Yeah but I hate how 3rd party devs think "it's good enough" and just release a vastly inferior port with same price tag to make quick bucks.There's still an audience for playing games like this on the go; they may not sell as much as Mario Kart or Zelda, but they still evidently make enough to justify the investment, otherwise these kind of conversions would have stopped in like 2018.
When the game is already made, you only need to sell maybe half a million to recoup porting costs.
I don't expect magic on Switch 2, but if your game is 30fps and lower res I expect solid performance in every situation.