Hudo
Member
Steam itself is already a fucking DRM tool. To add yet another is stupid redundancy.
A more effective and less fucked-up anti-cheat measure could be a community-based one, imho. Let people be able to mark someone as cheater. And if that person gets flagged/labeled enough times, a "cheater" tag will appear next to that user's name.
I know this could be abused, so maybe make it not permanent but rather based on the average "label increments" over time. Would also give a cheater the opportunity to unfuck himself/herself after a while, when he/she decides to stop doing it. And as long as someone has that label active, he/she cannot join an online game.
I think one could implement a system to detect whether someone gets mobbed with this system by looking whether it is always the same people flagging/labeling that player, even if they did not have a match recently.
A more effective and less fucked-up anti-cheat measure could be a community-based one, imho. Let people be able to mark someone as cheater. And if that person gets flagged/labeled enough times, a "cheater" tag will appear next to that user's name.
I know this could be abused, so maybe make it not permanent but rather based on the average "label increments" over time. Would also give a cheater the opportunity to unfuck himself/herself after a while, when he/she decides to stop doing it. And as long as someone has that label active, he/she cannot join an online game.
I think one could implement a system to detect whether someone gets mobbed with this system by looking whether it is always the same people flagging/labeling that player, even if they did not have a match recently.