TheRedRiders
Member
It's possible, but not likely, even DF understand that.How do we know the devs didn't do a poor job with the HDD implementation?
There's only so much geometry, textures, NPCs etc. you can stream with a HDD at a given speed/time.
It's possible, but not likely, even DF understand that.How do we know the devs didn't do a poor job with the HDD implementation?
Assuming you dont only have 8GB of RAM and a Ryzen 3100 4 core CPU paired to a woefully underpowered RX570 with 4GB of VRAM from an eon ago, an HDD will play the game just fine.Curious to see how the "It can play fine on a HDD" group are going to spin this.
MediumStation 5.Me
Medium settings strikes again.
What on a hdd?? Ur joking??Trying it and it runs flawlessly so far. It's smooth as butter. Not a single hitch or shader compilation problem.
How do we know the devs didn't do a poor job with the HDD implementation?
All of these issues give the impression that - once again - a PC port has launched when it's not in a fully polished state.
Yeah. Assumed the whole thing was all marketing
HDD with a shitty PC. Wanna see a good PC with HDD.HDD rifts oof![]()
are you kidding? this place was full of haters when the devs said that it was only possible (as is) on ps5.With stutters and hiccups, as anyone with even a modicum of knowledge would have guessed.
Nah it's an OK port. there's just a few issues at launch. It's in a much better state than Remnant 2 or Jedi Survivor.Glad, I didn't pre-order. Looks like there is no need to double dip for this game lol.
Curious to see how the "It can play fine on a HDD" group are going to spin this.
OK isn't good enough for me to spend my money on this again.Nah it's an OK port. there's just a few issues at launch. It's in a much better state than Remnant 2 or Jedi Survivor.
Of course It's a Bugaga video. Stopped watching the video because of him.Well… there it is.
Maybe an Alex video.
Agreed, fidelity mode running at 40fps is where it's at in this game. It looks amazing and plays beautifully in that mode.I'm only ~25% in the video but I have got to say their methodology for comparisons is so ridiculous. Why not compare PS5 in the fidelity mode if you're using max presets on PC? These guys can be so weird sometimes.
It's a daft point though, with double the RAM of a PS5 you can load the next portal level entirely in RAM before you even have to jump. You can have the two worlds in RAM at all times and not even have to transfer anything from the HDD when jumping. Doesn't take away from the fact that the SSD made these things possible on a PS5.HDD with a shitty PC. Wanna see a good PC with HDD.
Assuming you dont only have 8GB of RAM and a Ryzen 3100 4 core CPU paired to a woefully underpowered RX570 with 4GB of VRAM from an eon ago, an HDD will play the game just fine.
So no need for us to spin anything.....cept our Hard Disk Drives!
MediumStation 5.
exact same problem as with spiderman. in spiderman that game also didnt load proper textures in time in real time cutscenes
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directstorage is a hoax and a joke
The game has a few quirks and bugs such as broken AF, incorrect RT opacity, and bugged RT shadows. Let's not talk about things we don't actually know. Could have nothing to do with decompression for all we know.I always doubted it can beat actual decompression hardware in PS5, but it's better than CPU loading for sure.
OMFG, you are being silly. I don't understand your need to be pounded in this thread. Just take the L and leave quietly.The answer is there is no HDD implementation at all so expecting it to run properly is silly..
its insane how much worse the textures are than on PS5. something definitely went wrong during the porting processexact same problem as with spiderman. in spiderman that game also didnt load proper textures in time in real time cutscenes
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directstorage is a hoax and a joke
Pauses dont equal running fine.So it runs just fine with longer pauses than an SSD?
The defense rests.
The textures in this case just load faster on PS5, when fully loaded on PC, they're the same or better than on PS5. Still a problem tho.its insane how much worse the textures are than on PS5. something definitely went wrong during the porting process
Pauses dont equal running fine.
It's not. If you have a 120hz TV, 40hz mode is easily the best of both worlds on PS5Why is PS5 performance RT the preferred mode to play and not the 40fps mode???
"Fine" lolSo it runs just fine with longer pauses than an SSD?
The defense rests.
honestly whatever. at the end of the day a 1tb sata ssd on Amazon is like 40-50 dollars. No one was really banking on this considering how easy it is to just get a SSD. Hard disks are an outdated storage medium these days and most PC gamers at the very least have a decent SSD in their PC.There are plenty of games that run like crap on an HDD. But people were trying to use this game in particular that instantly loads entire levels during gameplay to prove that it's all lies and PCs are always superior to consoles even when using ancient components they probably shouldn't. What can I say, I always thought it was a pretty weird hill to die on.
Did you forget the 64GB of ram he also mentions?So it runs just fine with longer pauses than an SSD?
The defense rests.
So it runs just fine with longer pauses than an SSD?
The defense rests.
It's really not that bad. Most issues are fairly minor. None stops you from enjoying the game.So another PC port with issues and everyone is once again praising the SSD of the PS5? Did we not learn anything from The Last of Us PC port? Looks like the game needs a few patches before any conclusion can be drawn.
Low Res textures, broken BVH for RT, crashes, and controller issues all point to another bad Sony PC port (which seems to be a trend for them).
and there are still people in denial.So the nonsense that an SSD was not needed and that Sony was lying has been denied, I'm glad, the PC version needs some patches it is still worse than PS5 at times.
See what I mean?So it runs just fine with longer pauses than an SSD?
The defense rests.
Yeah that Spin isn't working.