March Climber
Member
It suffered from a ton of problems, controls included. However yes, the story in that game was abysmal and it showed that a writer who excels at environmental storytelling isn't necessarily good at character writing and dramatic scenes.Now that you mention it, Other M really was that big push for Metroid wasn't it? A more cinematic style in story telling and gameplay and if I remember correctly it was the One More Thing for E3.
The story and characterization of Samus did not go over well at all. I was personally fine with it but the game did not resonate. It's a shame because I was all for the 3rd person action that game offered. I could look passed so many flaws because I loved the way the combat felt in the game. Well besides the 1st person turning of the Wiimote. I wonder if it wasn't mandated that sideways Wii controller must be used, and 1st person must be done by switching your grip, if the game wouldn't have done at least a little better. At least we are mainly out of that era of Nintendo.
I'm not sure where they should take Metroid, but trying to flesh out Samus' backstory to make her...whoever that was in Other M, was not the right way to go.
Thankfully not many people remember that game so it didn't tarnish the image of how people traditionally view Samus, which is a stoic bounty hunter with a super suit.
I think Nintendo should leave any anime-style, super cheesy writing for Kid Icarus. In some ways Kid Icarus reminds me of Sora from KH so that type of cheese would fit him better than it would Samus.
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