Tell that to aku:jiki one of the most vocal and adamant complainers! He's absolutely positive it's the same netcode!
http://www.neogaf.com/forum/showpost.php?p=45104568&postcount=10332
The PS3 version just got patched: http://community.callofduty.com/message/413598388#413598388
You shouldn't play with three bars, it's a lot worse that four bars compared to previous CoDs.
CoD seems to become a victim of the zelda cycle.
1st: CoD comes out -> people claim its shit
2nd: New CoD comes out -> the previous games was awesome, new game is shit!
repeat step 2
Thanks morons, now I´m losing even more firefights than before!Assault rifles:
All: reduced idle sway for more reliable long-range aiming.
XM8: reduced lethal range of 3-hit kills from 250 to 50 inches.
XM8 + Select Fire: increased recoil.
FAL OSW + Select Fire: increased recoil.
SWAT-556 + Select Fire: increased recoil.
MTAR: Made auto aim values consistent with all other assault rifles.
Don't see many people saying MW3 is awesome.
How are you having issues with the framerate ?I just can't stop raging sometimes. I mean, the core gameplay itself is fun, but the net code shit and the framerate drops (PS3) are so bad I don't even know which of 'em are happening.
Added Hardcore Kill Confirmed playlist to the Hardcore category
my first few minutes with the new patch
-> smg still hip fire heaven, deadly as hell
-> bouncing bettys still deadly, I was not able to evade once
-> uavs are still up all the time
-> killcam seems to be a little more accurate to what I actually did see when I die
You're asking for Bouncing Bettys to be nerfed??? Shiiitt I've never ever used them, my playstyle is run and gun, and even I know better to react quickly when I come across those pesky little things. Have had plenty of deaths caused by them but in most cases I see it as a good strategic uses of that equipment on my opponents' part. These days I try to crouch when I'm approaching a corner or entering doorways because you usually find them there. It takes skill to pick out the sound of a BB being triggered and quickly prone. Best advice for you is to start getting good with that.-> bouncing bettys still deadly, I was not able to evade once
AN-94, SMR, FAL, M8A1 remain the best ARs, with the MTAR being a decent though not exceptional weapon.
-React faster.
-See above
-Shoot them down.
Easy fixes for all, I find.
Anyways, just mastered my 6th gun. Should be 5th prestige tomorrow.
The AN-94 has 2.4x longer 3HK range. The first two bullets also get spit out at like 900 rpm or something so if you start your aim on someone you can hit them twice and then a 3rd bullet for 3HK.Why is the AN-94 better than the MTAR? Fire rate? How do they compare at range?
The AN-94 has 2.4x longer 3HK range. The first two bullets also get spit out at like 900 rpm or something so if you start your aim on someone you can hit them twice and then a 3rd bullet for 3HK.
I think for 3HK the TTK is the same for 4HK and 5HK the MTAR is a little bit faster but keep in mind the longer 3HK range means you'll be killing people faster up to that range before the switch. Also you can burst it to maintain a similar RPM as MTAR or something. I'm not 100% sure.
Why is the AN-94 better than the MTAR? Fire rate? How do they compare at range?
I tried the M8A1 with little success. Dunno why, but it felt too weak at range and the fire rate always gave my targets time to escape. I waited until I unlocked FMJ, and it didn't seem to get better. I thought it might've been the cover inherent in some long-range battles. I used to be burst fire only in CoD4 and BO1, but I feel I need an automatic for this game.
AN-94 fires the first two rounds at 900rpm, so if you feather the trigger, you can approximate something like 700ish rpm, which brings its ttk down into the 'usable' range (ie, you can survive smgs). Also works if you drill them with the first two hits, the third hit will finish them.
It still tends to lose protracted engagements up close against multiple enemies with SMGs/shotguns, but it gains some increased lethality and accuracy at a distance, and has much more controllable recoil than the SCAR, at the cost of less penetration and a slightly worse 3sk range.
The MTAR is simply average (in a relatively good way). It has a decent 3sk range, a decent rof, but has slightly heavy recoil. It works ok, but I prefer the other 'specialist' ARs to it, as it feels like a slightly grown up SMG with worse mobility/handling characteristics in exchange for somewhat better range. It's just ok. Somewhat better at range with an ACOG (not Hybrid), as the ACOG eliminates sway, making for pretty easy long range shots, but then you suffer a bit up close (though the ACOG is still surprisingly usable at short range, due to the lack of ADS time penalty).
The M8 is garbage in burst, I'm speaking purely of SF :V With SF it's a monstrous beast, and pre-patch, it could mow down any SMG faster than they could kill you. Post-patch, it's going to lose all but the ultra-close 3sk range, but that may still make it my AR of choice, simply because it's those ultra-close engagements that ruin so many of the other ARs due to the insane prevalence of SMGs.
Also FMJ does nothing to damage, only affects penetration.
Here's the full breakdown, pre-patch:
Pre patch stats image
edit: For clarity, I'm speaking from a ton of personal experience here, I've got Diamond ARs and I'm a hair away from 8th prestige. The stats are very meaningful, but so is actually using the weapons in real game situations
Yemen is one of the better maps for sniping, yeah. It has some pretty long corridors and easily defensible sniper nests.So I just played multiplayer for the first time and played Yemen and it was a total sniperfest. Literally can't walk down a pathway without a sniper already camping with his sights.
Are most of the maps like this? Or is Yemen especially sniper friendly?
Haha. Thanks for the very detailed reply. Seems like the AN-94 is an automatic that is meant to be used like a burst gun.
I do like the MTAR because I slap on Laser Sight instead of Stock. I don't try to get into close engagements with it, but if it happens, the fire rate plus laser sight has saved me quite a bit. Then I burst it at range.
The extended 3sk on the AN sounds good though. I'll give it a shot.
Kinda yeah, I'm still mixed on whether its better to burst it up close or just hold the trigger. Its kinda situational. If you're really close and mobile (strafing with stock against an smg), I usually keep firing, since bursting can be just as bad as 600rpm for tracking, but I'm not 100% on that.
At close-mid, bursting works extremely well, same at very long range. At medium range I tend to fire normally, it has controllable recoil, and only a few guns threaten you at that distance (for all the medium range fighting in this game...).
The MTAR is solid, I don't hate it, it just doesn't stand out to me. With Laser it's a slow SMG, so that isn't super appealing to me. I've had good rounds with it to be sure. I like its reload sound :>
FMJ seems kind of terrible in this game to be honest. A lot of the normal waist high cover seems to be impenetrable, even with FMJ for ARs. Maybe on LMGs. I also tried the gimmicky MMS/SCAR thing, but that didn't work well either, because everyone is always moving at full speed, so you almost never spot targets through walls. Fun with smoke and scavenger around objectives though.
I think I need to go do a cover test session with a friend or two at some point, I still don't have a great feel for what can or can't be penetrated reliably with or without FMJ, on an AR/LMG.
Big Patch. just went 55-1 in my fist game post-patch. Probably was more of a good game then the result of the Patch but it played smoothly and the SCAR is so sexy now.
it is? I am having issues with the SCAR but then again yet to get the patch [WiiU] and playing with the Wiimote so no auto aim..
So many people complaining about ghost being nerfed, so I'd guess this is their reaction to that.Why would they make the UAV, which has always been a 3 killstreak (now with points about 3.5) as much as 4 kills now? I don't get it. Is it because too many people use it since it's so much cheaper than everything else, and they want to encourage variety? I guess it is a tougher choice now...
AN-94 fires the first two rounds at 900rpm, so if you feather the trigger, you can approximate something like 700ish rpm, which brings its ttk down into the 'usable' range (ie, you can survive smgs). Also works if you drill them with the first two hits, the third hit will finish them.
It still tends to lose protracted engagements up close against multiple enemies with SMGs/shotguns, but it gains some increased lethality and accuracy at a distance, and has much more controllable recoil than the SCAR, at the cost of less penetration and a slightly worse 3sk range.
The MTAR is simply average (in a relatively good way). It has a decent 3sk range, a decent rof, but has slightly heavy recoil. It works ok, but I prefer the other 'specialist' ARs to it, as it feels like a slightly grown up SMG with worse mobility/handling characteristics in exchange for somewhat better range. It's just ok. Somewhat better at range with an ACOG (not Hybrid), as the ACOG eliminates sway, making for pretty easy long range shots, but then you suffer a bit up close (though the ACOG is still surprisingly usable at short range, due to the lack of ADS time penalty).
The M8 is garbage in burst, I'm speaking purely of SF :V With SF it's a monstrous beast, and pre-patch, it could mow down any SMG faster than they could kill you. Post-patch, it's going to lose all but the ultra-close 3sk range, but that may still make it my AR of choice, simply because it's those ultra-close engagements that ruin so many of the other ARs due to the insane prevalence of SMGs.
Also FMJ does nothing to damage, only affects penetration.
Here's the full breakdown, pre-patch:
Pre patch stats image
edit: For clarity, I'm speaking from a ton of personal experience here, I've got Diamond ARs and I'm a hair away from 8th prestige. The stats are very meaningful, but so is actually using the weapons in real game situations
Why the fuck did they nerf the M8 that bad? Jesus that was the only decent AR. Looks like it's the Scorpion all the way now. These fuckers really want this to be a SMG only game.
Also better switch to shock grenades now that Betties are garbage. Engineer got a buff from the Betty nerf.
Tomorrow.I'm at work, is the patch up on XBOX yet?