Borderlands 2 - PC Performance Thread

For those saying they're getting no frame rate drops, are you playing 4 player games? People seem to be trying to make comparisons based off hardware and graphics settings, but you also need to factor in the differences that player count makes. Game runs silky smooth for me when I play alone, but I definitely get drops when playing 4 player games.
Very good point. I've only played offline.

Perhaps jumping online with result in hitches.
 
oh lol, ok.

physx is pretty demanding when the shit hits the fan, i doubt a 560 would be able to handle it on high.

I have a 560ti and it works fine with physics set to high. I haven't turned on fraps to really tell but I have had no issues playing online or off.
 
I have a 560ti and it works fine with physics set to high. I haven't turned on fraps to really tell but I have had no issues playing online or off.

what are your other settings though quality wise, and resolution. i'd say its better to try and get everything else as high as possible while managing 60fps with medium physx

do we know any area yet that will stress the card out?

i havent played much so no, but i guess anything will a lot of enemies coupled with a rocket launcher would be pretty insane
 
I did a Fraps run for a few hours last night, everything max and Physx set to high. With an oc'd 560ti and 2500K @1080, it was a constant 60 aside from scenes that had very heavy Physx such as the
Boom Bewm
fight, where it dropped as low as 42fps.

I'll try SMAA instead of FXAA this evening. Are there any FXAA vs SMAA shots?
 
I started using Fullscreen windowed mode, so no more supersampling for me unless I decided to up my desktop res before launching the game, which I'll end up forgetting pretty much every time. I started using SMAA last night it looks nice but I didn't take the time to compare it to the built in FXAA.
 
A couple tweaks:

find WillowEngine.ini in Documents\My Games\Borderlands 2\WillowGame\Config


to turn off startup movies find:
Code:
bForceNoMovies=TRUE
and set it to false, this will also disable the intro movie if you make a new character

to turn off the black outline find:
Code:
DefaultPostProcessName=WillowEngineMaterials.WillowScenePostProcess
and change it to:
Code:
DefaultPostProcessName=WillowEngineMaterials.RyanScenePostProcess
this also improves performance some but Depth of Field is broken with it and possibly some other post processing effects
 
OMG installing an old GTX470 for PhysX was so worth it. Combat is pretty much 60 fps unless the main GPU chokes itself. :)
 
I played up til the first time you meet Sir Hammerlock last night and had no issues with my HD 7950. I didn't measure my framerate but it never dipped below 40fps I can tell you that.

All graphics maxed and Physx off (not even going to try).

I have Catalyst 12.8 installed and no versions of CAP installed.

I guess I'm just reporting this because of others having issues with the 7XXX cards.

For reference my card has a small OC from default of 1050/1500.

I did have one hiccup when I first started playing. I paused the game and walked away to do something, came back 5 minutes later with a dull blue screen with verticles bars. I think this was due to an over aggressive OC I initially had (ran fine on all other games but Borderlands triggered a crash, oh well).
 
A couple tweaks:

find WillowEngine.ini in Documents\My Games\Borderlands 2\WillowGame\Config


to turn off the black outline find:
Code:
DefaultPostProcessName=WillowEngineMaterials.WillowScenePostProcess
and change it to:
Code:
DefaultPostProcessName=WillowEngineMaterials.RyanScenePostProcess
this also improves performance some but Depth of Field is broken with it and possibly some other post processing effects

Would like to see some comparison pics.
 
what are your other settings though quality wise, and resolution. i'd say its better to try and get everything else as high as possible while managing 60fps with medium physx

1080P, everything is set to high. I turned off FXAA but aside from that yea, I just hit sanctuary and haven't noticed drops at all. I'm sure it's hitting 40-50, but I really don't notice any difference in control response or anything.
 
Just to contribute my experience, I also has near flawless FPS except it seems like when facing certain directions, especially some vast open areas(but others are fine). In those cases, it drops to what I'd guess might be as low as 20. Everything maxed, doing stuff like turing AO off or physx to low didn't make a diff.

God damn does it look great though. Especially the AO.

One of the most impressive things is how much distant detail it renders, which might be the cause of the framerate drops...it almost seems like it's rendering every single speck on outposts a mile away. It looks great, but that's a lot to render.

Intel i5 2500K @ 3.30 GHz
GTX 570
8 GB Ram
 
Would like to see some comparison pics.

here is a quick comparison:



Borderlands2%202012-09-19%2014-43-44-74.png

Borderlands2%202012-09-19%2014-35-14-03.png



Borderlands2%202012-09-19%2014-40-02-02.png

Borderlands2%202012-09-19%2014-37-19-89.png
 
Present day Physx would be too much for one of the old standalone Physx cards to handle right?

I have a GTX 570 and I can play on high. I'm not sure if that is considered old. Though I had to turn off SMAA because my fps was dropping into the 40's when things get crazy.
 
i dont care for the physx. 60fps withou AO on my 6950 is all i want.

Normally I'd agree with you. But this game makes a huge case for it. It really adds a lot. It's absolutely unnecessary, but it helps with immersion immensely.


I mean the old Ageia physx cards, the relics from a bygone era.

It doesn't matter - they're no longer supported by anyone. So you're basically stuck using some kind of GeForce.
 
Normally I'd agree with you. But this game makes a huge case for it. It really adds a lot. It's absolutely unnecessary, but it helps with immersion immensely.

i have a gtx280 lying here but i dont think my power supply could handle this (althoug it would be for physx only)
 
i have a gtx280 lying here but i dont think my power supply could handle this (althoug it would be for physx only)

What are you running for a PSU? You'd be surprised. Although the GTX 280 is a power pig. I'd say if you had a quality 600W or better PSU you could run your Radeon 69xx and GTX 280.
 
Normally I'd agree with you. But this game makes a huge case for it. It really adds a lot. It's absolutely unnecessary, but it helps with immersion immensely.
I don't know about immersion, but the gunplay looks awful without the particle effects.
 
I have no idea why but my game crashes on startup after putting the smaa stuff in the win32 folder, guess I'll have to live with FXAA :/
 
GTX 580, i7-2600k @ 4.5GHz, oodles of RAM. PhysX on high, 8xMSAA, 8xTSS.

Getting around 90fps at almost all times, never drops below 60fps even in the biggest battles in 4 player co-op.

Btw, PhysX+Phaselock = omg.

I have no idea why but my game crashes on startup after putting the smaa stuff in the win32 folder, guess I'll have to live with FXAA :/
Or just force MSAA.
 
GTX 580, i7-2600k @ 4.5GHz, oodles of RAM. PhysX on high, 8xMSAA, 8xTSS.

Getting around 90fps at almost all times, never drops below 60fps even in the biggest battles in 4 player co-op.

Btw, PhysX+Phaselock = omg.

Nice! Your 580 is better than 680!
 
Without having to use an injector, is there a way to force alternative modes of AA instead of using the in-game FXAA? I know in the first game, I am able to force stuff from the NV Control panel, but for some reason this game does not allow it unless I am missing something.
 
here is a quick comparison:



https://dl.dropbox.com/u/73402552/Borderlands2%202012-09-19%2014-43-44-74.png[IMG]
[IMG]https://dl.dropbox.com/u/73402552/Borderlands2%202012-09-19%2014-35-14-03.png[IMG]


[IMG]https://dl.dropbox.com/u/73402552/Borderlands2%202012-09-19%2014-40-02-02.png[IMG]
[IMG]https://dl.dropbox.com/u/73402552/Borderlands2%202012-09-19%2014-37-19-89.png[IMG][/QUOTE]

Cheers! Really like the borderless look. Icy areas look like from a CGI movie.
 
GTX 580, i7-2600k @ 4.5GHz, oodles of RAM. PhysX on high, 8xMSAA, 8xTSS.

Getting around 90fps at almost all times, never drops below 60fps even in the biggest battles in 4 player co-op.

Btw, PhysX+Phaselock = omg.


Or just force MSAA.

Need some vids of your magic 580. :D
 
anyone got link(s) for the SMAA injector?

From a post a few pages back:

1. Download 1.2 from here: http://mrhaandi.blogspot.com/p/injectsmaa.html
2. Extract.
3. Go to the d3d9 folder.
4. Drag all files to your 'steamapps/common/Borderlands 2/Binaries/Win32' folder.
5. Go back to playing an awesome game!

Anyone think the physx stuff makes the game incredibly awesome? It adds so much and feels like you aren't just moving around on flat surfaces. I'm not sure how to explain it but it feels more like you are interacting with a real world rather than floating on top of it.
 
I don't know if anyone asked this. But I'm experiencing two issues I can't seem to figure out.

1. I'm hosting, locally or online. The other players in my game are running around and look jittery as they go. However they don't experience this issue. Is this because I'm the host, or is this something else? if so is it possible to fix it?


2. If i move the mouse it jitters as i move. so if i move in a straight line from left to right, or right to left. instead of being ------------------ its --_---__----___------_----_-__--- (or something). Just kinda jumps up and down. If i turn vSync on it seems to help, however murders my framerate.

I'm using a gtx 570, and it's odd because I can run everything at max settings and get a solid framerate as high as I want it. If i set it to the 72fps option, it stays there at all times, unless vSync is on, then it drops a lot.

If I turn off SSAO, or lower any other settings the framerate issues with vSync still continue. I get the same performance with max settings, or lowered to medium.

So what I'm asking is, is there a way to fix this mouse jitter without using vSync?
 
I was able to fix the .NET install loop on my PC.

Besides the .NET 4 client I also had the .NET 4 "Extended" client. I uninstalled that. Then I uninstalled the client. Then I rebooted. Then I verified the BL2 cache files in Steam. Then the .NET 4 client was reinstalled when I re-launched Borderlands and now everything works.

It was a pain, it took about an hour of what limited time I have to play games. But at least it seems to be fixed.
 
here is a quick comparison:



https://dl.dropbox.com/u/73402552/Borderlands2%202012-09-19%2014-43-44-74.png[IMG]
[IMG]https://dl.dropbox.com/u/73402552/Borderlands2%202012-09-19%2014-35-14-03.png[IMG]


[IMG]https://dl.dropbox.com/u/73402552/Borderlands2%202012-09-19%2014-40-02-02.png[IMG]
[IMG]https://dl.dropbox.com/u/73402552/Borderlands2%202012-09-19%2014-37-19-89.png[IMG][/QUOTE]

Ice shots look 100% better without the outline, but the second comparison, I think I like the outline better.
 
I think the outline is heavy handed at times but overall I think the game looks much more striking (and cohesive) with the outline.
 
I'm an outline fan. For the most part it's done well. The biggest issue, I believe, is that it basically forces you to use post processing AA or supersampling.
 
I'm an outline fan. For the most part it's done well. The biggest issue, I believe, is that it basically forces you to use post processing AA or supersampling.

Surprisingly though, because of the nature of the big black outline, SMAA gets an easy job at cleaning up aliasing and does very well in this game by itself. I haven't noticed any jaggies with it on. Just far level shimmering because of 1080p being limited.
 
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