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Cities: Skylines |OT| Not Related to Cities XL.

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Mik2121

Member
Any good field layouts already out there to build cities in? I'm starting to get tired of the all flat stuff that I'm using for my first city, lol (the fact that I messed up in some things doesn't help in trying to stop me from doing another city).
 
Here's a pic of my 1st town:
LX7YS3k.jpg

Is anyone else using gravel roads for all the residential areas, or is it just me? lol
 

Klyka

Banned
Their review made it sound like EMS planning was busted. There was a gif of emergency vehicle traffic backed up for a half mile on a single lane of a three lane highway with the other lanes empty

If other people haven't had that issue, I won't worry

Maybe this was from the press release version that wasn't patched with the lane changing yet?
And it all depends on how your city is set up and how your services are placed.
Like, In my city, my services are all set up in such a way that the service vehicles can get to any place in the city easily and then get back to the station easily.
Lots of careful planning. Also banning heavy traffic from residential (maybe even commercial? are trucks really needed there?) zones, having good public transport, having lots of walkways helps a lot with keeping the streets clear.
 

StayDead

Member
I think I might turn "godmode" on for my next city so I can actually plan things a lot better with everything unlocked. I wanted a really nice Subway system/overground rail system in my current city, but due to never planning for it previously I don't have any room. :p
 

twobear

sputum-flecked apoplexy
I can't remember where I read it, or if I even did:

Am I right in thinking that non-rectangular plots and wall-to-wall buildings are coming in a future update? Would be great to be able to build the sort of tight, asymmetrical street layout of old European cities without having empty grass between the buildings. Currently everything tends to look like America.

EDIT: eg:

sIGpKKL.jpg

i really hope so
 

Kabouter

Member
I love just following a single vehicle around, a really neat way to see your city.


How accurate is Kotaku's assessment of the traffic problems? Only thing keeping me from pulling the trigger

That can be a negative aspect of the traffic system, but it's less so than in the pre-release version from what I saw on streams, however, my city is around 90k in size now (which is very large for this game, since it doesn't fudge population numbers), I have very little public transport (Two metro lines, a harbour, some freight trains and an airport) and I have zero traffic problems.

Edit:

I have a question for people, how the hell do I get tourism to be a big thing? I even have a space elevator now, and it barely brings in anyone. Tourism in my city is pathetic.
 
Everyone posting their cities is making me sad. I'm proud of my crappy first city but jeez it's a nightmare lol. It looks terrible, it's laid out badly and I just haven't a clue what goes into building a good one.
 

JambiBum

Member
Maybe this was from the press release version that wasn't patched with the lane changing yet?
And it all depends on how your city is set up and how your services are placed.
Like, In my city, my services are all set up in such a way that the service vehicles can get to any place in the city easily and then get back to the station easily.
Lots of careful planning. Also banning heavy traffic from residential (maybe even commercial? are trucks really needed there?) zones, having good public transport, having lots of walkways helps a lot with keeping the streets clear.

Does this version have the purple or brown ground pollution? I know myself and a few others still have purple and I thought that the traffic update also changed that. If so does anyone know of a way to force the update?
 

CTLance

Member
I'm getting this too. Water and sewage bars are at maximum green, I have complete coverage and no pollution issues. But everyone is still complaining about having to take #bottledshowers. Unfortunately those messages are not very helpful, so I can't work out if its just a glitch or whether something is genuinely wrong.
What I noticed is that the game sometimes gets confused if you have several separate sewer systems, e.g. In two different parts of the map. I had a small island with independent water supply and waste disposal which always ran at only a fraction of capacity that fucked with the supply bar graph even when my mainland colony was in danger of running dry. I fixed it by accident because I connected both systems when I started a new district close to the shore.

At least, that's what I remember from last night, harshly sleep deprived and high on fun.
 

Klyka

Banned
Does this version have the purple or brown ground pollution? I know myself and a few others still have purple and I thought that the traffic update also changed that. If so does anyone know of a way to force the update?

My pollution is definitely less purple than I saw in the streams, but i wouldn't call it "brown" either.

Edit: Man you guys all have like, huge cities with tens of thousands of people.
I'm way too busy micromanaging my 4000 people city so that everything goes nice and smoothly XD
 

strata8

Member
Looks nice. Makes me wonder if the game can pull of a BRT-esque system with grade separated bus routes.

It would have to be completely segregated in order to keep trucks and cars out, and you'd have to be really careful with how you design the stops, so that pedestrians can get to and from the "real" roads, but I don't see why not. I bet railways would smoke it for capacity though.

It's definitely possible if you use offramps for example. You'd have to draw in both sides though which might get annoying.

Quickly made a 'station' in the asset editor:
SpbR8nw.jpg
 
I think I'm going to start with everything unlocked for my next city. Playing with progression on is leading me into early transit mistakes due to the lack of tools available.
 

Kabouter

Member
I think I'm going to start with everything unlocked for my next city. Playing with progression on is leading me into early transit mistakes due to the lack of tools available.

So just demolish stuff that came before? I've done that plenty of times, it's really not a big deal.
 

Mengy

wishes it were bannable to say mean things about Marvel
People, don't forget that emptying a landfill also recalls all of the affiliated trucks, and after they've carried off the trash to the next outlet (landfill/plant) they will stay inside even if the landfill is empty and the city is drowning in trash. Same with cemeteries. Easy to miss, especially if you are a poopyhead like me.

What I've been doing (now that I have incinerators) is emptying a landfill when it gets full but then turning them back on again once all of the trash is burned off, so none of my landfills are ever sitting empty and turned off. It's been working so far. Also, I learned that you need to spread some landfills & incinerators around so your areas have quick access to them. This isn't like Simcity 5 where simply having a landfill in the city is enough, if the drive time is too long then garbage will pile up while your trucks are driving back and forth. Also, I originally put my landfills at the end of a long road out by itself and quickly learned just how bad of an idea that is when traffic is actually simulated at the agent level.

I'm having to unlearn a lot of my standard Simcity tactics because traffic actually works in this game, LOL.
 

Chariot

Member
Kabouter sounds like the worst mayor.

"Got a master degree? Nice, you can clean the floors - don't cry, you don't even want to know what these pleb bachelors have to do."

"I am happy to announce that we will begin flaten the whole city starting at monday to build a new one. Again."
 

martino

Member
I have a question for people, how the hell do I get tourism to be a big thing? I even have a space elevator now, and it barely brings in anyone. Tourism in my city is pathetic.

I'm not sure but i remember a streamer saying it's leisure related.
 

Kabouter

Member
I'm not sure but i remember a streamer saying it's leisure related.

I have crazy good leisure coverage, so that's a bit odd :/

Kabouter sounds like the worst mayor.

"Got a master degree? Nice, you can clean the floors - don't cry, you don't even want to know what these pleb bachelors have to do."

"I am happy to announce that we will begin flaten the whole city starting at monday to build a new one. Again."

Well, I mean, it's not like the master's degree is going unused. They need that level of education to understand my road spaghetti.
 

Kabouter

Member
It's a combination of land value and monuments.

Well, I have one monument and loads of unique buildings and my city is spammed full of parks and what not so land value certainly isn't an issue. Really don't know what I could be missing.

Oh, from the Kotaku comments by the way, by the reviewer:
No, fair question. I had 9 available, but had only unlocked 5-6 of them at time of review.

Presumably that means his city was still relatively small (you unlock the 9th one at I believe 65k), so either he was terrible at designing his city or they've patched the traffic significantly since.
 
sewage isn't it's own pipes. all pipes are and should be connected.
Just make a long line around one side of your town and then pull lines of pipes across for full coverage
So I've had an overly complex sewage system for 7hrs. Guess my next city wont have that problem
Gonna try this when I get back home:

round+neighborhoods.jpg
Where is this located?
I can't remember where I read it, or if I even did:

Am I right in thinking that non-rectangular plots and wall-to-wall buildings are coming in a future update? Would be great to be able to build the sort of tight, asymmetrical street layout of old European cities without having empty grass between the buildings. Currently everything tends to look like America.

EDIT: eg:

sIGpKKL.jpg

Do you have a problem with America, buddy?
 

Isomac

Member
I tried to get rid of that crossroad but I can't seem to find a way. It works nicely at least now. Although that one extra stop there sometimes makes problems. I'll probably mess with it more later.

 

trickyaudio

Neo Member
Got a mid 2014 iris MacBook Pro retina with 8 gigs of RAM. If I boot into Windows will this game run alright on it?

Really really wanna play this, but my PC is in storage.
 

Isomac

Member
I just noticed roundabouts doesn't work correctly. Roundabouts gets stuck sometimes, because people driving in the ring have to stop and let more people in. That doesn't make any sense. Am I missing something? Do I need to specify that I am making roundabouts?
 

Klyka

Banned
I just noticed roundabouts doesn't work correctly. Roundabouts gets stuck sometimes, because people driving in the ring have to stop and let more people in. That doesn't make any sense. Am I missing something? Do I need to specify that I am making roundabouts?

No, there is no real "roundabout" law in the traffic.
 

bjaelke

Member
Well, I have one monument and loads of unique buildings and my city is spammed full of parks and what not so land value certainly isn't an issue. Really don't know what I could be missing.

Tourists come to your city to see sights and shop. This can greatly increase your tax income, because tax is paid for every unit of goods sold. It also means that tourists want to get to your commercial areas. Tourists can come to the city by ship, airplane, train or with their own car. Especially for tourists that come in with other means than their own car, public transport is very important. The better tourists can get around, the more they tend to spend money in your city. The key is to earn and build monuments to draw in tourists, and then provide them with good transportation option inside the city to keep them there. Large amounts of tourists can also create traffic jams if they use their own cars instead of public transport, so you can avoid a lot of problems by giving them the means to move around easily.
http://forum.paradoxplaza.com/forum...ties-Skylines-Dev-Diary-5-Outside-Connections
 

Mengy

wishes it were bannable to say mean things about Marvel
Does this version have the purple or brown ground pollution? I know myself and a few others still have purple and I thought that the traffic update also changed that. If so does anyone know of a way to force the update?

My game has purple-ish ground pollution. Anyone have pics of the brown ground pollution for comparison?
 

elseanio

Member
Welp. I saved my game last night (4 hours in...) yet "load game" is greyed out on the main menu. I ticked "steam cloud" if that makes a difference?
 

AU Tiger

Member
I played about 4 hours last night and right after I got the city upgrade that lets you build nuclear power (45k people I think?) All of a sudden my population started declining at a rapid rate and I don't know why.

When I check the charts for my city, you can see population growth is just skyrocketing all the way until this point.

I've got parks, monuments, etc all over so happiness is around 80~ish percent
I've got schools everywhere and education level is high
Taxes for all zones are at 11%
Sewage, power and pollution are all ok
Crime rate is low, fire coverage and medical coverage are all great

I'm really just sort of fumbling blindly trying to figure out what the deal is. I'm getting abandoned buildings as people are leaving that I'm not destroying, I'm trying to stay on top of burned buildings.

No one is complaining about anything though so that's what has me puzzled.

I've done away with almost all my low density residential and commerical zones. Should I put more back in or re-zone some back in for some reason?

I might bump taxes down a little too.


Hmmm...
 

Jisgsaw

Member
I played about 4 hours last night and right after I got the city upgrade that lets you build nuclear power (45k people I think?) All of a sudden my population started declining at a rapid rate and I don't know why.

When I check the charts for my city, you can see population growth is just skyrocketing all the way until this point.

I've got parks, monuments, etc all over so happiness is around 80~ish percent
I've got schools everywhere and education level is high
Taxes for all zones are at 11%
Sewage, power and pollution are all ok
Crime rate is low, fire coverage and medical coverage are all great

I'm really just sort of fumbling blindly trying to figure out what the deal is. I'm getting abandoned buildings as people are leaving that I'm not destroying, I'm trying to stay on top of burned buildings.

No one is complaining about anything though so that's what has me puzzled.

I've done away with almost all my low density residential and commerical zones. Should I put more back in or re-zone some back in for some reason?

I might bump taxes down a little too.


Hmmm...

How long has it been declining for?
I've seen many streams where the population goes down for no real reason, but soon picks up again.
 

Megasoum

Banned
I think I'm going to start with everything unlocked for my next city. Playing with progression on is leading me into early transit mistakes due to the lack of tools available.

Keep in mind that if you unlock everything from the start that means you will also need to take care of everything from the start. That means trash, bodies, crime fires all piling up on day 1.
 

Cse

Banned
Does anyone know the cause of abandoned industrial buildings? I'll spend 3-4 minutes clearing out abandoned buildings in industry zones, and then ~10 minutes later, 30% of a given area has abandoned buildings again.
 
Do you unlock overpasses later on? I was trying to build some pedi walkways over the roads but it just gave me the structure already present line
 

Mengy

wishes it were bannable to say mean things about Marvel
I think I'm going to start with everything unlocked for my next city. Playing with progression on is leading me into early transit mistakes due to the lack of tools available.

Keep in mind that if you unlock everything from the start that means you will also need to take care of everything from the start. That means trash, bodies, crime fires all piling up on day 1.

I actually really like the progression of the game so far playing in normal mode. Feels like it helps your city to grow more naturally, and even though I only got up to 10K pop in seven hours last night, I'm pretty sure that once I'm familiar with the game I'll be able to grow large bustling cities pretty rapidly.
 
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