Rad Agast said:So I just reached thein chapter 1. Does the game evolve beyond this? I sure hope so. Will stick to it and see how it goes this weekend.Train section
Edit:
I'm very impressed with the speed of the game by the way. Reminds me of the Quake and Unreal. Good stuff.
Game kicks off in chapter 3 and reaches madness in chapter 5. Go on, it is worth it.Rad Agast said:So I just reached thein chapter 1. Does the game evolve beyond this? I sure hope so. Will stick to it and see how it goes this weekend.Train section
Edit:
I'm very impressed with the speed of the game by the way. Reminds me of the Quake and Unreal. Good stuff.
I'm having this problem too, but on the 360.Tkawsome said:Anarchy isn't working for me at all. I went into one match and got dropped because of lag. I've tried about ten times since then and it still hasn't connected me to a match. Any other PS3 folks having trouble with this or is it just me?
Kinspiracy said:Not sure if the PC version does that, but the 360 game starts you right back at the last checkpoint you reached.
Tkawsome said:Anarchy isn't working for me at all. I went into one match and got dropped because of lag. I've tried about ten times since then and it still hasn't connected me to a match. Any other PS3 folks having trouble with this or is it just me?
Thrakier said:Hm, seems like DF foucs is more on the pc version and that it's superior to both console versions. However I loathe inferior ps3 ports which are sold for the same money as the 360 version. So I'll just wait till it's cheap or rent it.
What type of NAT do you have? Mines is open and i generally don't have any problems with matchmaking, although there is some occasional laggy matches.TheOddOne said:I'm having this problem too, but on the 360.
qazqaNii said:I do not recommend buying this game for the PS3, constant framedrops (drops probably below 25 almost every "cool" skillshot u make), bad textures, extreme loading times u die once u wait 10 - 15 seconds just to return back to the checkpoint.
PS3 version imo is crap, haven't tried the other versions yet but if you want to try it I recommend you do it on the 360, PC. And if you don't have a 360, PC, I would say wait for below 30$.
canadian crowe said:The only thing this game is missing is a new game+ option and a letter grade at the end of your campaign (arbitrary addition, but always fun to have).
Yeah they count to your total score. I had roughly 130,000 points from the first 14 so I did a couple of the + Echo missions to get the 150,000 point achievement on the 360.ToyMachine228 said:Got 3-stars on all of the non + echo maps. Only a few of them took more than one try. What are the + echoes? Do they count toward your total score or are they something else?
NIN90 said:Finished it today. Loved it all the way through. I love the pace of the game, was like WE GOTTA HAUL ASS all the time.
Torpedo is my favorite skillshot.
Did anybody else encounter lots of scripting errors? There were atleast 5 occasions where the game wouldn't progress me after I died (door won't open, prompt for climbing over an obstacle wn't appear etc.) PC version btw.
A27 Tawpgun said:1. A little more variety. It was good in Bulletstorm, but could be better.
NIN90 said:Finished it today. Loved it all the way through. I love the pace of the game, was like WE GOTTA HAUL ASS all the time.
Torpedo is my favorite skillshot.
Did anybody else encounter lots of scripting errors? There were atleast 5 occasions where the game wouldn't progress me after I died once (door won't open, prompt for climbing over an obstacle won't appear etc.) Going back to the main menu and hitting Continue fixed this tho. PC version btw.
NIN90 said:Finished it today. Loved it all the way through. I love the pace of the game, was like WE GOTTA HAUL ASS all the time.
Torpedo is my favorite skillshot.
Did anybody else encounter lots of scripting errors? There were atleast 5 occasions where the game wouldn't progress me after I died once (door won't open, prompt for climbing over an obstacle won't appear etc.) Going back to the main menu and hitting Continue fixed this tho. PC version btw.
finished it today tooNIN90 said:Finished it today. Loved it all the way through. I love the pace of the game, was like WE GOTTA HAUL ASS all the time.
Torpedo is my favorite skillshot.
Did anybody else encounter lots of scripting errors? There were atleast 5 occasions where the game wouldn't progress me after I died once (door won't open, prompt for climbing over an obstacle won't appear etc.) Going back to the main menu and hitting Continue fixed this tho. PC version btw.
A27 Tawpgun said:That being said, wishlist for Bulletstorm 2.
1. A little more variety. It was good in Bulletstorm, but could be better.
2. Keep the linearity, but at least make SOME gameplay segments that are really wide open.
3. MOAR SKILLSHOTS. They were all good and such, but they need to revamp the Team Skillshot system. It's very wonky with its detection and somethings I feel should be team skillshots, aren't.
4. Trishka gets a leash. This would open up team skillshots in campaign and give us a door for co-op.
5. Competitive multiplayer. You can't leash other players, but the kicks and bulletslides would knock them back a bit, no slo mo. Similar to how you get knocked back when a Skull shoots you with a shotgun. Although you MIGHT have to put some kind of cooldown meter on Bulletslides, since everyone would just traverse the gamespace with that.
6. New Game + obviously
7. More, crazier weapons.
8. Waggleton P. Tallylicker
lawblob said:Just finished my 2nd play through.
I would probably do a 3rd campaign run if there was a new game +
I guess it's time to finally play KZ3, though i suspect i won't have as much fun as I've been having the last two weeks with this.
Anastacio said:How many hours does it take to complete? And how many acts, chapters are there?
I just started playing it.
Agreed, you need a palate cleanser. I nearly bought KZ3 and bulletstorm at launch, but held off on KZ3. glad I did, don't think I could have gone into that straight off the back of bulletstorm.ssowinski said:I also opted to play BS before KZ3 just for something new. Been toying with a replay or starting something new - although I think KZ3 will be great regardless.
Maybe play something out of my backlog first like 3D Dot Heroes or Red Dead Redemption to wipe the FPS slate clean before starting KZ3. (Played KZ2 at launch and enjoyed it immensely).
Either way BS was a fun ride and I'm looking forward to a sequel or some sort, even if it's just Duke Nukem Forever.
Tkawsome said:Anarchy isn't working for me at all. I went into one match and got dropped because of lag. I've tried about ten times since then and it still hasn't connected me to a match. Any other PS3 folks having trouble with this or is it just me?
NIN90 said:Did anybody else encounter lots of scripting errors? There were atleast 5 occasions where the game wouldn't progress me after I died once (door won't open, prompt for climbing over an obstacle won't appear etc.) Going back to the main menu and hitting Continue fixed this tho. PC version btw.
navii said:The game has a glitch in Act 6 Chapter 3.
There is one room after you make "grilled meat" from one of the monsters, I kill 3 enemies and the NPCs just stand there and the dramatic music just plays, there is nothing else to kill or anywhere to go. I tried it over and over and nothing happens. I even watched the walkthrough video, the general has to move forward and activate a switch, but he just stands there with ishi
Anyone else got this?
raphier said:Why can't I just put a bullet in Ishi's head? He's fucking annoying and
I won't even bother to face him at the end of the game. Could save me some time.
How about I shoot Saranno in the foot and hold him hostage. What the fuck is this shit letting him a weapon and doing whatever he wants?