badnewsbeers
Member
Is there much coop support with kos? I've not had much
Pistols look better. Blunderbuss is ugly.
Don't think he drops anything worthwhile, but it'll be good practice since you'll see more hunter npcs in the future.
Fair point, blunderbuss doesn't seem to go with my threaded cane.
Chalice dungeon stuff is the last thing I need to do to get my platinum trophy.
Seems like kind of a grind really.
Chalice dungeon stuff is the last thing I need to do to get my platinum trophy.
Seems like kind of a grind really.
Finished it two days ago. Was boring as shit. Easier than the dlc though.Chalice dungeon stuff is the last thing I need to do to get my platinum trophy.
Seems like kind of a grind really.
Chalice dungeon stuff is the last thing I need to do to get my platinum trophy.
Seems like kind of a grind really.
Boring yes. But its not really grindy.
So I loaded up Dark Souls 2. Haven't played it in forever, never got around to doing any of the dlc.
I damn near turned it off after my first couple fights. the hit reactions, the attack animations, the visual feedback of stunlock and poise.... god.
That doesn't sound good! Although on my first SOTFS play through I'll be doing a Sorcerer/Magic Knight build which Bloodborne doesn't really have, so it'll be unique rather than bad for me anyway. Plus it'll help me get used to DSIII, which I'll probably need.
So I loaded up Dark Souls 2. Haven't played it in forever, never got around to doing any of the dlc.
I damn near turned it off after my first couple fights. the hit reactions, the attack animations, the visual feedback of stunlock and poise.... god.
it took me a good 30ish tries to understand Kos but then it was so so fun
The only problem I had with DLC bosses was that Ludwig and Laurence had bullshit levels of HP and the former even had that erratic, unpredictable attack style in the first phase. I just couldn't predict his moveset in that phase. Imo, the DLC would have been better if these bosses didn't have such a huge HP bar.
The real problem is if enemies have essentially one shot kill attacks (really seems to only apply to NG+ or higher). Huge health bars aren't that big a deal if you can just learn how to avoid most attacks. I don't think BB has any attacks that can't be avoided one way or the other.
That said, I do wish bosses had more varied attacks. Most are simple "X amount of arms slashing from left and right", I was really disappointed that Amygdala doesn't walk on walls etc as you're used to seeing that from the lesser ones. Half the DLC bosses are also rather lazy designs.is completely dull, simple 3D model (probably rehashing Celestial Emissary animations too) apart from the cosmos attack andLiving Failuresis largely just Ultra Cleric Beast Super Turbo.Laurence
Both of those had huge lore significance tied to their appearance though, maybe it's disappointing to people that aren't interested in the lore in these games, but their appearance is very crucial to their stories nonetheless.
Besides, Laurence's second phase is anything but a rehash.
I understand that, but I think especiallycould've been done better by incorporating maybe some rags of clothing from the enlarged head dudes. Laurence's first phase could've used different moves.Living Failures
You made up for it by fighting him in his second form with increased health by yourself.never feel bad about playing coop, it's part of the game
Living Failures are a joke mini-boss, they're just there to fulfill their story purposes, just like the Celestial Emissary, that's why they're immediately followed by the real boss of that level.
The dlc bosses have been bullshit so far imo.
The first was pretty hard and OK from a design perspective but if it hadn't been for summoning I could not have beaten him.
The second however? Complete garbage and no fun at all. I do very little damage with mit ludwig+10 and it is pure tedium. Coupled with the meteorite attack I pretty much laid the game down for now. OMG what a horrible fight.
See its posts like this that make me scratch my head. Have you played a souls game before? You do realize all the games have upped the difficulty in the DLC right? Why not give us a bit more to chew on like you Level and NG or what kind of gems you have instead of coming into the thread to say "The DLC is trash because too hard for me".
But the Living Failures is the easy boss. Putting on bolt paper and utilizing quick hit and run tactics should help. Run passed the magic attacks and use the giant flower in the middle to hid from the meteor attack. It should be pretty doable unless you're in some sort of NG+ cycle. I had trouble with them too so I do know where you're coming from.Honestly, why so aggressive?
I like the DLC, my rant was directed at the bosses as I said in my post.
I finished all Souls games and finished Bloodborne offline (except for DLC Boss 1) and yes, DLC boss 2 is BS and it is not difficulty related.
Ah, you found the Well. good stuff
Man the chalice dungeons are super tedious.
Other souls games don't have dungeons.
I love fighting Laurence. It was so satisfying mastering the fight. Like you mentioned, dodging his attacks in phase 2 makes you feel like the man.This. Also Laurence does have different moves in phase 1 its just not as readily apparent as 2.
For 1 all the attacks have an AOE on them, and the swipes are sped up. The swipes being sped up compared to Cleric Beast are especially why people have such a hard time with him. Go fight Cleric Beast then come back and take on Laurence and the timing is completely different for dodging his most basic attacks.
People think Laurence is a trash boss but I beg to differ. Its like the only boss in the game that forces you to play with a more Souls approach. That is to actually pay close attention to his attack patterns, and only attack when you have a clear opening. I personally love his second phase since it can be so tense having to perfectly dodge his hand slams and then countering.
See its posts like this that make me scratch my head. Have you played a souls game before? You do realize all the games have upped the difficulty in the DLC right? Why not give us a bit more to chew on like you Level and NG or what kind of gems you have instead of coming into the thread to say "The DLC is trash because too hard for me".
Nope, it's something new they added in Bloodborne and people(mostly) didn't like it.
it's a shame they should have made new well designed areas instead.
See its posts like this that make me scratch my head. Have you played a souls game before? You do realize all the games have upped the difficulty in the DLC right? Why not give us a bit more to chew on like you Level and NG or what kind of gems you have instead of coming into the thread to say "The DLC is trash because too hard for me".
Does the watchdog have any kind of elemental or arcane weakness to exploit? I put bolt gems on my cane and it just seemed like I was tickling him. Cane is +9 by the way.