Danny Dudekisser
I paid good money for this Dynex!
So now that both versions are out... which one is better?
Controller aside.
Controller aside.
The Take Out Bandit said:Not a copout at all.
I've been on this side of the fence with gaf in the past; see also: Raimi and Spider-Man 1, Street Fighter 4, etc.
Right, and you can assign dash to a button in HCU as well as just double tap to accomplish it. I see no real point to introduce extra buttons for an input that can just as easily be executed. Unless a later game play mechanic prevents you from making use of double tap inputs.
Have you played the game? Considering how quickly you must do the dashes and how the high jump require you to dash first, I can imagine doubletapping would be impractical.The Take Out Bandit said:Right, and you can assign dash to a button in HCU as well as just double tap to accomplish it. I see no real point to introduce extra buttons for an input that can just as easily be executed. Unless a later game play mechanic prevents you from making use of double tap inputs.
I don't think the game is repetitive. More and more enemy types are introduced and you keep fighting them in different ways. The only really bad things I can say about the game is that it won't last you long if you don't enjoy playing for scores (a playthrough takes about 4-5 hours), and that the last bunch of levels can be frustrating at points (the game has some very very VERY evil platforming).MTMBStudios said:That S-Rank video makes me want to get this game. Does it get as repetitive as Shank (really really repetitive encounters)?
Retro_ said:The dash is alot like dashing in megaman x(5. The only one I played)
Retro_ said:I don't get it.
Are you playing both sides of the argument just to be difficult?
Sectus said:I don't think the game is repetitive. More and more enemy types are introduced and you keep fighting them in different ways. The only really bad things I can say about the game is that it won't last you long if you don't enjoy playing for scores (a playthrough takes about 4-5 hours), and that the last bunch of levels can be frustrating at points (the game has some very very VERY evil platforming).
Retro_ said:The dash is alot like dashing in megaman x(5. The only one I played)
I don't remember if there was double tapping in that game though
I've just always preferred it being a button press. One press will always be more responsive than two no matter how fast you are
I think there's an argument for that because the game deliberately limits your defensive options. You've got lots of ways to kill enemies, but your only purely defensive move is the dash (and even that is tricky to time). If they were to add more ways of avoiding damage (especially a duck which avoids all high attacks), that would make the pace of the game much slower and you wouldn't have to rely on the evasive properties of your attacks as much.Skilletor said:Nope. Every situation is the same in this game. I maintain my stance that enemies are meat shields and don't need any unique way to kill them. I would like to be able to duck, but it's true that I don't need it. But, like I said, there are lots of attack sin this game that aren't strictly necessary. I think it's silly for a person to say that I don't need to be able to duck because I have a dash. Why do an air combo when one on the ground has the same effect?
Skilletor said:Or it's shallow because it's shallow. Give me a reason to use all of these "options" instead of making every enemy the same with a different skin. So far every situation is the same. There's no enemy variety, very little platforming. The only challenge comes from the game throwing tons of enemies at you all at once.
She has a crouching attack but she can't without doing a move.
quinntendopower said:
schick85 said:Everything is all good except for the Comic Sans font and the dialogue bubbles. Seriously wtf?
Sectus said:I found a little easter egg in the final level: http://i221.photobucket.com/albums/dd60/TzarSectus/untitled12.jpg
I wonder if there's more stuff like that hidden in the game.
MTMBStudios said:That S-Rank video makes me want to get this game. Does it get as repetitive as Shank (really really repetitive encounters)?
Sectus said:I found a little easter egg in the final level: http://i221.photobucket.com/albums/dd60/TzarSectus/untitled12.jpg
I wonder if there's more stuff like that hidden in the game.
Nah, they stand still.Octorockin' said:That's cool! Do they move around in the background? It'd be funny to see them exchange a hug while Bloodrayne is tearing up the room.
MarshMellow96 said:It's beautiful, but does anyone else find it a little.. flat? Literally, I mean.
I have difficulty differentiating between background and foreground on this for some reason..
Aconn1283 said:I was super dissapointed when i saw that this was a sidescroller. i loved the first one....didnt play the second...but the first one blew my socks off...why couldnt they shine that gem up and toss it back on the psn or something? (ps2 version)
I compared the Playstation 3 and 360 versions, as I'm one of those OCD people who has to have the best version of a game. In this case, the 360 version is better overall. The area where the PS3 version wins out is load times. It's one or two seconds faster than the 360 version. Of course, we're talking 2-3 seconds to load a level on the PS3 versus 4-5 on the 360, so it's really not a major point.
What is major (well, more major, at least) are the graphical differences. First of all, the color is a bit better on the Xbox 360. Blacks are inky and the constant splashes of red really stand out. The PS3 version looks somewhat dull by comparison, though the difference is subtle. What was particularly striking, however, was the difference in clarity. The PS3 version looks quite blurry in places whereas the entire vista is razor sharp on the 360. For one comparison, I looked at Rayne when she's sitting at a fountain after you continue. Stare at her cleavage. Go on - you know you want to. You'll notice that the PS3 version lacks definition while the 360 exhibits no such issue. Some art assets seem blurrier than others, but as a whole, the game simply looks worse. No matter how you slice it, the 360 version is the way to go.
truly101 said:But which console has the best version of Altered Beast?
Aconn1283 said:I was super dissapointed when i saw that this was a sidescroller. i loved the first one....didnt play the second...but the first one blew my socks off...why couldnt they shine that gem up and toss it back on the psn or something? (ps2 version)
Frankfurt said:Press buttons ---> enemy falls down.
Fucking Altered Beast had a better feel than this game. Characters seem to live in their own individual slideshow, completely unrelated to each other. People should be ashamed of trying to champion this game (the same people praising it are the same people that were creaming themselves when all we had was one screenshot and no information at all), as there are better games being sold for ONE DOLLAR on XBLA.
Last time I saw action this disconnected and lifeless was with Twin Blades.
Altered Beast?Yuterald said:And seriously, there are better $1 XBLA arcade games? Really. Name one. This is such a ridiculous statement. I don't even think Sword & Hammer costs a $1!
drizzle said:Game is really simple, but really awesome. I don't know. I hated dishwasher samurai - way too much attack combinations and way tougher enemies. This is just mindless fun hack and slash.
The music is what reminds me most of Castlevania. Some of the Anime traces from the characters aswell. An actual Castlevania game made with these kind of sprites (which are not TRULY high res, as when the camera zooms in, you can see the blurryness. Bu they're high res enough) would be awesomeness.
I liked it so much that, when the Demo stops and asks you to pay for the game (just before the Crab Puncher boss), I unlocked it right away - which made me sad, because it doesn't save the Demo's progression, and made me start all over again. And I haven't bought a XBLA on release date for a while now.
I actually played Vampire Smile demo and yes, it's much more interesting to play (at least for me).Gaspode_T said:Even if you didn't like the first Dishwasher game you (and anyone else who likes BloodRayne) really needs to check out Vampire Smile! They fixed almost all of the issues people had with difficulty and it's simply more fun to play.
CcrooK said:Played the demo and I had a lot of fun with it. I'd imagin later though the game you get added combos to use? More weapons to pick? I'd hate to play the game entirely like that.
I'll probably pick it up when there's a sale on it though.
Frankfurt said:Press buttons ---> enemy falls down.
Fucking Altered Beast had a better feel than this game. Characters seem to live in their own individual slideshow, completely unrelated to each other. People should be ashamed of trying to champion this game (the same people praising it are the same people that were creaming themselves when all we had was one screenshot and no information at all), as there are better games being sold for ONE DOLLAR on XBLA.
Last time I saw action this disconnected and lifeless was with Twin Blades.
Sectus said:http://www.youtube.com/watch?v=jzSRKofetLc - Uploaded a video with S rank on mission 1.
Sectus said:http://www.youtube.com/watch?v=0DEgllUm6i8 - S rank on mission 2.
I'm gonna assume there is no difference since this is a 2d game?Chacranajxy said:So now that both versions are out... which one is better?
Controller aside.
charsace said:I'm gonna assume there is no difference since this is a 2d game?