For those that don't have the game and want something to watch, this guy is streaming MW2 online gameplay. Very good quality too!
http://www.justin.tv/s1ayer
http://www.justin.tv/s1ayer
boredofcanada said:The surprise box killstreak (whatever its called) seems ideal to use as bait.
It seems like for a lot of reviewers that big games are off-limits to criticism when they review a game. The closest reviewers got to criticizing the first MW was they mentioned it was heavily scripted, but didn't mention the waves of enemies or the grenade spam. I really doubt they will pound on this game either. I agree with you too, the spawn system and grenades are awful and I don't really want to replay the single player after playing it once, whereas I played through the first Call of Duty multiple times, which didn't have those problems. I'm not saying IW is lazy or they don't know how to make a game, but what they have now needs some work. I've played through HL2 and its episodes many times, and that game uses scripted events too but they're not annoying and don't feel mechanical or bland on replays. I wish that MW was the same.AnIco said:I hope review scores for this game take into account the weak single player campaign. IW has had a long time to try and refine the gameplay of CoD and make it better. Sadly, they lied about making any changes whatsoever. The fact that infinitely spawning enemies is still in this game just shows how dated it is. That shit should not be a major component in any modern title.
Cold-Steel said:Any dice on getting a copy Canada-GAF?
Specifically - VancouverGAF?
he hurt us, we should hurt him!AnEternalEnigma said:Anyone want to take bets on if FourZeroTwo will ever post here again?
Not disagreeing about the quality of Planescape story but I don't think an RPG story telling is even remotely comparable to that of an FPS.Truant said:Are you guys seriously defending the story in a Call of Duty game? I'm the guy who has played Planescape: Torment six times just to get all aspects of the plot, but halfway through this game I couldn't give you one character name, let alone a mission backround. There's no flow at all, they just put you in a bunch of missions that feel like a Hits-of-the-90's CD.
MarkMclovin said:There doesn't seem to be any recoil in the weapons, what so ever.
MarkMclovin said:There doesn't seem to be any recoil in the weapons, what so ever.
F#A#Oo said:I've always approached the CoD stories as good bubblegum movie. That is all...
Almak said:Not disagreeing about the quality of Planescape story but I don't think an RPG story telling is even remotely comparable to that of an FPS.
That said though I haven't played MW2 yet so I cant comment myself on the quality there.
Lé Blade Runner said:Am I the only one who is mainly buying Modern Warfare 2 for spec-ops and multiplayer? I am going to play through the campaign, sure, but I do not hold it as the 'meat' of the game by any means.
Lé Blade Runner said:Am I the only one who is mainly buying Modern Warfare 2 for spec-ops and multiplayer? I am going to play through the campaign, sure, but I do not hold it as the 'meat' of the game by any means.
Though thinking back to MW1 I personally wouldn't call the story itself that outstanding or unique there either. Though it served as a great vehicle to the action set pieces the game provided that actually carried it forward. May be that really is all that it tries to achieve here as well? May be the substance of the progression is entirely due to the credit of those grandiose set pieces and the action they dictate rather than the premise they are based on?Truant said:I didn't compare the two games, I was just naming PS:T for reference that I'm a guy who doesn't just have the attention span of a five year old. I really tried to get into the story here, but I don't have a clue of what's going on, besides what I'm doing in the actual mission.
Like I said, there are some really cool moments here, that are very engaging and exciting to be a part of, but as a whole it doesn't work on a narrative level. It reminds me in a way of an Argento movie, which is all style over substance, yet the comparison is very flawed, and I love Argento.
Great King Bowser said:Anyone know if the retail PC version can be activated on Steam yet?
F#A#Oo said:I've always approached the CoD stories as good bubblegum movie. That is all...
soldat7 said:I hated the first Modern Warfare...I hope I like this one cause it's on its way! At least the co-op should be fun..
theignoramus said:Nah, Infinity Ward arent trying to make interactive movies.
GDJustin said:I don't see why any of this amounts to you describing MW2 as a new benchmark in videogame storytelling or whatever hyperbolic phrase you used. Yes,So what? Nothing about that is new or revolutionary. Quite the contrary - it's almost a little cliched. And so many charactersthe player is betrayed.ending up dead, with the player in control of their final moments, is a page right out of COD4's playbook. And COD4's scene was more emotionally impacting IMO. Probably because nothing like that had been done before. In COD4 your only reaction could be "ooooooh shit" but now, my reaction was "this is like the COD4 nuke scene."
Look dude, I'm liking MW2 a lot. I was hating on it earlier in this topic, but the more I play, the more I like. It's one of the best games released this year. The game actually makes me feel FRANTIC. Something that nothing but the MW franchise does, for me. The gunplay is great. The set pieces are fantastic. The attention to detail is impressive.
But the storyline? It serves as an excuse to serve up said gameplay, and not much more. Things we don't get include but are not limited to:
- Character development of any kind.
- A CLEAR connection between some of the missions (someone earlier mentioned that it seemed a few missions had been cut, and I agree. Who was Raptor, in the surburban Burger Joint stage?
- Closure
- A clear connection with MW1. You get a brief and frankly vague and confusing voiceover in the beginning, and then it's off to the races.
MW2 has no characters. Even the villain is underdeveloped. How in the world can that make it an example of some of the best videogame storytelling ever? How can you care aboutShepherd's betrayal when all he had been up to that point was a voice telling you your mission objectives?
It's like calling Crash Bandicoot one of the GREATEST PLATFORMING EXPERIENCES EVER. It's like yeah... it's pretty good, but let's not go crazy.
theignoramus said:Most of what you say is related to story, not the way that it's told. The act of betrayal has nothing to do with anything, I saw that twist coming a mile off, it was the way that it was done. I havnt played any games that shot my face off, tossed me in a pit, then burnt me alive As a player, during that moment, I wasnt feeling deep emotions, what I registered was the loss of control.
MarkMclovin said:There doesn't seem to be any recoil in the weapons, what so ever.
nib95 said:So basically, the game is as n00b friendly as ever.[...]
shinshero said:Just got mine today on PS3.
PS: why haven't any reviews been released so far..
Yoshi256 said:
BrassMonkey1010 said:either im still drunk from last night, or that is not in english.
SuperÑ said:Game is officially out here in Spain. Time to go shopping
DoctorWho said:Add me to the club who have it!!
Minamu said:http://dualshockers.com/2009/11/mw2multireview/
A multiplayer review. Watch out for spoilers! :lol
http://retro.ign.com/articles/104/1042762p1.html
And the history of COD.
nib95 said:So basically, the game is as n00b friendly as ever. Copious amounts of auto aim as well I presume? FFS....bring on KZ3 already please.