firex said:
Good criticisms in there. I have my handy Champion Builder up and, though some things may have changed, its a fairly recent build, so it should be mostly accurate. A couple of things to hit on:
1) Invulnerability scales with Constitution, regardless of your superstat. So if you let your constitution fall behind, Invul is going to drop in its effectiveness.
2) The Dex/Ego item is a concern, for sure, but remember that if you neglect all other stats, your leaving behind everything from energy to hitpoint boosts. Also, Lightning Reflexes is the only passive that boosts off Dex, which requires at least getting some Unarmed power.
3) Electric form scales with both Endurance (Damage) and Recovery (Resists), and boosts your equilibrium as well, but the resists are for energy damage primarily. For Fire Form, its the same except Presence boosts the damage and the resist is for elemental damage. Ice Form is the same as Fire Form.
4) For Personal Force Shield, the hitpoints scale from Endurance, the regen rate of the HPs scales from Ego.
5) I'm currently enjoying my telekinetics guy, and he will be getting Ego Form. Its reduction scales with Constitution, but the damage boost scales with Endurance.
6) You make a good point with recovery as even pumping it hard with boosts, by level 8 to 10, its below halfway. Now, if recovery also slows down energy decay, that's a big boost as well.
And that's the real problem here. Nobody knows what the hell what stats do for what. The Champion Builder is extremely useful in this regard (if its right), but the lack of tooltips, documentation, explanation, or tutorial on stats limit it to the large damage gain from boosting your super stats, when the interplay between your stats and the powers they effect can be far more useful.
Champions Builder Forum Post
EDIT: Added the link for the builder.