we should have won that war 50 to 60 attcack and only lose my one start.
So, best time to start clan war? I've search around 8am both times since then it feels like we only fight one entire day, and not two days, thus war fatigue doesn't kick in. Don't know what you guys think and if we should change it for sometime around noon or later.
This might be of interest to some of the fans: The Supercell founders paid record amount of taxes this year (approx 150 million dollars this year alone), and decided not to use Tax Havens or any other tax loopholes.
A very rare trait in the modern CEO, I've found.
CoC money will buy a lot of hospitals and other services.
Here is the English translation.
Original Finnish article here.
Read my previous posts in the thread for my clans activity logger. Besides actually making a spreadsheet, the best way is to promote active (uses all war attacks, donates/farms often) people to elder. If they miss an attack in one war, demote them. This gives them the benefit of the doubt, but lets them know they are on thin ice unless they have an explanation for their missed attack. Miss attacks in the enxt war, especially both, and you're out.
mid TH7 level 46, still pretty new to the game. looking for an actively warring clan that will take in a TH7. The random clan i'm in has lost 3 or 4 wars in a row strictly due to poor participation. so anyone have an open slot with a relatively active clan?
also, I sniped my way to crystal 2 and have dropped back down to crystal 3. should I drop back to gold to farm or just continue nexting through crystal 3 and then sacrificing cups for a decent score here and there?
I donate lvl 3 dragons and lvl 5 wiz so does nath and dane
Is this game legitimatley good? I've head a lot about it but always assumed it was some generic iOS game
We wouldn't be here if we didn't think it's good. I think it's one of the best.
My fully upgraded TH6. The dream will only last 10 hours.
We wouldn't be here if we didn't think it's good. I think it's one of the best.
My fully upgraded TH6. The dream will only last 10 hours.
Ugh its so annoying how you can't control what your troops do, I sent them in and they started attacking this building while this canon was firing at them. Not one of them attacked the canon and so they all died.
And the worst part is after that you have to grind for more troops (and if you don't have any elixir you have to wait while your collectors slowly get enough). If you don't have any gems for the barracks then you have to wait even more for like 10-20 minutes. ....Of course, you can pay for the gems though.
Prior to CoC, I played a lot of Starcraft so the concept that you couldn't control the units annoyed the shit out of me. As I kept playing, I learned that there's strategy involving the inability to control units. Each unit has a specific task and I would say that many battles are lost because of the conflict that comes within your own army.
In the situation that was described, the building needs to be cleared asap. You can do that by having a few barbarians attack the building and tank the turrets. Archers needs to be placed while the barbarians are tanking. Once the building is cleared and there's no nearby structures, you should send out a lot more barbarians because now they will be able to target the walls. It's a lot easier once you have giants.
You're gonna hate this game if you think those wait times are actually long. These games feast on people like you who have no patience and spend gems on everything since they can't wait a few hours or minutes. I just hit th9 about a week ago after completely maxxing everything at Th8 but Valkyrie/Golem and I haven't bought a single gem. This game is a marathon not a sprint. I would suggest you read strategies and watch videos to learn more what to do. The point in the game you're at is really easy and its not uncommon for me to see people at your stage in the game sitting with max storages all the time.
Yeah... I'm stuck at a level now. These mortars are one shotting all my archers and barbarians. I guess I just gonna have to wait a day or so so I can get enough elixr to upgrade my barracks to level 4 and get giants. And then you have to wait two hours just for your barracks to actually upgrade, even more if your workers are busy. And you seemingly can't get more building huts without paying a bunch of gems. And then I have to wait even longer for even more elixr so I can upgrade my two gold storages enough so that I can hold enough gold to upgrade my town hall (25000). Seems like there's so much waiting in this game if you aren't paying for gems. Or am I doing it wrong?
So I'm impatient because I don't want to wait a few hours? Give me a break.
So I'm impatient because I don't want to wait a few hours? Give me a break.
Well, a bit yes, but mostly because it is going to get much much much much much worse for you if you think 2 hours is a problem.
I'm reasonably high and I don't have upgrades that are shorter than 5 days.
So if you think 2 hours in unmanageable, what is 14 days upgrade time?
Holy crap, 14 days? I knew it was going to get longer but.. woah. I really feel like this game is just built around trying to convince people to buy these gems so you don't have to wait days to get significant progress instead of focusing on being a good game first, I mean there's no good justification for crazy wait times like that. I wish they would do free to play the right way like Team Fortress 2 does. In that game developers get money from people paying for silly decorations and trading for rare weapons (that don't actually give you an advantage, heck the default weapons are arguably the best) but the default game is untouched because they know the making money aspect of free to play shouldn't impact the game itself. And they still get a ton of money.
They are literally making fist fulls of cash by the second. I don't think they are doing anything wrong. Stop complaining about time, it won't be received well here at all.
Well, of course. Its one of the most popular mobile games. I'm just saying that they impacted the default game itself with this time 'mechanic' in order to give players an incentive to spend money on the game when a good free to play game keeps the default game the same but encourages players to spend money on other things to enhance their experience without actually affecting the game itself or giving them a significant advantage (In this case that advantage is not having to wait two weeks)
Lol. Seriously comparing PC FPS mechanics to a FTP phone real-time MMO is amazing. You are amazing.
I don't get how the genre of the game changes the free to play model? But thanks for being immature and laughing down at me and my obviously inferior views.
It's a real time game, so the genre kinda matters. You're opinion on the other hand, does not.
I really don't get how you think dramatically impacting the actual game itself and making these huge wait times as an incentive for money is somehow a requirement for a RTS MMO or changes anything. Just because its a FPS on a PC doesn't mean they don't have a good model, this game would hugely benefit in quality if the free to play mechanics didn't impact the base game and you didn't have to wait two weeks to upgrade a base but the developers still got money from encouraging people to buy, say, fancy base themes that make their towns stand out from others.
Also, your opinion doesn't really matter either. No one's does. Its all subjective
Man you really don't get it. It's a real time MMO. Upgrades in real time MMOs have always been designed to take a long time. This isn't the first game to do this. TF2's model works because it's a different type of game. They are offering customization, CoC is offering progess faster. The gem currency doesn't impact the long build times. The long build times are a classic part of the genre. The gems are just a new mechanic that devs used to make money. And guess what? It works amazingly well.
Yeah, I'd like to join up, task force full at the momentAccepted. I'm going to leave the Boom Beach Task Force at size 10 for now, so if anyone else wants in post here and I'll expand it then.
Chezzymann has valid complaints about the game, no need to invalidate his opinion, Booties.
Yes, unfortunately, this is how the genre works. Some will like it, others won't. I prefer upgrades take time since they give a sense of accomplishment over others when you have your base decked out, and it doesn't require constant micromanaging. I think this is what makes CoC tick for me, I can play every 20-30 mins for 2-5 mins at a time, and still have a blast, or I can ignore the game for a day, and still progress.
You don't really need to spend gems at all.
Yeah, I'd like to join up, task force full at the moment
Holy crap, 14 days? I knew it was going to get longer but.. woah. I really feel like this game is just built around trying to convince people to buy these gems so you don't have to wait days to get significant progress instead of focusing on being a good game first, I mean there's no good justification for crazy wait times like that. I wish they would do free to play the right way like Team Fortress 2 does. In that game developers get money from people paying for silly decorations and trading for rare weapons (that don't actually give you an advantage, heck the default weapons are arguably the best) but the default game is untouched because they know that in a good free to play game making (real) money shouldn't impact the game itself. And they still get a ton of money.
14 days is long, but fine. Those upgrades are expensive 5-7 million gold, it takes time to gather it...
I think it is pretty well balanced, I haven't spend a billion bucks. Have only gemmed a couple of things like a spell factory, which you kinda need all the time. And sometimes to free up a builder cause my storages are full...
I think Supercell is doing it pretty well. I'd say the additional builders are the only must buys...
Spell factory downtime is a real killer.
Spell factory downtime is a real killer.