hardcore/softcore headquarters
you will get a lot of deaths if you go for objectives, be warned k/d whores
So, does double xp only apply to those who redeemed the nuketown code?
The preference of pace is not the problem here, basic design is.
Whats the best mode for fast EXP during this double exp weekend?
You guys were saying how great the FAL is but I hate single shot guns. Back to type 25 for me.
No hchq this time around and I'm not sure you get points for being on the defending team this time around unless you kill people near the point
You're supposed to unlock the Select Fire attachment. Then it's god mode.
You're supposed to unlock the Select Fire attachment. Then it's god mode.
Black Ops II PC Updates
Posted by pcdev on 16-Nov-2012 15:58
Call of Duty: Black Ops II PC Updates
November 16, 2012
Server connectivity improvements
Fix for transmission errors during League Play
Fix: crashing when running with no Audio device
Fix: error when going into the sound options menu with no sound device
Make sure laptops with both integrated and Nvidia GPUs always switch to the Nvidia GPU. This will fix bad performance, ability to join matches, and possible crashes
Multi GPU performance improvements
Livestreaming improvements
Fixed freeze if the player tries to change graphics options after rendering a movie or live streaming
Speed up going into Options menu in some cases
Fix: Various additional errors, crashes, and other compatibility issues
Awareness does help quite a bit. Using the "headphone" setting by the way.
on ur teevee!?!?!?
Sent you an invite. Clan name is NGAF (since the 360 clan took GAF before I could last year ). It was GAF! before BO2, but treyarch made it so special characters aren't recognized by elite. Hopefully they fix that.
Loving this so much. Also, I fucking hate quickscopers.
Fuck, anyone know how to make a good Canadian flag in emblem creator?
I'm trying, but its coming out like ass. I really wish I could zoom in.
Replace the maple leaf with a pitcher of bagged milk.
But... they can look at metrics! Who needs to play?Would you want to go home and play the game you just spent 2 hours making?
They really should have a couple of employees whose entire job it is to listen to the community and actually play the game, though.
Seriously do Treyarch play their own game? The spawns are so horrible. Hardpoint is unplayable.
Loving this so much. Also, I fucking hate quickscopers.
i'm playing the campaign and not really enjoying it so far. I'm up to the third level currently and will keep playing because the Halo 4 campaign didnt get good to me till around half way.
Hopefully, this gets better as well
Taking a look at my total deaths on the elite website - so far i've only been killed 3 times by sniper fire. The most deaths being SMGs (varied by type) and it would seem the 25 is the only AR to break into triple digits - the other ARs never went higher than 23.Loving this so much. Also, I fucking hate quickscopers.
AN-94 is GODLIIIIIIIIIIKE! holy shit! lol
I really wonder how good the Wii U version is going to be. :/
Probably because the bulk of the budget goes to marketing, not development.I have to say that this game really makes me tentative for new game purchases. How can a franchise that makes this much money be so damn broken at launch?
I sure as shit hope that games will offer separate purchases for SP/MP/Modes and that the MP specifically gives you 72hours of free play as a demo so you know exactly what you are getting into when you plop down 60 bucks, lag comp, shit spawns and all.
I am getting closer and closer to pulling the fucking plug on gaming - especially milked franchises.
I'll disagree considering I am doing far better in this game than I did in MW3 or MW2 even after hours of gametime. I am finding my performance to be similar to BLOPS1 and MW1.You didn't bother to learn the maps then, because it was very possible to lock down maps in both of those games on most maps.
Nuketown being in it's 2nd iteration doesn't means anything, considering COD's respawn works in a way where you respawn around your teammates. Spawn system has nothing to do with Nuketown's problem, the map itself is just too small of a map to not spawn near an enemy.Notice how nuketown is now on its second game and still has horrible spawns.
Maybe I am playing a different game but reaching enemy spawn in 10 seconds or even 20 is an exaggeration. Meltdown is a big map, Turbine is quite big too (reminds me of Afghan) and so is Overflow.When you can get to the enemy's spawn in under ten seconds...and there are 6 people on each team...do the math.
Nuketown is a fun and non serious map, I like it...not because it's a well laid out map but because it's so small for a multiplayer game that it's fun to watch the spawn system and the game balance fall apart which leads to lots of random kills. Shipment and Rust served the same purpose. You'd be wrong to assume that people don't like playing on these maps, even I enjoy playing on these maps and I'm usually serious while playing multiplayer.Also, there's this concept called improvement and increased expectations. When something clearly sucks in an old iteration, you should expect it not to exist in the new one. This is the entire point in creating a safe iteration of something: iterative improvments on a formula. Your expectations should align, not the "but other games..." excuses. But other games is an argument against this iteration, not for it.
Probably because the bulk of the budget goes to the 360 version, not development.
definitely agreed. You really feel the difference.Many moments in the campaign so far have reminded me of, all things, the original Call of Duty, and some Call of Duty 2. As in the series has finally put a bit more emphasis on wider battlefields and massive numbers of enemies, with a good feeling of two sides pushing against each other.
And that's a good thing, as it's exactly what I've missed from the entire series since Modern Warfare, and what I feel Modern Warfare 3 tried to do but failed miserably at.
Excuse me gentlemen. I hope I can get an answer that would please me....
uhhh I skipped the RTS shit and found out that it's vital to the ending. Apparently it's different endings and uh...i'm fucked. Is there any way to go back without restarting the entire game?