Mr. B Natural
Member
blah blah blah, ah there's the score. very good.
Derrick01 said:Not a good excuse to me. They knew he was the head bad guy they could have ended it right there in the elevator before a massacre began.
Sounds like you're struggling with the gamenjean777 said:Weapons are all op as you die to quick, the maps suck, and the graphics are stale. The sp is alright and that about sums it up.
That's not true. 3-4 bullets to kill in MW2, Blops and now MW3.SquirrelNuckle said:Health seems to be exactly the same as in MW2, people are just used to Black Ops where you had more health than previous CoD games.
Mr. B Natural said:It's LAG people. They're seeing you a solid half second before you see them, they shoot half a second earlier than you think they do, they kill you half a second before you think they do, you die before the you think the first bullet makes contact. And in this game (and most combat in small maps), half a second is the entire length of the encounter.
Either people's health is lower or all of 10 million+ people are lagging.Mr. B Natural said:That's not true. 3-4 bullets to kill in MW2, Blops and now MW3.
It's LAG people. They're seeing you a solid half second before you see them, they shoot half a second earlier than you think they do, they kill you half a second before you think they do, you die before the you think the first bullet makes contact. And in this game (and most combat in small maps), half a second is the entire length of the encounter.
Just because somebody put in your head that the lag is better than BLOPS doesn't mean it's true. Stop making stuff up to explain the obvious.
Try turning off Theatre in the options and see if that helps. I wouldn't be surprised if that introduces lag however small it may be.Angry Fork said:Either people's health is lower or all of 10 million+ people are lagging.
Come on man, which is more likely? COD4 didn't have these problems. This game plays like hardcore right now on normal modes.
I haven't had any real problems on PS3, once I got kicked out of my party, that was it.Anyone else getting a shit ton of server connection errors or host migration errors pre-game? (PS3)
Anyone else getting a shit ton of server connection errors or host migration errors pre-game? (PS3)
StevieP said:Is it possible for them to patch dedicated servers for ranked matches on PC?
Angry Fork said:Either people's health is lower or all of 10 million+ people are lagging.
Come on man, which is more likely? COD4 didn't have these problems. This game plays like hardcore right now on normal modes.
RedSwirl said:How would it compare to Gears 3?
Mammoth Jones said:COD has always been about who spots who first. That's what it came down to in MW, MW2, BLOPS.
Not sure why the shock with MW3.
Mr. B Natural said:That's not true. 3-4 bullets to kill in MW2, Blops and now MW3.
It's LAG people. They're seeing you a solid half second before you see them, they shoot half a second earlier than you think they do, they kill you half a second before you think they do, you die before the you think the first bullet makes contact. And in this game (and most combat in small maps), half a second is the entire length of the encounter.
Just because somebody put in your head that the lag is better than BLOPS doesn't mean it's true. Stop making stuff up to explain the obvious.
How many times do I have to say it before people pay attention? You can turn off Theatre. I can't confirm it works but personally I'm not feeling any undeserved deaths unlike BlOps. Again, I don't know if it makes a difference but it's an option now, test it yourselves!divisionbyzorro said:Wasn't the running theory that Black Ops had bad lag/hit detection because of the Theater overhead? That's still present here...
Anyone else getting a shit ton of server connection errors or host migration errors pre-game? (PS3)
didn't they say that server owner can choose what is unlocked and what isn't? So you can have a server with no nades, or perks, or just one perk, or unlocks everything etc etcbut for some bizarre reason
it's unranked, this means you can only use the default kit given in the game in terms of perks and weapon choices
junkster said:How many times do I have to say it before people pay attention? You can turn off Theatre. I can't confirm it works but personally I'm not feeling any undeserved deaths unlike BlOps. Again, I don't know if it makes a difference but it's an option now, test it yourselves!
junkster said:How many times do I have to say it before people pay attention? You can turn off Theatre. I can't confirm it works but personally I'm not feeling any undeserved deaths unlike BlOps. Again, I don't know if it makes a difference but it's an option now, test it yourselves!
junkster said:How many times do I have to say it before people pay attention? You can turn off Theatre. I can't confirm it works but personally I'm not feeling any undeserved deaths unlike BlOps. Again, I don't know if it makes a difference but it's an option now, test it yourselves!
rocksteady1983 said:Well last night was pretty frustrating mainly cause I suck. The maps were a mixed bag, not many maps for snipers it seems. I'd say 75% of the time I died while getting shot from behind me. That was probably the most frustrating part. I guess that also is partly me not knowing the maps (and that I suck). Half the time I don't even know what I unlocked, it just says new on create a class and then I have to go through and try and find what exactly I unlocked. I liked it more in MW2 when it briefly popped up at the end and said (you unlocked silencer) for example.
MarshMellow96 said:All I know is that I'm dead before the trigger registers my movement. Usually before the opponent starts firing back, too.
Goes something like this:
1. Unload a half a mag into somebody, get hit once and die.
2. See someone first. Fire. Game doesn't register my fire. Get shot and die.
3. Run around a corner. Die when I'm out of view.
1v1 has never ever been a problem for me in this series. Hell, I'm usually pretty decent in 2-3v1s in some cases. I'm more scared of 1v1s than I ever have been in MW3. This is the first game where I don't feel confident that shooting quickly and accurately will score me the kill.
The screen is giving the information I need, I'm interpreting this as quick as possible and it's still not quick enough. Something else is at work here.
Meier said:Btw, what is the Nuke Town/Rust equivalent map this go round? I didn't encounter one last night.. which is a shame because they're a blast (pun intended).
Someone was using this in a recent match. Messy, just messed everywhere.NubInaTub said:I recommend everyone here use the P90 with kick and rapid fire. That is all.
NubInaTub said:I recommend everyone here use the P90 with kick and rapid fire. That is all.
Repeat after me - it takes 3 bullets on average to kill someone in MW2 and MW3 and COD4 and BLOPS and WaW. They never changed the formula. Stopping power removed 1 bullet from that formula and yet it was still 3 bullets in most cases.Keepthechange said:MW2 had stopping power, which everyone used. Blops got rid of it.
Genesis Knight said:But the Type-95 can't be beat. You know it's a winner when a 3-round burst gun only needs 2 bullets to kill!
Meier said:Btw, what is the Nuke Town/Rust equivalent map this go round? I didn't encounter one last night.. which is a shame because they're a blast (pun intended).
Dome is the new (W@W) Dome.cameltoe said:Dome?
Other possibilities:Brian Fellows said:I did that very early on. Didn''t help.