Can Nintendo top AM2R with the next Metroid?

Status
Not open for further replies.
Of course Nintendo could, they'd be making a new Metroid game from scratch.

But will they give as much fucks as a Fan who took it upon themselves to remake Metroid 2? I don't know. *shrug*
 
I doubt that Nintendo understands Metroid anymore, so I'll just say that AM2R is what fans wanted, and it's my second fave one after Super Metroid. The devs must be really proud of themselves and Nintendo ashamed.
 
The "next Metroid" will be a DLC minigame for 1-2 Switch, you'll have to use the joycon as the arm cannon and pretend to shoot the metroids using HD rumble and your imagination!
 
Not to mention, didn't it end up that people generally liked Color Splash?


Not really? The people who were burned badly by sticker star just wouldn't have bought the game, while poeple who liked it bought colour splash, which might lead to it appearing to have better reception.
 
Sakamoto is no longer trustable with the franchise after Other M. So even the 'can' here is in doubt because they need to find a worthy successor. Of course they absolutely do not care about the franchise though so I don't see anything good within another 5 years sadly and certainly not better than AM2R.
 
Given Nintendo's last couple Metroid games, they don't have any idea what fans like about the series at all. Sakamoto himself is the reason other M was a turd.

Could they make a better game? Sure, of course.
Will they? I'm not holding my breath.
 
As many others have said in this thread now, yes easily.

AM2R was fantastic for a fan game, but isn't exact a Super Metroid/Zero Mission killer.

My dream at this point is a Retro 3rd person game that is finally Metroid 5 - the Fusion sequel we've waited 15 years for.
 
"At Nintendo we are always trying to think of ways to bring new experiences to our fans. As we have had great success with Metroid, Super Metroid, Fusion and other 2D games, as well as the 3D prime series, we imagine the next Metroid to be something unique. We are continuing to come up with new ideas."
 
AM2R was great for a fan game but honestly I trailed off due to the kind of dull repetitive progression of Metroid 2, so yeah I think they definitely can. People need to stop acting like AM2R was the best thing ever it was solid for what it was and a strong effort for a fan game but some people act like it's second only to Super Metroid which simply isn't true.

And also like Nintendo, while it's been a while since a core main-series Metroid, it's not like they've been wholly allergic to the franchise... it got a really neat representation in Nintendo Land and Federation Force though wholly underwhelming at least shows Nintendo isn't completely ignoring the franchise. You will definitely get a new Metroid on Switch and I think it will really impress people. And I think it will be sooner than you think.
 
I always wished Sakamoto's team re-did Metroid 2 right after Zero Mission. I would like to see the team develop Dread or a true 2D Metroid game in the future.
 
Can? If they wanted they sure could, but they won't because they don't (want?) to understand what Metroid fans like.
 
I always wished Sakamoto's team re-did Metroid 2 right after Zero Mission. I would like to see the team develop Dread or a true 2D Metroid game in the future.
Is the team still at Nintendo? Is there a realistic chance at reassembling them in active roles?

Looking at the course designers of Zero Mission:
Masani Ueda - went on with diverse touch generation games and Wii U design, last seen 2012
Takehiko Hosokawa - probably burned as much as Sakamoto as he was Nintendo's director for Other M, last did StreetPass DLC games, last seen 2015
Ryuichi Nakada - while not involved in Other M, he was one of two Nintendo supervisors for Federation Force in 2016

...and programmers of Zero Mission:
Katsuya Yamano - still a regular under Sakamoto, burned on Other M as general manager, last involved as supervisor in Game & Wario, Tomodachi Collection 2 and Rhythm Tengoku: The Best +, last seen 2015
Yoshinori Katsuki - went on with diverse touch generation games, last seen in 2009
Nobuhiro Ozaki - last seen as support for Mario 3D Land in 2011
Tomohiro Kawase - last seen as support for Wii Music in 2008
Hideaki Shimizu - moved to EAD Tokyo, last seen in 2015
 
The only part of Metroid worth caring about is the gameplay and it turns out that you no longer have to put up with Nintendo's bullshit to get that.

The ship has sailed.
 
"At Nintendo we are always trying to think of ways to bring new experiences to our fans. As we have had great success with Metroid, Super Metroid, Fusion and other 2D games, as well as the 3D prime series, we imagine the next Metroid to be something unique. We are continuing to come up with new ideas."

Take it to Sakamoto

Federation Force was his pet project, he wanted to make it.
 
Seriously though, why do people think there will be a new Metroid any time soon? It's been clear for a while that no one at Nintendo has a clue about what they should be doing with the franchise. Both Sakamoto and Tanabe's most recent contributions were massive bombs hated by almost the entire fandom. They only seem interested in Metroid as a vehicle for their bad and dumb C-rate science fiction stories now, not as a setting for tightly designed labyrinth-based action adventures. Metroid's only hope is taking it away from them and giving it to someone who actually wants to make a Metroid game, but is there any indication such a person exists in Nintendo, and even if there is, what's Nintendo's motivation to do it when the previous games have bombed so badly?

Give it to a western dev, again.

I normally don't advocate for that *chough*Dead Rising*chough* but I'd say that it seems like only westerners give a shit about metroid.
 
Just playing through this one (finally) and it's stunning, literally great...

leaving-now-grandpa-simpsons.gif
 
Wasn't that the case with Star Fox though? Hell Punchout came back after skipping 2 gens somehow!

That's not exactly a comforting thought, though. "The series isn't dead- you'll just have to wait 15 years for the next one is all!"

Isn't the Retro of today and the Metroid-era Retro totally different companies? I know there were plenty of employees and higher-ups that left.

People talk a lot about Retro's top talent leaving, but... DKCR was a great game adn Tropical Freeze, made after losing even more staff, was even better. Retro doesn't seem to have missed a step at all. And to put it bluntly, nothing I've seen from Armature has impressed me much. Whatever it is that made Retro a great company before is still there.

Easily.

I really like AM2R for what it was, it's a great indie/homebrew achievement. But it pales next to the SNES and GBA Metroids. It pales next to Nintendo's many recent 2D games. Here's why:

Some of the bosses are so-so, a little uninspired and unmemorable.

The enemy and background art can be really inconsistent and uncohesive with other parts of the stage.

The difficulty/balance feels off at certain parts of the game's progress.

The map design is subpar compared to the official games. There are meandering, zig-zaggy areas. You have to go through these annoying, tedious tunnels a bunch of times and get slowed down for no reason. Some parts of the map just feel sloppy, unnecessarily huge and empty.

This would be a decent 7/10 Metroid and probably near the bottom of everyone's favorite Metroid game list if it was an official Nintendo game.

I kind of agree with this, but it is a fan game and you have to be a little more forgiving. By Nintendo standards yes, it's not as good as Fusion of ZM, but the fact that it's as close as it is is impressive, and a 7/10 sidescrolling Metroid is still better than anything Nintendo has done with the series in the past decade.

Take it to Sakamoto

Federation Force was his pet project, he wanted to make it.

Sakamoto had nothing to do with Federation Force. It was entirely Tanabe's idea.
 
I kind of agree with this, but it is a fan game and you have to be a little more forgiving. By Nintendo standards yes, it's not as good as Fusion of ZM, but the fact that it's as close as it is is impressive, and a 7/10 sidescrolling Metroid is still better than anything Nintendo has done with the series in the past decade.

Oh, I am. It was one of my favorite games last year. I understand it's going to be a little rough in places because it wasn't done by a large professional team with the 6 figure budget of the GBA titles.

Super Metroid was way too easy after Metroid and Return of Samus and that took away a lot of my enjoyment when I first played it all those years ago.

I recommend you play the Hyper Metroid romhack of Super Metroid.
 
AM2R is probably my second favorite 2D Metroid experience (I won't call it an official game since it's not) after Fusion. Super Metroid was way too easy after Metroid and Return of Samus and that took away a lot of my enjoyment when I first played it all those years ago. Zero Mission is good, but I always preferred Metroid 2 to Metroid (and Super Metroid).

Isn't the Retro of today and the Metroid-era Retro totally different companies? I know there were plenty of employees and higher-ups that left.

Compare any company in the early 2000's to how they are now and I'm sure you'll find the same.
 
Oh, I am. It was one of my favorite games last year. I understand it's going to be a little rough in places because it wasn't done by a large professional team with the 6 figure budget of the GBA titles.
Yeah exactly, I enjoyed it but the conceit that it was somehow a high bar for the company that made Super Metroid, Fusion and Zero Mission to pass is just silly. Even Federation Force, while a worse idea for a game and pretty bland, was a vastly more ambitious and higher quality production.

They can but I don't think they will. Their post-Prime output is 0-2 right now.
Eh? the latest release was a spin-off but has the Prime name. And Zero Mission was released 'post Prime'.

Really they have one misstep in Other M, and a completely inoffensive multiplayer spin-off that's only a big deal because it was released at a time when there was no recent mainline game. I found Federation Force to be better than Triforce Heroes or Hyrule Warriors Legends, but you don't hear anyone saying Zelda is dead, only because other recent main Zelda games are a thing.
 
Eh? the latest release was a spin-off but has the Prime name. And Zero Mission was released 'post Prime'.

Really they have one misstep in Other M, and a completely inoffensive multiplayer spin-off that's only a big deal because it was released at a time when there was no recent mainline game. I found Federation Force to be better than Triforce Heroes or Hyrule Warriors Legends, but you don't hear anyone saying Zelda is dead, only because other recent main Zelda games are a thing.

Pretty sure that poster is talking about the Prime series as a whole. ZM came out well before Corruption. Also, you described exactly why FF is a misstep. We're starving for a Metroid game given a similar level of care that Breath of the Wild and Super Mario Odyssey have been given, and they give us FF.
 
They can but I don't think they will. Their post-Prime output is 0-2 right now.

This

Put Retro on a HD 2D Metroid and I'm sure it would be better than a fan game. But I don't think they're going to do that, given their past treatment of Metroid and the current baffling choices they make. Realistically if I were them I'd hire a prestigious indie studio and have them do a 1080p remake of Super Metroid while someone from Nintendo overlooks it and makes sure they don't indie it up.
 
Yeah exactly, I enjoyed it but the conceit that it was somehow a high bar for the company that made Super Metroid, Fusion and Zero Mission to pass is just silly. Even Federation Force, while a worse idea for a game and pretty bland, was a vastly more ambitious and higher quality production.

Eh? the latest release was a spin-off but has the Prime name. And Zero Mission was released 'post Prime'.

Really they have one misstep in Other M, and a completely inoffensive multiplayer spin-off that's only a big deal because it was released at a time when there was no recent mainline game. I found Federation Force to be better than Triforce Heroes or Hyrule Warriors Legends, but you don't hear anyone saying Zelda is dead, only because other recent main Zelda games are a thing.

Post Prime series if it wasn't immediately clear. Federation Force was a middling game at best too.
 
Where is a good ol samaritan supposed to download AM2R? Cause officially Nintendo got all anal about it. Just torrent searching? Or do some websites host it not giving a damn?
 
Yes, because it will be a legal product for sale.

As impressive as fan remakes can be, they're still back alley bootlegs of better games.

That's selling AM2R quite short, it was fantastic for the most part
 
I recommend everyone to play AM2R but do so after the new remake since Metroid needs to sell good and it looks fantastic gameplay wise and mechanic wise.

Why i recommend playing after the Nintendo one:
-You support official Metroid (duh)
-You have a few extra/different areas to explore and bosses and even a cool lil sequence.
-It plays exactly like Zero Mission.
-It's actually a pretty amazing fan remake.

So all i can say why not enjoy/play both?
 
Yes, because it will be a legal product for sale.

As impressive as fan remakes can be, they're still back alley bootlegs of better games.

Can't disagree, it's pointless to compare a fan project to a game developed by the actual developer who owns the IP.
 
AM2R was fantastic, so it's going to be hard. In terms of visuals Samus Returns already lost to me, but it does have the counter and all those new abilities, so we'll see.
 
Status
Not open for further replies.
Top Bottom