Freezie KO said:Gotta admit that I'm pretty disappointed with the game so far.
I just played a game that ran at, like, 10 frames per second. Earlier today, I played three games in a row with no hit detection issues, so I was feeling good. I went 18-5 and similar scores, and it felt like Black Ops all over again.
Then I played ten in a row where it felt like I could unload a clip into someone standing still, and it wouldn't register a hitmarker. Meanwhile, I died in two bullets or less.
Black Ops had terrible host lag, but with that exception, the game really ran well after the first couple of patches. I don't know where to put the blame for MW3, but it's baffling why they just couldn't take whatever was used to get Black Ops online and use the same damn thing.
As for the game, my impressions are meh. The gun balance seems good, and the new pointstreaks are nice. But the maps are pretty poor.
The main problems are a lack of sightlines, except from the most vulnerable places, and bizarre, seemingly random, placement of cover and elevation. If you don't like thinking in your shooters, the maps might please you. Otherwise, I find them disappointing.
You know what, I was thinking about the same thing before put my hands on MW3. The problem is the lag in MW3 is random. W@W had a very bad lag, but it's consistent, which means you can lead your enemy a certain distance ahead and expect consistent hit marks. I didn't mind that very much after I trained myself to look for/listen to the hit mark instead of enemy's body on screen. In MW3, spray and pray seems the only working method. Compounded with the fps issue, close combat is barely playable.Freezie KO said:Is having to lead your target really a bad thing when you really think about it?
Amazon being trolls. I bet you they received that stock today after I cancelled my preorder. -_-;. Will be late next week until I get my copy now I think. Time to find a different online retailer.jufonuk said:amazon.co.uk seems to have copies in stock to buy?
this morning nothing now today they have some, weird?
Shanadeus said:That is really impressive, pretty much the difference between low and high graphic settings on a PC game.
The Wii is truly current-gen.
Boerseun said:The on-line store in South Africa where I'd ordered my PAL copy from phoned me this morning to tell me the shipping date has slipped to next week. The lady I spoke with was unsure of when exactly that would be. I checked on their site just now and it states 18 November, which would be next Friday. I'm really hoping 18/11 doesn't become next month. I'd be very annoyed if it did.
I just wonder where the heck this issue came from? Activision underestimating demand and not having enough copies printed? Or are copies being funnelled to specific retailers? If the latter is true, wouldn't Amazon be classified as a high priority retailer? Or was there simply no PAL release at all, anywhere?
Effect said:Is having to lead your target really a bad thing when you really think about it?
crazy monkey said:is hit detection and frame rate that bad?
AbsoluteZero said:Am I crazy person or does that anyone find that the Wii version of these games are easier to play because they're not quite so visually cluttered?
Freezie KO said:Yes. 95% of the time. Then you'll get 5% good hit detection, and it keeps you hooked just long enough to be miserable for another 12 games.
Hello MW3 Wii Community,
We are listening to you and are working on updates to the game based on your feedback. We are currently looking into the two most reported issues:
We are aware that some players are experiencing an issue commonly referred to as lag shooting where network lag will cause the player to have difficulty hitting an opponent.
Several players have reported their save data getting corrupted when the game freezes.
Both of these issues are a top priority for us and we will release an update as soon as they have been resolved.
Please continue to check the forums for updates. Any further issues identified for fixing will be updated to this space in the future.
In the meantime, thank you for your patience.
by WiiAdmin (Nov 11, 2011)
chemicals said:Just keep telling yourself that, little fella.
happyfunball said:Sooo, finally bought the game. And yea, multiplayer sucks. Reminds me of Goldeneye, just a laggy mess but happy to hear they are attempting to fix it. Still the game looks great for the most part and, outside of the lag, it seems that Treyarch really keeps improving their Wii CODs every year, tech-wise and content-wise. Good on them for doing an admirable job on this ancient hardware.
Brilliant! I was worried this one was going to get ignored for some reason. I was actually worried about the possibility of MW3 NOT being able to be patched, but this is great news. Still waiting on my copy and am hoping this lag shooting gets killed fast.Effect said:Looks like TPTB made an announcement on the official forums.
Disguises said:Brilliant! I was worried this one was going to get ignored for some reason. I was actually worried about the possibility of MW3 NOT being able to be patched, but this is great news. Still waiting on my copy and am hoping this lag shooting gets killed fast.
The lag shooting is one thing, but profiles getting corrupted as a result of console lockups or shutdowns while in-game sounds pretty nasty! Hopefully they get that one patched up quick.Effect said:Looks like TPTB made an announcement on the official forums.
This happened to me. I'd just finished the single player campaign and decided to try Special Ops mode and it locked up and I lost all of my progress.rpmurphy said:The lag shooting is one thing, but profiles getting corrupted as a result of console lockups or shutdowns while in-game sounds pretty nasty! Hopefully they get that one patched up quick.
rpmurphy said:The lag shooting is one thing, but profiles getting corrupted as a result of console lockups or shutdowns while in-game sounds pretty nasty! Hopefully they get that one patched up quick.
Boerseun said:The whole thing with lag is so unpredictable. On-line performance can be influenced by a plethora of variables, making it very hard to pinpoint the specific network bottlenecks, electrical interference, faulty settings, or just plain bad programming that may be causing the problems.
Kudos to Treyarch for stepping up and committing to sorting it out.
And see, I had a very different experience playing Goldeneye. I havn't played Black Ops on Wii (yet!), but Goldeneye remains one of my favourite on-line experiences on any current gen console. It is the one FPS where lag has never been an issue, in my experience.
fernoca said:5,800+ online right now. Going up at least.
Black Ops seems to be hanging in around 17k too.
fernoca said:5,800+ online right now. Going up at least.
Black Ops seems to be hanging in around 17k too.
Hey, I'm still positive ...even when I feel I'm like the only one. XDBoerseun said:I find the negativity that has swept throught this thread disheartening. Can we get back to the campaign, other available modes? Can we get back to what is right, what is impressive and deserving of praise?
The patch is coming. In the mean time, let's share our experiences of what we've enjoyed so far.
Boerseun said:I find the negativity that has swept throught this thread disheartening. Can we get back to the campaign and other available modes? Can we get back to what is right, what is impressive and deserving of praise? And what do you actually like about the on-line gameplay, in the absence of older Call of Duty games or in comparison to them?
The patch is coming. In the mean time, let's share our experiences of what we've enjoyed so far.
Pretty harsh compared to reviews of the previous two games, but with different reviewers, the swing in the score is probably expected.ItWasMeantToBe19 said:
luoapp said:Well, you know what you want. Hope you're gonna put the money towards new Zelda
ItWasMeantToBe19 said: