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Call of Duty: Black Ops III |OT| No Content For Old Gen

Duxxy3

Member
Been going back and forth between the PS4 and XB1 versions today (for no good reason).

Dear god I can't see shit on the XB1 version. Ridiculously blurry. They ever gonna fix that?
 

Skittles

Member
Been going back and forth between the PS4 and XB1 versions today (for no good reason).

Dear god I can't see shit on the XB1 version. Ridiculously blurry. They ever gonna fix that?
Since it's a matter of resolution I really doubt they'll be able to fix it
Anybody playing on PS4? I thinking I'm ready to jump back in after combatting this cold for the past couple of days. Bleh!
I'll be getting on in the next 5 minutes if you want to play with me
 

Jarrod38

Member
Screenshot-Original.png
 
Did I just see...a psychosis clone fake-plant a bomb?

And does power core block specials?

They're only programmed to run. That, my friend, was a player.

Yes it does, and so do EMP grenades (deploying them when someone activates their weapon/ability will cause them to lose it completely, and can be effect against psychosis or any other weapon/ability that you see and can react to).
 
They're only programmed to run. That, my friend, was a player.

Yes it does, and so do EMP grenades (deploying them when someone activates their weapon/ability will cause them to lose it completely, and can be effect against psychosis or any other weapon/ability that you see and can react to).

Cool. Power Core sounds real nice, I wonder why I dont often see it. Seems like it's just too easy destroyed and not worth the cost.
 
Cool. Power Core sounds real nice, I wonder why I dont often see it. Seems like it's just too easy destroyed and not worth the cost.

I wouldn't say it's easily destroyed. If you hide it well, all you have to worry about is someone with Engineer. Theoretically, it's good on paper (stops specialist abilities and severely reduces thrust movement, messes the HUD if they don't have hard wired, and automatically destroys any streaks on the map), but the thing is that the best part about it (arguably) is that it destroys any streaks instantly. However, it's weird because if you manage to get it, it is very likely that the enemy team isn't doing good enough to call in streaks that are worth wasting a Power Core on. It suffers the same fate as the EMP systems from BO2.
 
Some dude managed to destroy my Mothership in seconds with the Drakon (after he respawned many times, of course. Eventually my Mothership couldn't handle it though)...
 
I wouldn't say it's easily destroyed. If you hide it well, all you have to worry about is someone with Engineer. Theoretically, it's good on paper (stops specialist abilities and severely reduces thrust movement, messes the HUD if they don't have hard wired, and automatically destroys any streaks on the map), but the thing is that the best part about it (arguably) is that it destroys any streaks instantly. However, it's weird because if you manage to get it, it is very likely that the enemy team isn't doing good enough to call in streaks that are worth wasting a Power Core on. It suffers the same fate as the EMP systems from BO2.


Its been like this since MW2. I love the streak, it just is too expensive. Id love it if they reduced the cost. The fact that it's now a placeable object should make it balanced, but it's tricky to balance because it is ao devastating
 
Its been like this since MW2. I love the streak, it just is too expensive. Id love it if they reduced the cost. The fact that it's now a placeable object should make it balanced, but it's tricky to balance because it is ao devastating

That's the thing, if they make it easier to obtain then all we will be doing is repeating the System Hack era of Advanced Warfare.
 
What WaW do you guys think Treyarch is bringing back?

Considering Treyarch's track record with Nuketown being in 3 games and Hijacked/Skyjacked basically being Nuketown with an underground tunnel, it seems they have no qualms about reusing popular maps multiple times. I think a remake of WaW's Cliffside is a safe bet just because it was remade as Hazard in BO1. Hopefully not though, I'm not a fan of it.

I'm struggling to think of what stock WaW maps would really work with the new movement system, but I'd imagine they'd go with Asylum and/or Castle. I think those would work best.

They haven't ever remade a DLC level, have they? If they go with some of those, I'd love to see Banzai and Battery. There's lots of good wallrunning potential on those two.
 

Skittles

Member
Glad i beat combat immersion on realistic with the god mode glitch before it is patched. That thing is so unbelievably dumb. It may be the most poorly designed mode I've EVER seen in my life. Even with God mode i was fucking blown away at the waves they expect you to beat. When you die to a single shot 99% of the time on realistic. It's a god damn ballet of bullets and missles.
 
Some dude managed to destroy my Mothership in seconds with the Drakon (after he respawned many times, of course. Eventually my Mothership couldn't handle it though)...
As soon as I can I make a Drakon + FMJ + Rapid Fire class.

Never had the need to down a Mothership, but it takes a full mag and a couple extra to get rid of a RAPS ship.

It is much quicker than Blackcell.

Considering Treyarch's track record with Nuketown being in 3 games and Hijacked/Skyjacked basically being Nuketown with an underground tunnel, it seems they have no qualms about reusing popular maps multiple times. I think a remake of WaW's Cliffside is a safe bet just because it was remade as Hazard in BO1. Hopefully not though, I'm not a fan of it.

I'm struggling to think of what stock WaW maps would really work with the new movement system, but I'd imagine they'd go with Asylum and/or Castle. I think those would work best.

They haven't ever remade a DLC level, have they? If they go with some of those, I'd love to see Banzai and Battery. There's lots of good wallrunning potential on those two.
And Combine is pretty much a combineation of Nuketown and Hijacked :p

I liked Hazard. Like you mention though, not sure I can see some of the older maps working with the new movement system though.
 
And Combine is pretty much a combineation of Nuketown and Hijacked :p

I liked Hazard. Like you mention though, not sure I can see some of the older maps working with the new movement system though.

Heh, yeah. That's why I wasn't too happy with them announcing a remake of Hijacked even though I like the map (and prefer it to Nuketown).

With Combine, and assuming Nuketown is added into the general playlist by the time the map pack is out... If they don't change the map voting system allowing repeats, get ready for Nuketown, Nuketown on a Boat and Nuketown on a Cliff 24/7 in every playlist.

I am kinda curious how Cliffside/Hazard will play if they do remake it again, since there's considerably less snipers now.
 
Do you think that they will give Nuketown 3 away for free to everyone like Nuketown 2, or do you think they'll charge for it and make it dead like the Pipeline remake Atlas Gorge in AW?


Atlas Gorge was the best map in the game.
 
Trying to play Kill Confirmed. Enter a lobby. Combine. Next match Combine. Not really in the mood to play on Combine so go to another lobby. Combine. Go to another lobby. Combine.

Goddamn. I like Combine but sometimes it's ridiculous how often I see this map show up.
 
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