collection one (which I'm getting on my 2nd playthrough)...are there other hidden trophies?

One of them is gold, the all weapons, the rest are bronze, so it adds up funny.
 

Neoweee

Member
I think you should be around 80 when you are finishing Bloodborne for the first time. You get bunch of echoes from beating the game so that you can get up to around 85 easily. Kill two bosses and you get enough to be around 90. I just accessed the DLC on NG+ at 95 and it is manageable. You also get bunch of echoes if you explore the area so that you can easily be around 100 and over when you hit the first boss which actually is perfectly fine for it. Nothing seems to kill you in one hit around that level.

I agree. Level can surge very quickly once you start doing later Chalices or NG+. Hell, even the second DLC area makes it rain Echoes.

Also, all levels are not equal. There are a lot of people on NG+ that have, like, 25 Vitality. There are six stats in the game, but a point in vitality is worth substantially more than points in the others.

Also, at some point, level matters less and Gems and Upgrades become way more prominent.
 
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