I would be ok with that being a pack in demo or something on a subscription service. But a $70 title like this sounds weird to me.
I would rather have an original world with actual characters and this gameplay.
But its just me.
Sounds to me like Harmen wrote an email to Team Asobi that got lost in multiple translation. They wanted a game to push ps5 hardware in Japan.
Team Asobi ended up putting actual ps5 hardware in the game.
I don't understand why Astro Bot not only gets a pass for being derivative and unambitious, but people will actually it creative, inspired, and it's devs are allegedly passionate.
That makes no sense. If one is derivative then the other is too.
Here's your answer, MiB.One plays on nostalgic heart strings
They want this too. Perfect for the safe crowd that wants to go "Look at the thing!", look is the dollar store version of Kratos, from the dollar store, oscar bait version of God of War.
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Can't one argue that there have been far more basic 3D platformers over the last 30 years than there have been Overwatch/Valorant style games? Why is the 2,435th platformer fresh and exciting while the 12th hero based shooter is stale?
I gotta admit you make some solid points. The PS mascot robots bothered me too. I compared it to PS All Stars art design. I think the flying systems and controllers also look cheesy. It was fine for a free demo but I figured they'd do something else on this one. A lot of the other art design elements seem lifted directly from Mario but not as good. Nothing about the gameplay stood out in this trailer either, which I did point out. Simple jump, hover jump, punch, boxing gloves power up. The creative gameplay is there in 50 levels Im sure, but this specific trailer didnt showcase it imho.Astrobot is a market tested, made in a lab mascot used to sell merchandise (PlayStation branded product). "Let's make a cute robot, because kids like cute, and make him do the Minions sounds. Kids will like that!" It's the Cool Spot corpo trash from the mid 90's.... Its gameplay does nothing new, or interesting. It's a near copycat of the Crash Bandicoot formula with some Mario 3D Land influence. Those 3D platformers had dozens of clones released in the late 90s and 00s.
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The new Astrobot looks identical (BUT MORE!) to the previous two games. It's more gimmick platforming using the unique functions of the PS5 controller...blow in the mic everyone
Im sure Sony knows the risk of failure is very high, but GAF really underestimates how important they are to Playstation. At their recent business strategy meeting, Sony showed a slide that said 50% of their revenue comes from just 10 live service games, while the other 9k+ games published bring in the other 50%.I dunno about soulless. I’m sure it’s well-made. The issue is no one wants what they’re making so it’s a non-starter, and then PS management will wonder why it’s not selling.
It looks generic and completely uninspired and I don’t know who it’s for or why anyone would switch over from a current 5v5 game to it. While at the same time it literally has 0 appeal to fans of single-player immersive PS games.
there are more people who enjoy the GAAS games.
Im sure Sony knows the risk of failure is very high, but GAF really underestimates how important they are to Playstation. At their recent business strategy meeting, Sony showed a slide that said 50% of their revenue comes from just 10 live service games, while the other 9k+ games published bring in the other 50%.
With such a massive disparity, Sony could probably be sued by their share holders if they didnt invest in their own GAAS games. So although we love the single player games, there are more people who enjoy the GAAS games.
It’s true that there is some « Funko Pop » vibe about this Astro thing. I also found Playroom short and incredibly boring from a level design perspective but that’s just me.All the world over I'm hearing the same thing. Concord is a soulless, market tested, Gaurdians of the Galaxy rip off while Astrobot is a breath of fresh air that exudes creativity and passion.
Um, what?
Astrobot is a market tested, made in a lab mascot used to sell merchandise (PlayStation branded product). "Let's make a cute robot, because kids like cute, and make him do the Minions sounds. Kids will like that!" It's the Cool Spot corpo trash from the mid 90's.... Its gameplay does nothing new, or interesting. It's a near copycat of the Crash Bandicoot formula with some Mario 3D Land influence. Those 3D platformers had dozens of clones released in the late 90s and 00s.
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The new Astrobot looks identical (BUT MORE!) to the previous two games. It's more gimmick platforming using the unique functions of the PS5 controller...blow in the mic everyone!
Concord may deserve much of its criticism but at least it's a new IP that's trying some new things in a space where there's not very many peers. Why is Firewalk soulless and Team Asobi avant guard again? Make it make sense people?!
Concord may deserve much of its criticism but at least it's a new IP that's trying some new things in a space where there's not very many peers.
spent 100s of hours playing likes of Forza horizon, starfield, flight sim is my go to game when I want to relax , now I am in enjoying best graphics showcase this gen with hellblade 2 etc. + lots of 3rd parties and Gamepass is still in class of it’s own, I still prefer CoD on Xbox vs my PC etc.Great games on Xbox?
You must have missed that metacritic ratings for all super Mario games, and sales charts from all over the world.So you have no idea of what you are talking about and LOL out of ignorance.
Just FYG, Astrobot Rescue Mission is better than any platformer since Mario 64, these guys have that kind of genius, Nintendo doesn't own any special magic that makes them the sole creators of good platformers. Media Molecule with Little Big Planet or Tearaway existed before Asobi, but Asobi definitely is on another level.
It might be what they wanted but it's obviously not what the majority of players want. A quick scan of any comments section will tell you as much.Do we even know if Sony actually have a gun to Firewalks head on this? How does GAF know Concord isn't what the dev wants to do? Genuinely curious as its been mentioned several times already.
One can only hope I guess.. It seems worse if this is what the studio actually want to do because then they definitely come off as creatively bankrupt.. and it leaves very little hope for any of their future titles.Do we even know if Sony actually have a gun to Firewalks head on this? How does GAF know Concord isn't what the dev wants to do? Genuinely curious as its been mentioned several times already.
And no pronouns either. Keep that shite out of gaming.Astrobot looks like it oozes both creativity and variety. Loads of content, no microtransactions, no storefronts, no DEI b/s etc. etc.
Concord is on the exact opposite of the spectrum.
Tbh id probably rather play concord than this new astrobot. Astrobot still looks like a glorified tech demo. Kind of crazy to me that Sony had absolutely nothing to show of value 1st party at this show. Some 3rd party stuff looked decent but nothing Sony had to show was of note.
I could only stomach about 30 minutes before turning it off.OP, have you played Astro's Playroom on PS5?
Realistically though, who tf pays attention to that when gaming?
Concord is 100% soulless. They even decided to put character pronouns in the character select screen. This is garbage.