Yeah, it's not that great but it's an interesting idea.
As to phil_fish, he needs to think before talking (or typing as the posts below might indicate) He doesn't come across very well as he seems to blurt stuff out without thinking. Shame really as he is pretty sharp.
http://www.neogaf.com/forum/member.php?u=13227
Phone interviews!
I've got one on Tuesday with ein hoch sprechen Deutscher Frau who didn't seem to understand me very well today while trying to arrange it so I think this might be tricky.
He's been entertaining to listen to in Giantbomb coverage, their GDC streams in particular. He does get overzealous online and it comes across poorly. I think he'll find a happy medium for his work because he's a great designer. Hopefully something that doesn't have as much of a spotlight, or avenue for him to get hostile.
I'm a bit nervous to be honest because I bombed my last one. At least I've got the weekend to prep for this one.
I can't tell if that was brilliant or really really stupid. And the ending is all PSYKE!! You listened to old people music!! which was odd. It's a neat idea though, now that I think about it, it would be awesome to watch slowmo acrobatics or something cut to some classical music. I felt a bit weird watching that.
Maybe it's because I have pretensions of being an arty type, but I liked Fish all the way through that movie. Yeah he was tortured and a bit of a dick with it but (and this was before having played the game myself) it was obvious he had made something truly special and to my mind deserved to be a bit pompous about it. The sheer scale and complexity of Fez is remarkable, and to pull it off with the elegance and style in which he did it on his very first proper game. Damn, I'll forgive a lot for that. Musicians and actors can be divas, I think an auteur like Fish is allowed a bit of leeway.
That movie is really incredible though and I'm so glad they chose those three games.
True, I agree. The biggest thing was the one sided nature the documentary presented the scuffle with his partner. Not necessarily the fault of Fish himself, but he was presented poorly as a result in my opinion.
The other thing I'll say about Indie Game, they chose two games that were bound to be indie darlings. Ever since they were first shown off there was massive hype behind SMB and Fez, so while the struggle of the development was real, the entire time I was thinking in my head, well this is going to make you a boatload of money. I know Meat was worried about if people would actually like it, and being so close to a project definitely makes it difficult to gauge that, but it was bound for success.
If they had followed something that was more of a struggle to get noticed by the public, and see how it played out then, it would have given a better view on indie development.