Cute Dragon Here
Member
Is it normal the amount of money you make fluctuate so much? At a time I can be making 1k and in the next I drop to -1k what am I doing wrong?
It's very finicky, but check the budget panel. If taxation revenue is dropping like a brick, pause the simulation, and check for any possible problems.
Otherwise, cut back on your services! You should only add services when you need them at the beginning of the game.
Add your first Fire House when you get your first fire; add your first police station when you start to see crime indicators; add your first landfill when you see your first garbage indicator; add your first graveyard when "Deceased" isn't 0; add your first schools when you start to see buildings complaining about lack of skilled workers.
Once you reach +5,000 or higher weekly income, then that's where I'd feel safe just expanding wherever I please.
And, finally, if you're not expanding, do so now! Expanding = new residents, workplaces, and stuff = more income.
Also remember to replace your first-tier fire and police buildings eventually with the better equivalents. The extra maintenance cost is worth it in coverage and responsiveness alone.
You can also safely set the tax rate to 11% if you don't need all the demand. The residents will still be OK with it, and you get a nice bunch of extra income, in addition to still allowing growth. 12% if you want the demand to be relatively flat; don't try anything above 12%.