Lol. We don't even know if Sorian was Cult. We learned nothing from this.
Yeah, or neuromancer's role for that matter. The only thing we learned was we got rid of Darryl before he became a problem. Great.
Lol. We don't even know if Sorian was Cult. We learned nothing from this.
Do we know who had it after Darryl? Did anyone admit it?
Whoa, what the hell is going on. Darryl is gone, I guess sniped by the Vig/Serial Killer...but
Sorian and Neuro...
Did someone use the time cube on themselves?
Do we know who had it after Darryl? Did anyone admit it?
Assuming the "erase yourself and another" thing Darryl said was true, we have to figure it was either Sorian or Neuro. We can't know for sure either way. I do doubt a Cult member would've been the one pulling the trigger since a Cult life is worth a lot more than a town life. So all we can do is hope that whoever did it had a correct read and it wasn't one town erasing another.
R.I.P Darryl.
Well it seems being insane means something now.
Since he had the item and he was already insane it could have meant that he could have died using it, since he was already insane.
Doesn't it leave you after 1 day? He did mention that day 1 I believe, that and the fact 2 people disappeared seems to suggest he didn't die using it.
There'd be no reason to drop that nugget if he was playing anti-Town.
Frankly I'm fucking thankful we got L_P Day 1 because otherwise I would probably be in tears. I think that Darryl's role text combined with Blarg's win condition mean that there are only two mafia members left, I would do quotes and illustrates the point further but I can't get the stuff on my ducking phone so it'll have to wait
I think the most likely possibilities right now are.
-Darryl doesn't use item Day 1
-Neuromancer gets item Day 2
-Neuromancer erases Sorian
-SK kills Darryl
OR
Darryl lied about losing the item, and didn't think the odds of Cultists targeting him were high. So...
-Darryl uses item to erase Neuromancer and Sorian
-Darryl dies as result
-Sk doesn't exist
Oh shit.
Shouldn't we have more people than 15?
...
So I guess this wasn't nonsense?
Sorian isn't on the player list anymore in the OP anymore. Is anyone else missing?
i think the possibility of the 2nd one is highly likely if we believe it to be true
I think the most likely possibilities right now are.
-Darryl doesn't use item Day 1
-Neuromancer gets item Day 2
-Neuromancer erases Sorian
-SK kills Darryl
OR
Darryl lied about losing the item, and didn't think the odds of Cultists targeting him were high. So...
-Darryl uses item to erase Neuromancer and Sorian
-Darryl dies as result
-Sk doesn't exist
But there's gotta be some sorta murderous third party? Othawise, who offed LP on th' first night?
Dammit, we don't have any concrete leads to go offa, and if we don't figure out somethin' fast we're gonna lose three more people today!
But there's gotta be some sorta murderous third party? Othawise, who offed LP on th' first night?
The 2nd possibility cant be true since it would be too powerful to target 2 players at a time ! so i think the 1st possibility makes more sense. Sorry for the confusion its 01:20 AM here
Darryl lied about losing the item, and didn't think the odds of Cultists targeting him were high. So...
-Darryl uses item to erase Neuromancer and Sorian
-Darryl dies as result
-Sk doesn't exist
LoC's first scenario is the simplest and it perfectly aligns with everything we previously knew, so I'm inclined to believe in that one.
I think we can also consider the fact that Daryl started insane and, since insanity is the cubes side effect, it basically allowed him to use it for free to get a kill on night one.
doh submitted before I finished.
That would have allowed a one shot to get a kill on night 2.
I still think that some kind of serial killer is more likely based on 2 non-sacrificial deaths in a row. Although I'm also thinking that in this game the most probable situation is quite likely wrong.
This idea has merit. Unfortunately there's not much we can speculate on and even less we can do about it at this point.
I still think Coppa is the best choice today, because yesterday was a big fat 0 in terms of new information. Believe me, I spent several hours last night going through the thread post-by-post, trying to find anything of value.
If anything, Blarg's flip and this new tidbit about recruitment only hardens my resolve that Coppa needs to die today. I'll lay down the specifics of my argument later tonight.
I'm really curious about your case today. A lot of my arguments are kinda nullified now that Darryl left (I had him figured as a malicious figure at the time). I'll need a bit tonight to put up a defense and see who I think our best bets are, but I'm curious what information you think you'll gain by my death right now.
I want to know why the Cultists were completely on board with Blarg being lynched. I know I'm a Tourist. We now know Darryl was a Tourist. I'm quite positive Droplet is a Tourist. And we were the only ones consistently making an effort to keep him alive.
It wasn't a life or death situation for either side. Both sides had completely valid points.
I hate that "do or die" narrative that was spun yesterday. Like only 1 side was protown.
I'm not saying one side was pro-Town. I'm saying one side, in my opinion, was fought exclusively by Townsfolk. Lynching Coppa may help us find out why that is.
At this point we can't afford to lose another tourist though, so we should be careful that we only vote for someone who's all-but-confirmed to be a cultist.
That's not gonna happen today.
At this point we can't afford to lose another tourist though, so we should be careful that we only vote for someone who's all-but-confirmed to be a cultist. Otherwise we're lookin' at losin' another three tourists before the sun rises tomorrow, which'll put us at a severe disadvantage.
I'm not sayin' that we shouldn't lynch someone who's been actin' suspicious though. Hell, when the time comes, I'll tie the noose myself.
We're only on day 3. Most of day 2 was devoid of new information. It sucks that we're down 8 members already, but unless some PR has confirmed a cultist I doubt we have much of a chance of getting anyone who's confirmed. The best chance we have is getting someone who we hope is a cultist, but also someone whose role-flip will yield us the most information. An accidental reveal is plausible, and nobody's saying it's not, but it's certainly not a good bet. Of the three mafia games so far, I can only remember one person accidentally revealing themselves. I'm not going to be hanging onto the hope that it happens here just so we don't accidentally lynch a tourist.
I getcha, but at the same time if we pick wrong today and the third-party killer doesn't manage t' bump off a cultist either, then we might find ourselves in a dire situation.
I think it might benefit the group if everyone were t' state any suspicions they have, just so that we have more information t' work offa. There are still three or four members we've hardly even heard from so far, and if we let 'em get away with givin' us the silent treatment then we could potentially be lettin' a cultist slip by under our noses. If we don't light a fire under the village's collective keister, we'll just find ourselves goin' in circles until we're all sleepin' with th' fishes.
Who are you thinking of?
I'm not a huge fan of suspicion lists unless they come unprovoked. Until now we've been operating under the idea of "give me a suspicion list and then we'll move on", which strikes me as a way to get inactives to talk and then go silent again, or to pass very temporary suspicion on players. But it's true, aside from you we have a couple replacements that have said very little, and a few original players that have also said not much. We can start from there, but now that we actually have suspicions on people I would rather not go after inactives just for the principle of it. Still, it would be nice to hear from those people because as you say, if we're just ignoring them, then we're letting possible cultists under the radar in favor of more active members.
Who are you thinking of?
Right now I was thinkin' about TheWorthyEdge and Vylash, who we've barely heard anythin' from this whole time. They're not exactly suspicious per se, but the haven't been givin' us enough material to work with either way and there's nothin' anyone can say about 'em until they speak up. Inactivity is the easiest way for a cultist to coast t' victory, but we can't just go lynchin' every dormant tourist cuz then we run the risk 'f killin' innocents.
Charleston, you were the focus of some'a the discussion yesterday before things got derailed. What do you have to say about our current situation? Any suspicions you wanna air or finger-pointin' you wanna do?
Charleston, Neuro's gone. Did you not read the last page?
W-what th' hell? How can people just get erased like that?
We sacrificed Blarg so that no one would die last night and ended up still losin' three people anyway...
I've been thinking a lot about the events and results of day one, and come to the conclusion that Sorian is the most suspicious character on the island.
Sorian started the voting to lynch Tucah, an ordinary tourist. He had various reasons, most of which are not particularly convincing, so I suspect that Sorian was a wilful architect of the lynching and knew that Tucah was a tourist, or at least, not a fellow cultist. I tried to argue against voting for Tucah citing a lack of logic behind this vote, sadly without success. Meanwhile, Sorian convinced eight other people, most of which I imagine were unwitting tourists, to vote for Tucah. How did he do this? By presenting himself as an authority figure by dominating conversations and aggressively questioning everyone else. This behavior serves the dual purposes of directing attention away from him and getting people to trust him by virtue of being the loudest voice in the room. Sorian is an absurdly prolific poster in this thread compared to every else, and I suggest that that alone should raise red flags.
VOTE: Sorian