Quicktime events to attack in battle. Quicktime events make everything better.
Seriously tho', outside of the battle stuff I'd love the game to have a bigger scope. My idea centres on having three roads/routes between each town. One is quick and easy- minimal trainers and items, very little long grass, and crap Pokemon to catch. The second offers a longer route, but much more remote, more items, (optional?) dungeons, and rarer Pokemon to catch, and a few trainers. Third route is of a similar length, but chock full of trainers, and a few decent Pokemon.
Between some of the towns, some of pathways two and three are hard as balls, and all but the best players will have to come back at higher levels to complete them fully.
Finally some optional sidequests and minigames thrown in, expanding story and gameplay.
Not sure about battle scenes though, especially now its jumped to 3d Pokemon with some actual animations, that might be enough to freshen them up.
@Vashetti- my man. Soooogood.gif