What did Edge give?Time to see if that Edge review score was deserved.
I haven’t even started the game but I’m pretty hyped to see how it compares to the Dead Space remake.
Bout to start now.
Will update with progress.
They gave it a 5.What did Edge give?
The Callisto Protocol's biggest misfire as a story is in failing to establish a similar rapport between player-character and world. Whatever concluding themes the plot may reach for, Lee is ultimately just a tourist here, clubbing and blasting his way through an edifice that only ever exists as an escape route. [Issue#380, p.104]
For Edge that's an average game, I'd give it a 6 it's certainly not a terrible game that's for sure.They gave it a 5.
It's not even worth playing for free imo. One of few games I've sold.
Well... it's ok to drop it to easiest setting and just play for graphics. Ignore the gameplay, admire graphics and setting.
You are crawling through vents and backtracking what feels like 50% of the game... and whole combat is left/right/left/right/bonk....
And on top of that the story ends with a shit cliffhanger. It's so bad, it's offensive.
I had read the criticism of the combat and it's all true. Left right left right.It's not even worth playing for free imo. One of few games I've sold.
Well... it's ok to drop it to easiest setting and just play for graphics. Ignore the gameplay, admire graphics and setting.
You are crawling through vents and backtracking what feels like 50% of the game... and whole combat is left/right/left/right/bonk....
Im about to finish it today. I like it so far. The audiovisuals and the presentation is top tier
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Do not play it like it's a dead space game, it's actually very melee focused. It's a really good game, just not a dead space clone which is what most people were expecting.
Time to see if that Edge review score was deserved.
Would you say this is a great adVENTure ?You'll crawl through vents and shimmy between objects for about 40% of your time with this game. It'd really be interesting to see how much of your time is dedicated to that. If not for that, I think it'd have been a better game for sure. Not a good game at all, but those moments destroyed the pacing of the game.
That is the problem , no puzzles, limited enemy variety, and few weapons poorly spaced out, nothing much off the straight line pathcouple hours in,
- production values are top notch.
- might be best feeling 30fps in recent memory too
- can see gameplay getting stale if it continues one note.
- also seems pretty linear, losing exploration feel of dead space.
with 10 hrs or so length, looks like good sub service game